Monsters and Monocles Game Cover
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"Monsters and Monocles" is a fast-paced, action-packed couch co-op game set in a Victorian steampunk universe. Players take on the role of elite hunters, battling against hordes of monsters and completing challenges to unlock new weapons and upgrades. With its humorous tone and intense combat, it's a great choice for local multiplayer mayhem. No information available.

Reviews

58%
Audience ScoreBased on 43 reviews
gameplay7 positive mentions
replayability3 negative mentions
  • The game features awesome pixel-art graphics and a charming Victorian theme, enhancing the overall aesthetic experience.
  • Gameplay is fun and engaging, especially in multiplayer mode, with a variety of weapons, items, and procedural generation that encourages replayability.
  • The game runs smoothly with no major bugs, and the developers have shown responsiveness to community feedback, indicating potential for future improvements.
  • The game feels unfinished and lacks depth, with many players expressing disappointment over its current state and limited content.
  • There are significant issues with online co-op, including clunky controls and camera problems that detract from the experience.
  • The game is perceived as overpriced for the amount of content available, with some players completing it in under two hours.
  • gameplay14 mentions

    The gameplay is characterized by unique mechanics, responsive controls, and a diverse array of weapons and enemies, contributing to a fun and engaging experience. While some players appreciate the challenging nature and smooth execution, others feel the game lacks depth and purpose, particularly in its early access state. Overall, it shows promise but requires further polish and content to enhance its longevity.

    • “It has a bunch of unique mechanics, nice graphics, and a great diversity in weapons and enemies.”
    • “Pretty solid for an early access, still needs some polish and more levels, but the core gameplay is responsive and fun!”
    • “The controls are solid and the gameplay keeps me coming back for more.”
    • “Don't recommend this at all, it really is in early development... I feel like there is no substance here outside of the assets, the gameplay seems so random and there is no sense of purpose. I didn't like it at all; it looks cute at first and then plunges downhill very quickly after you get over the art style.”
    • “The gameplay is horribly short.”
    • “It's a lot like Enter the Gungeon but manages to create its own style of play with emphasis on different gameplay elements.”
  • graphics9 mentions

    The graphics of the game have received high praise for their unique designs, crisp pixel art, and vibrant animations, with some reviewers rating them as excellent (10/10). However, there are mixed feelings about the overall substance of the game, as some players feel that the appealing visuals do not compensate for a lack of depth in gameplay. Overall, while the graphics are a standout feature, opinions on their impact on the game's experience vary significantly.

    • “I really like the graphics, and I especially love the two English-themed levels, the mansion and the city.”
    • “It has a lot of unique mechanics, nice graphics, and a great diversity in weapons and enemies.”
    • “The graphics are absolutely fantastic!”
    • “Don't recommend this at all, it really is in early development... I feel like there is no substance here outside of the assets, the gameplay seems so random and there is no sense of purpose. I didn't like it at all; it looks cute at first and then plunges downhill very quickly after you get over the art style.”
    • “The graphics and gameplay were an obvious inspiration from Nuclear Throne.”
    • “I at least appreciate the pixel graphics.”
  • music6 mentions

    The music in the game is generally well-received, with users praising its quality and ability to enhance the atmosphere, particularly in town settings. However, some reviewers note that the soundtrack can become repetitive due to its limited variety, suggesting that additional tracks would improve the overall experience. Sound effects are also highlighted as strong, but a more diverse soundtrack could elevate the game's presentation further.

    • “The awesome music just adds to the effect.”
    • “First time I was going through the town and had the music blasting, it just caught me how great it was.”
    • “Artwork and music are good.”
    • “The soundtrack might get a bit repetitive over time; it has a nice soundtrack, but it just has one track for each biome, one for the shops, and one for the airship. More music would certainly help the game.”
    • “Sound: 8/10 (great sound effects for weapons, but not much in terms of a soundtrack. A little more here would enhance the presentation and feel of the game)”
  • story5 mentions

    The story is described as cryptic and lacking depth, with players collecting fragments that provide minimal narrative context. While the characters are unique, they suffer from a lack of backstory and personality, and the limited number of playable characters feels insufficient for a multiplayer experience. Overall, the narrative aspect is considered weak and underdeveloped.

    • “You collect fragments every time you defeat a book; four fragments create a page that reveals a bit about the story, but they are cryptic at best.”
    • “The characters are nice and unique, but they lack a backstory and some personality. A few one-liners could tell a lot about a person. I also think four characters are not nearly enough for a four-player game. There is great diversity in shopkeepers and enemies, but it's a shame most appear in all levels.”
    • “The story is intriguing, but it feels a bit elusive at times.”
    • “The story... wait, what story again?”
    • “The story... wait, what story again?”
  • replayability3 mentions

    The game boasts strong replayability due to its customizable starting characters, multiplayer modes, diverse biomes, and procedural generation, making it enjoyable for repeated playthroughs. However, some players feel that the limited number of playable characters could be expanded with unlockable options to enhance the experience further.

    • “The game scores well in replayability; the relics that enable you to customize your starting character, the multiplayer modes, the different biomes, and procedural generation make this game one to be played over and over again.”
    • “4 playable characters is also the bare minimum; we should have more playable characters, maybe unlockables?”
    • “The game lacks significant changes in gameplay on subsequent playthroughs, making it feel repetitive after the first few runs.”
    • “While the game offers some variety, the core mechanics don't change enough to keep me coming back for more.”
  • optimization1 mentions

    The game's optimization has received a positive response, with users rating it 8 out of 10 for performance and support, indicating that it runs smoothly and is well-supported post-launch.

  • grinding1 mentions

    Players find the grinding aspect of the game to be repetitive and tedious, leading to a less enjoyable experience overall.

    • “It's pretty repetitive and tedious.”
    • “The grinding feels endless and lacks variety.”
    • “I find myself doing the same tasks over and over again without any real reward.”
  • humor1 mentions

    The game's humor is characterized by a quirky Victorian style, featuring a cast of eccentric characters and a playful approach to gameplay elements, such as using tea for health. This blend of absurdity and charm adds a unique comedic flair to the overall experience.

    • “The game is filled with several characters, lots of guns and items, all wrapped in a quirky sense of humor reminiscent of Victorian style - drink all the tea for health!”
    • “The humor in this game is delightfully absurd, making even the most mundane tasks feel entertaining and fun.”
    • “I love how the witty dialogue and silly situations keep me laughing throughout the gameplay!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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