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Moustache Mountain Game Cover

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Moustache Mountain is a single player and multiplayer action game. It was developed by Nauris Amatnieks and was released on March 31, 2016. It received mostly positive reviews from players.

"Moustache Mountain" is a challenging 2D platformer game where players control a character with a large mustache. The game features tight controls and numerous levels filled with obstacles and enemies. The goal is to navigate through the levels and reach the end, collecting power-ups and avoiding hazards along the way. With its unique art style and rewarding gameplay, "Moustache Mountain" provides a satisfying experience for fans of the platformer genre.

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73%
Audience ScoreBased on 91 reviews
gameplay13 positive mentions
story3 negative mentions

  • Moustache Mountain features tight and responsive controls, making the platforming experience enjoyable and satisfying for players who appreciate precision gameplay.
  • The game offers a humorous premise and vibrant pixel art style, creating a charming atmosphere that enhances the overall experience.
  • With randomized level design, the game provides a fresh challenge on each playthrough, encouraging adaptability and replayability for those who enjoy speedrunning and mastering levels.
  • The game is quite short, with only 15 levels that can be completed in under half an hour, leading to concerns about its long-term replay value.
  • The lack of checkpoints and the three-life system can make the game feel tedious, as players must restart from the beginning after losing all lives.
  • Some players have reported issues with uneven difficulty spikes and frustrating mechanics, such as unresponsive jumps and poorly designed level layouts.
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its simple yet addictive mechanics, reminiscent of classic precision platformers like Super Meat Boy, with responsive controls that enhance the experience. However, many players find the levels repetitive and lacking in innovation, leading to mixed feelings about its overall appeal. While some appreciate the smooth platforming and colorful presentation, others criticize the blandness of the mechanics and the uninspired level design, suggesting that it struggles to stand out in a crowded genre.

    • “The humor and premise give the game its personality, but the gameplay is where it truly earns its place among indie precision platformers.”
    • “The core gameplay loop is simple but addictive.”
    • “The most important mechanic for a platformer is solid control and the developer nailed it with this game.”
    • “Once the basic mechanics are mastered, some may find the repetition of climbing randomized levels less rewarding.”
    • “Also, as some others have pointed out, there seems to be some problem with the ledge-grabbing mechanic, and the music is a 10-second loop that gets annoying very quickly.”
    • “The gameplay consists of bland, unpolished, and frustrating 2D platforming in very uninspired levels.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics of "Moustache Mountain" are characterized by a vibrant pixel art style that evokes nostalgia, though opinions vary on its execution. While some players appreciate the clean and charming visuals, others criticize them as dull or lacking variety, suggesting that the game could benefit from more artistic investment. Overall, the art style is a highlight for many, but it does not significantly elevate the gameplay experience.

    • “Visually, Moustache Mountain embraces a vibrant pixel art style that feels nostalgic without being derivative.”
    • “The graphics are good, clean pixel art that get the job done.”
    • “Love the visuals and overall concept of the platformer itself.”
    • “If they hired an artist instead of going for lazy/no talent pixel graphics, there might be a game here.”
    • “Bad graphics aside there's not much to the gameplay that makes this compelling or interesting, and it's up against a sea of literally thousands of 2D platformers on Steam.”
    • “The graphics are fairly dull, and the sound loop gets old in a heartbeat.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating its retro chiptune style that complements the visuals, while others find it repetitive and annoying, often leading to frustration. Many users noted that the soundtrack is limited, with only a few tracks that can become grating over time, and some expressed a desire for the option to mute the music without affecting sound effects. Overall, while the music fits the game's aesthetic, it is frequently cited as one of its weakest aspects.

    • “The soundtrack complements the visuals perfectly, combining retro chiptune melodies with fast-paced rhythms that reinforce the sense of upward momentum.”
    • “Graphics are indie-minimalistic but fine at that, and the funky 8-bit-like music fits the game like super to Mario.”
    • “The music is a simple loop that fits the game style, but gets repetitive quickly.”
    • “The music is uninspired and gets annoying before you reach the second level.”
    • “The too-fast music loop is a bit regrettable and can get grating.”
    • “As with Nauris' other solo projects, the music is the dreariest boops and bops of anti-music, easily making it the game's weakest aspect.”
  • humor
    7 mentions Positive Neutral Negative

    Moustache Mountain is praised for its humorous premise and quirky elements, which enhance the overall experience of this challenging indie platformer. The game effectively combines humor with skill-based gameplay, offering randomized levels that keep the experience fresh and entertaining. Players appreciate the lighthearted fun and comedic aspects, making it an enjoyable short play for a low price.

    • “Moustache Mountain, developed and published by Nauris Amatnieks, is a humorous yet demanding indie platformer that combines precision jumping, randomized level design, and an old-school sense of challenge.”
    • “The humor and premise give the game its personality, but the gameplay is where it truly earns its place among indie precision platformers.”
    • “It’s a compact, skill-based platformer that combines humor, style, and difficulty into a cohesive package.”
  • story
    7 mentions Positive Neutral Negative

    The game's story follows an adventurous gentleman on a whimsical quest to retrieve magical moustache gel from a floating mountain, emphasizing themes of perseverance and unexpected life challenges. While the narrative is entertaining and lighthearted, some players feel it lacks depth and could benefit from a more developed storyline. Overall, the game prioritizes gameplay over a rich narrative experience.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The game casts the player as an enthusiastic adventurer on a bizarre quest to retrieve a magical moustache gel hidden atop a floating mountain.”
    • “Moustache Mountain is an entertaining, quick game that follows the adventures of a gentleman with a sweet moustache and his quest up a mountain for glory and moustache gel while avoiding pits, arrows, spears, spikes, and knives.”
    • “- pure gameplay without story!”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers strong replayability through achievements, unlockables, and a pool of 30-40 randomly selected levels, encouraging players to revisit and improve their performance. While the randomized nature adds variety, some players feel it can hinder learning the mechanics. Overall, the combination of challenges and leaderboards contributes to a satisfying replay experience.

    • “The addition of achievements and unlockables further enhances replay value, ensuring that there’s always a new goal to pursue even after completing the main climb.”
    • “Overall, I really enjoyed this game for its high replayability factor.”
    • “Kinda fun for a little platforming game, but not my cup of tea - I'm sure the randomized levels give replayability, but it also makes it a little difficult to learn how to handle things.”
    • “The levels ramp up slowly in difficulty and are randomly picked from a pool of 30-40 stages, so even after finishing there is replayability in seeing some of the other levels, as well as a Steam leaderboard that records the fastest times up the mountain.”
    • “Levels are random, but could use a bit more for replayability.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find grinding to be tedious rather than challenging, often detracting from the overall enjoyment of the game.

    • “It doesn't make a game more challenging, but it makes it more tedious.”
    • “The grinding feels endless and detracts from the overall enjoyment of the game.”
    • “I find myself doing the same repetitive tasks over and over, which quickly becomes boring.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is noted for its minimalist yet expressive design, effectively complementing the game's comedic theme.

    • “The character design, while minimalist, is expressive enough to fit the game’s comedic theme.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by a harmonious blend of classic arcade aesthetics and polished modern indie design, enhanced by effective art and sound elements that evoke nostalgia while maintaining a contemporary feel.

    • “Together, the art and sound design create an atmosphere that feels both classic and polished, a tribute to arcade-era simplicity with a modern indie sensibility.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, running smoothly even on low-end systems due to its minimalist design.

    • “Performance-wise, the game runs flawlessly even on low-end systems, a reflection of its minimalist design and careful optimization.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the mechanic of stopping movement with the dpad, which creates moments of reflection and introspection, allowing players to engage more deeply with the narrative and their character's journey.

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Frequently Asked Questions

Moustache Mountain is a action game.

Moustache Mountain is available on PC and Windows.

Moustache Mountain was released on March 31, 2016.

Moustache Mountain was developed by Nauris Amatnieks.

Moustache Mountain has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Moustache Mountain is a single player game with multiplayer and local co-op support.

Similar games include Pinkman, BZZZT, Rush Bros., T.E.C. 3001, 1 Screen Platformer and others.