- April 25, 2022
- WHIRLLAXY LIMITED
- 9h median play time
Mind
Platforms
About
"Mind" is a single-player Science Fiction Shooter game with a good soundtrack, lasting approximately 9 hours. The game revolves around the concept of machine consciousness and the Laws of Robotics, while exploring the theme of AI seeking free will. A current game controller issue is being optimized, with keyboard and mouse usage recommended for now.











- The game features a wonderful concept with extensive customization options for robot parts, allowing for diverse builds and playstyles.
- The art style is beautiful, complemented by a catchy soundtrack that enhances the overall experience.
- Despite its flaws, the game has a fun core gameplay loop that can be engaging, especially for fans of roguelites.
- The game feels unfinished, with many bugs, poor translations, and a lack of clarity in gameplay mechanics and UI.
- Movement controls are janky and can be frustrating, leading to a less enjoyable experience during combat.
- There is a significant lack of content, with limited weapons and upgrades, making the gameplay feel repetitive and shallow.
gameplay
18 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with some praising its unique mechanics, solid gunplay, and replay value, while others criticize it for lacking direction and feeling unbalanced. Many players noted issues with enemy variety, combat dynamics, and the overall gameplay loop, suggesting that the game could benefit from significant improvements in its systems design. Despite its charming art style and engaging core mechanics, the gameplay experience is marred by confusion and a lack of feedback, leaving some players feeling that it falls short compared to similar titles.
“Mm has very detailed pixel graphics, well polished animations, and decent roguelike gameplay which could be a huge loss if you do not actually play this game to enjoy them.”
“The moment-to-moment gameplay is excellent, and if you like experimenting with different builds, the replay value is unlimited.”
“Incredible soundtrack, great mechanics, solid gunplay, and all around a very solid roguelite with exciting and balanced upgrades.”
“I've never seen a game that has so much presentation and quality in its art direction but feels like little to no direction in its gameplay.”
“As much as I wanted to give the game a fair shot, its gameplay just drags from the very start; weapons feel flimsy and uninspired.”
“The problems are all with the gameplay systems design, and they are pretty numerous and interconnected, which makes it really hard to explain why the game just doesn't feel right. I think it boils down to the fact that once you figure out the health-regen powerup exists, the game breaks.”