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  • November 14, 2016

Mortos

Mortos Game Cover
40%Game Brain Score
graphics, gameplay
40% User Score Based on 50 reviews

Platforms

PCWindows
Mortos Game Cover

About

Mortos is a single player and multiplayer casual action adventure game. It was developed by C.L. and was released on November 14, 2016. It received negative reviews from players.

"Mortos" is a action-packed FPS game set in a post-apocalyptic world overrun by the undead. Players can choose to embark on the mission alone or team up with a friend in co-op mode. Whether you prefer multiplayer mayhem or a solo campaign, "Mortos" offers a variety of gameplay options to fit your preferred style. Your mission: eradicate the undead and reclaim the dying city.

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40%
Audience ScoreBased on 50 reviews
gameplay3 negative mentions

  • Mortos offers moments of intensity and adrenaline, particularly in its wave-based combat against zombies, which can provide brief satisfaction for players who enjoy straightforward shooters.
  • The game's low price point makes it an accessible option for those looking for a casual zombie-shooting experience without a significant investment of time or money.
  • There are effective moments of atmosphere created through lighting and sound design that contribute to the tension of the gameplay.
  • The game suffers from technical issues, including inconsistent hit detection, unresponsive aiming mechanics, and a lack of customizable controls, which can lead to a frustrating combat experience.
  • Mortos is criticized for its repetitive design, with minimal variation in enemies and environments, resulting in a lack of replayability and engagement over time.
  • The developer's poor handling of community feedback and reports of harassment towards critics have negatively impacted the game's reputation and player trust.
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are described as decent but simplistic, effectively supporting the gameplay without high-end visuals, which aligns with its low budget. While the visuals serve their purpose for a wave-based shooter, players have encountered bugs, control issues, and limited graphical options that hinder the overall experience. Despite these shortcomings, the game runs smoothly on most systems, though it is not designed to impress graphically.

    • “Still, given the game’s low price point, the visuals achieve what they set out to do: establish a serviceable setting for a wave-based shooter without excessive ambition.”
    • “Graphics are decent and the plot is engrossing.”
    • “Edit: you can change graphics settings in the menu: fastest, fast, simple, good, beautiful & fantastic.”
    • “It’s a game that tries to deliver visceral thrills on a minimal budget, relying more on intensity and constant action than on complex narrative or high-end visuals.”
    • “Impossible to apply adequate graphics options (totally useless anyway: this is not a game you would play for graphics).”
    • “There is only one map (other 3 are missing) and one character to select (other 2 are locked), poor enemy AI, some missing textures, no multiplayer, no way to change controls, graphics settings (only resolution and vsync) etc.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a simple and direct loop, but suffers from unresponsive weapon feedback and aiming mechanics. While the core mechanics function without major issues, players find the experience lacking in creativity and enjoyment, with some expressing frustration over the game's overall quality and community management.

    • “The gameplay loop is simple but direct.”
    • “The game isn't irredeemable; all of the mechanics seem to work, and I played a couple of rounds without anything breaking horribly, but I didn't find it to be fun.”
    • “However, the weapon feedback and aiming mechanics don’t always feel as responsive as they should.”
    • “The game is not worth your money; bad gameplay and empty servers.”
    • “The gameplay is absolutely horrible; there are only stock assets present with a few minor adjustments, there is not really any creativity, and asking questions or giving any kind of feedback will get you slapped in the face and banned.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere in Mortos effectively combines fast-paced shooting with survival elements, utilizing lighting and sound to create an engaging environment. While it may not rely on high-detail graphics, the atmosphere is described as intense and capable of eliciting strong reactions from players.

    • “The concept is immediately familiar to anyone who has played a zombie shooter before, but Mortos aims to blend fast-paced shooting with atmospheric survival elements.”
    • “It’s functional rather than immersive, evoking atmosphere through lighting and sound rather than high-detail textures or effects.”
    • “The atmosphere is intense, but some parts had me jumping like crazy!”
    • “The game lacks a cohesive atmosphere, making it hard to immerse myself in the experience.”
    • “While the visuals are stunning, the overall atmosphere feels flat and uninspired.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with generally smooth performance on most systems thanks to its simple graphics. However, players have encountered bugs, control issues, and UI limitations that negatively impact the overall experience.

    • “Mortos can run smoothly on most systems due to its relatively simple graphics, but players have reported bugs, control issues, and UI limitations that detract from the experience.”
    • “Technically, the game’s performance is inconsistent.”
    • “The optimization is so poor that it often feels like I'm playing a different game.”
    • “Frequent frame drops and long loading times make the experience frustrating.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is marred by occasional glitches, including zombies becoming stuck on the environment and delayed weapon animations, which detract from the overall immersion experience.

    • “Occasional glitches—such as zombies getting stuck on geometry or delayed weapon animations—also undermine immersion.”
    • “The game crashes frequently, making it nearly impossible to progress without losing progress.”
    • “I experienced multiple instances of frame drops and stuttering, which severely affected gameplay.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is limited due to the absence of dynamic content, such as procedural generation and varied enemies, resulting in repetitive environments. Consequently, players' willingness to replay the game largely depends on their enjoyment of the core combat mechanics.

    • “The lack of dynamic content—no procedural generation, minimal variation in enemies, and repetitive environments—means that replayability hinges solely on a player’s enjoyment of the basic combat loop.”
    • “Once you've completed the game, there’s little incentive to return, as the story and gameplay don’t change with subsequent playthroughs.”
    • “The game offers very few choices that impact the outcome, making each playthrough feel almost identical to the last.”
  • story
    3 mentions Positive Neutral Negative

    The story is characterized by its creepy atmosphere and mysterious plot, which effectively captivates players from the start. However, despite its engrossing narrative, the game struggled to attract a significant audience. Overall, while the graphics are decent, the story remains the standout feature.

    • “Creepy vibes, mysterious story... it had me hooked the moment I started.”
    • “Graphics are decent and the plot is engrossing.”
    • “Hardly a success story; gamers just weren't all that interested in the game.”
    • “Graphics are decent, but the plot is lacking.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy has been criticized for being exploitative, with accusations of plagiarism and a lack of credit to original creators, leading to perceptions of the game as a cash grab.

    • “The developers didn't credit any of the artists and real game developers who created the assets, which feels like plagiarism and a cash grab.”
    • “The monetization strategy is overly aggressive, making it difficult to enjoy the game without spending money.”
    • “It feels like the game is designed to push players into spending more, rather than focusing on providing a fun experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that grinding in the game primarily revolves around card farming, which can lead to extended playtime. While some enjoy the repetitive nature of this process, others find it tedious and time-consuming. Overall, opinions on grinding vary, with a split between those who appreciate the challenge and those who feel it detracts from the overall experience.

    • “My entire playtime feels like it came from just farming cards.”
    • “The grinding in this game is relentless and feels more like a chore than fun.”
    • “I spent hours grinding for resources, and it just became tedious and repetitive.”
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Frequently Asked Questions

Mortos is a casual action adventure game.

Mortos is available on PC and Windows.

Mortos was released on November 14, 2016.

Mortos was developed by C.L..

Mortos has received negative reviews from players. Most players disliked this game for its graphics.

Mortos is a single player game with multiplayer and local co-op support.

Similar games include Combat Force, Blood And Zombies, Dinosaur Hunt, Contagion, Last Hope Bunker: Zombie Survival and others.