- July 14, 2022
- LCB Game Studio
Mothmen 1966
A straightforward recreation of 1980s computer adventure games through the lens of pulp fiction. Mothmen 1966 is a brief, but enchanting, paranormal experience that has real love for all aspects of its fusion.
Platforms
About
"Mothmen 1966" is a pixel art adventure game based on pulp fiction, set during the Leonid Meteor Shower in 1966. A young couple, a gas station owner, and a paranormal investigator become entangled in a conspiracy involving otherworldly creatures and mysterious men in black. This game is the first in the new Pixel Pulps series, combining exceptional writing with stunning illustrations.
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- The game features stunning pixel art and a captivating retro aesthetic that enhances the overall atmosphere.
- The narrative is engaging, with well-developed characters and a unique take on the Mothman legend, making it a fun and immersive experience.
- The gameplay includes interesting mini-games, such as solitaire, and allows for quick retries after failures, reducing frustration.
- The game is very short, typically taking only 1-2 hours to complete, which may leave players wanting more content.
- The puzzles can feel clunky and unintuitive, often relying on trial and error rather than clever design, which detracts from the experience.
- The story ends abruptly and leaves many questions unanswered, leading to a feeling of dissatisfaction with the conclusion.
story
127 mentions Positive Neutral NegativeThe story of "Mothmen 1966" is a unique blend of horror and retro aesthetics, featuring an engaging narrative that intertwines cryptid lore with character-driven drama. While many players appreciate its intriguing premise and well-crafted characters, some criticize the abrupt ending and linearity of choices, which can detract from the overall experience. Overall, the game is praised for its atmosphere and storytelling, though many express a desire for a longer and more polished narrative.
“The story is interesting, and it combines the Mothman, men-in-black, the Civil War, and lots of other things.”
“Mothmen 1966 manages to blend a creepy yet oh-so-fun tale into the visual novel formula, with a sprinkle of choose-your-own-adventure and puzzles to create a retro story that I had a really, really fun time with.”
“The retro aesthetic oozes charm and helps elevate the story, while the simple puzzles and gaming sections allow players to take a break from reading to become active participants in the story.”
“The story just abruptly ends.”
“The characters are all basically unlikable, the relationships are needlessly complicated, and the plot itself is hanging on by a thread.”
“The story is fine until a specific point near the end, where it takes a completely out-of-nowhere turn that made me say out loud, 'wait, what just happened?' The ending is extremely unsatisfying, and is more a point where the story decides to stop than an actual ending.”
Mothmen 1966 review
Mothmen 1966 is a valiant first effort from LCB Studio, and it certainly scores highly on presentation, but clunky writing and those awful interactive sequences derail what was, on the face of it, a promising adventure.
40%Mothmen 1966 (Switch) Review
Sadly, my Point here isn’t entirely Pleasant (West Virginia)
55%Mothmen 1966 Review – Creepy pulp fiction
Mothmen 1966 is ultimately a terrific little horror game, reminding us that the genre can be more than first-person jumpscare factories. As the first episode of the 3-part first volume of Pixel Pulps, the adventures of Holt, Victoria, and Lee provide a terrific first impression of what will hopefully be a memorable series. The brief interactive interludes do not hold up to the polish of the writing, soundscapes, and graphics of Mothmen 1966, but LCD Game Studio have a chance to update those mechanics when the next episode, Varney Lake, comes out later this year.
80%