- September 13, 2024
- LuN
Morvyn Gutter
Platforms
About
Morvyn Gutter Welcome to Morvyn Gutter, a gripping pixel art horror RPG that plunges you into the heart of a city's darkest secret. When you find yourself trapped in the city's infamous sewer system—known only as "The Gutter"—your quest for escape becomes a descent into a nightmarish labyrinth where reality and nightmare intertwine. Story: In a city where rumors whisper of…





- The game features a captivating atmosphere and an interesting story that blends cozy and terrifying elements.
- Character designs are visually appealing, with a unique mix of horror and cuteness, and the monster designs are generally well-received.
- The combat system is straightforward and enjoyable, allowing players to engage without unnecessary complexity.
- The character movement is slow, and the maze-like environments can feel repetitive and lacking in landmarks, making navigation tedious.
- Random encounters occur frequently, which can disrupt the flow of gameplay and lead to a sense of boredom.
- Quality of life improvements are needed, such as a map feature and better movement controls, to enhance the overall experience.
story
10 mentions Positive Neutral NegativeThe story is praised for its engaging and well-paced narrative, complemented by a fantastic atmosphere reminiscent of Silent Hill. While some players desire a deeper storyline, the simplified RPG mechanics make it accessible for all, allowing players to fully immerse themselves in the experience. Overall, the story is considered a strong point of the game, encouraging even those unfamiliar with RPGs to enjoy it.
“The story is interesting too.”
“I encourage everyone to play it, even those who are not entirely comfortable with RPG mechanics, since they are simplified here and amply accessible to allow everyone to enjoy the beautiful story and the deliciously haunting Silent Hill-esque atmosphere.”
“(Side note, there is no 'run' feature. At first it was weird; however, it quickly became normal and eventually I didn't think of my character's speed as I was too busy thinking about the well-paced story, so I don't think this needs to be changed.)”
“The other thing would be a deeper story.”
“The other thing would be a deeper story.”