- April 26, 2024
- Seafloor Games LLC
Moonlight Pulse
Platforms
About
"Moonlight Pulse" is a 2D platforming adventure where players join the Curative Agents to protect a surreal spacefaring turtle's interior from parasites. Teamwork is key as players can swap characters and their unique abilities in an instant to explore the organism's organs and defeat enemies. A cooperative and thrilling experience, the game emphasizes on rescuing fallen characters to keep the team together until the end.






- Engaging character swapping mechanic that allows for diverse gameplay and problem-solving.
- Charming art style and unique setting within a giant space turtle, enhancing the overall experience.
- Solid controls and enjoyable combat, with memorable boss fights and a heartfelt story.
- Game is relatively short, leaving players wanting more content and exploration.
- Fast travel system can be cumbersome and may lead to confusion in navigation.
- Some mechanics and characters feel underutilized, leading to a sense of missed potential.
- gameplay70 mentions Positive Neutral Negative
The gameplay is characterized by a well-executed character swapping mechanic that adds depth and variety to combat and exploration, allowing players to utilize each character's unique abilities effectively. While the game offers engaging mechanics and creative boss designs, some players feel that certain features are underutilized, and the overall experience may feel a bit short for a metroidvania. Overall, the gameplay is praised for its responsiveness, solid controls, and enjoyable character interactions, making it a fun and engaging experience.
“I've played a ton of metroidvanias at this point, but this one still managed to surprise me with its clever use of mechanics and really creative boss design.”
“The gameplay itself is fun and engaging.”
“It makes good use of the character swapping mechanic, and while it can be a bit tricky to get the hang of, especially when you've assembled the full party, it feels great to successfully chain their abilities together to make a jump you weren't sure was possible or exploit the weaknesses of a tough group of enemies.”
“The aesthetic is great, but I'm really not enjoying the moment-to-moment gameplay with this one, which sucks considering how much everyone else loves it.”
“If I did have one criticism, it's that the game feels a bit too small and short to really leverage how many mechanics and ideas it has, so a lot of them end up feeling underdeveloped.”
“I found that the way the blood vessel fast travel mechanic is utilized early on was frustrating.”