"Money Theft" is a 3rd person shooter game where you play as a gangster in a dystopian world filled with infected zombies, super zombies, and enemy soldiers. Your mission is to kill enemies and find money bags in 5 different cities while using various weapons and vehicles with fuel consumption. With 3 different AI opponents and multiple weapons to collect, survive in this post-apocalyptic world and become the biggest robber.
The game features an open world with a variety of weapons and vehicles, providing ample opportunities for exploration and combat.
Excellent driving and shooting mechanics enhance the gameplay experience, making it enjoyable for action game fans.
The character animations and graphics are visually appealing, contributing to an immersive atmosphere.
The game suffers from a lack of depth and well-developed mechanics, which can lead to a monotonous experience over time.
There are limited options for sound and video quality adjustments, which detracts from the overall user experience.
The enemy variety is somewhat lacking, with players desiring more action and challenges in combat scenarios.
graphics
6 mentions Positive Neutral Negative
50%
50%
The graphics of the game are considered adequate for modest laptops, including those with Intel 13th gen Xe Arc graphics, but many users express a desire for improvements and enhancements. Overall, while the game is playable on lower-end systems, there is a call for better visual quality and more achievements.
“I would like the game's developers to improve the graphics.”
“The game is playable on modest laptops with discrete graphics.”
“Intel 13th gen Xe Arc graphics are adequate.”
gameplay
4 mentions Positive Neutral Negative
100%
Gameplay is primarily centered around combat mechanics, with expansive but occasionally monotonous locations that lack depth and variety. This focus can lead to a repetitive experience, diminishing the overall enjoyment of exploration.
“The locations are large, but sometimes monotonous, and the gameplay is more focused on combat mechanics than on exploring the world.”
“However, the lack of depth and well-developed mechanics can quickly make it monotonous.”
music
2 mentions Positive Neutral Negative
50%
50%
The music in the game is fixed at a set volume, with no option to adjust the sound levels, leaving players with only the ability to modify screen sizes. This limitation has been noted as a drawback by users.
“You cannot turn down the music or game sounds, and you can only adjust the screen sizes.”