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Midnight Scenes: The Goodbye Note

Midnight Scenes: The Goodbye Note Game Cover
96%Game Brain Score
story, atmosphere
gameplay, music
96% User Score Based on 84 reviews

Platforms

PCMac OSWindows
Midnight Scenes: The Goodbye Note Game Cover

About

Midnight Scenes: The Goodbye Note is a single player action game with horror and mystery themes. It was developed by Octavi Navarro and was released on September 8, 2020. It received overwhelmingly positive reviews from players.

In "Midnight Scenes Ep.2: The Goodbye Note ," players take on the role of Dr. Griffin as he confronts a weighty decision that could impact humanity's future. This episodic, point-and-click horror game offers a richly crafted atmosphere, immersive puzzles, and a gripping narrative. With its special edition features, players can enjoy additional content and enhanced graphics, creating an unforgettable 30-minute experience. Please note, this game is not currently compatible with MacOS Catalina and later versions.

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96%
Audience ScoreBased on 84 reviews
story11 positive mentions
music3 negative mentions

  • The game offers a captivating and atmospheric experience reminiscent of classic horror shows like The Twilight Zone.
  • Players appreciate the engaging storytelling and unique art style, which effectively creates a sense of dread and anticipation.
  • Despite its short length, the game is well-crafted and enjoyable, making it a recommended play for fans of point-and-click adventures.
  • Many players feel the game is too short for its price, leading to concerns about value for money.
  • Some reviews mention issues with gameplay mechanics, such as pixel hunting and the need for clearer cues or clues.
  • The linear nature of the game and its simplistic puzzles may leave some players wanting more depth and challenge.
  • story
    37 mentions Positive Neutral Negative

    The story is a captivating blend of sci-fi and horror, drawing heavy inspiration from classic series like "The Twilight Zone" and "The Outer Limits," while maintaining a fresh and engaging narrative. Each episode offers a self-contained experience with increasing complexity and depth, enhanced by impressive sound design and art. Players appreciate the atmospheric storytelling, though some note that the episodic format may feel like selling incomplete narratives, yet it effectively allows for exploration of diverse themes.

    • “A sci-fi/horror mini-story with a sense of impending doom that made the experience all the more interesting.”
    • “Not only does the story have the space to breathe, but it's better-structured, has greater sound and animations and, on the whole, feels more complete.”
    • “For a linear story, that means you're just selling a fraction of a completed game.”
    • “The story is a very obvious amalgamation of ideas and events from the Twilight Zone, Outer Limits, and even a tinge of The Thing, though despite these heavy influences, the plot feels fresh and genuine.”
    • “Things are left just vague enough to come up with your own ideas of what is happening, and the pixel art is clear and illustrates the story well.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its engaging, eerie, and creative qualities, reminiscent of classic shows like "The Twilight Zone" and "The Outer Limits." Players appreciate the game's ability to evoke a genuine sense of dread through atmospheric music and sound effects, despite some critiques regarding dialogue and narrative depth. Overall, the game's short duration does not detract from its immersive and charmingly spooky ambiance.

    • “This is a short Twilight Zone-inspired game, but I really loved the atmosphere and tone.”
    • “With a pleasantly eerie atmosphere invoking a genuine sense of dread, this game starts off on the right foot.”
    • “Like all the Octavi Navarro shorts I've played, this is a supremely atmospheric piece of work.”
    • “The atmosphere of the game is still kind of spooky but not as spooky as the first game. The sound effects are good, and I really like that this time the character can talk, unlike the character in the first game.”
    • “Too much dialogue; it did not have the atmosphere of the first one.”
    • “Don't go in expecting something longer than 20-30 minutes or a point-and-click adventure filled with puzzles. Basically, Navarro delivers a playable Twilight Zone episode, though the ending doesn't deliver the irony so much as a '...huh?' That's not a problem, though, because Midnight Scenes is all about the atmosphere, and in this respect, it more than delivers.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is described as fun and engaging, with a satisfying level of interactivity that complements the narrative, though it tends to be linear and features minimal puzzle complexity. Players can expect around 30 minutes of gameplay, which includes a significant amount of dialogue and a few easy puzzles, providing a smooth flow with some surprises along the way. Overall, while the gameplay may not be extensive, it effectively supports the game's storytelling.

    • “Each game also features fun and engaging gameplay with a good level of interactivity that is satisfying without distracting from the highlight of each game – its narrative.”
    • “The total gameplay is about 30 minutes (maybe a little more) in which you go through this episode, the puzzles aren't that hard, and the game flows fairly well, and has some surprises for the player.”
    • “I have attached some gameplay above, so that you can see if you would be interested in it, but the game isn't that expensive and it's always good to support indie devs!”
    • “The gameplay is rather linear.”
    • “As far as gameplay goes, there's very little, but there are a few very easy 'puzzles' to solve.”
    • “The original episode was 10 minutes or less, while this one was closer to 20 minutes, with the caveat that it has a large amount of dialogue during its gameplay.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are characterized by stylized retro visuals and detailed black-and-white pixel art that enhance the eerie atmosphere of the game. The animations are praised for their quality, and the sound design complements the visuals, creating a captivating experience reminiscent of a Twilight Zone episode. Overall, the art style and attention to detail contribute significantly to the game's immersive storytelling, despite its short duration.

    • “They offer stylized retro visuals and sound design that perfectly match the well-written and thoroughly eerie stories and their settings.”
    • “As usual, the pixel visuals in Octavi's games are exemplary; the animations look extraordinary, and there is very painstaking work with sound, which is extremely important for games of the scary genre.”
    • “Although it is a short game, no more than 20 minutes, it is valuable for the visuals and also for the incredible atmosphere.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as atmospheric, enhancing the overall experience, though some users noted a lack of traditional music or titles, which initially led to confusion. Overall, the combination of artwork, music, and story contributes to a unique, immersive feel reminiscent of a Twilight Zone episode.

    • “The artwork, music, and story are great, and it really plays like a Twilight Zone episode.”
    • “Atmospheric music.”
    • “Has no music or title; I thought I had entered some kind of setup mode at first.”
    • “The atmospheric music is lacking and fails to enhance the overall experience.”
    • “The absence of a soundtrack makes the game feel empty and unengaging.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its great art and a creepy sci-fi narrative that evokes a sense of familiarity, creating a unique blend of comfort and unease for players.

    • “The game weaves a haunting narrative that resonates deeply, leaving players with a sense of nostalgia and connection.”
    • “The emotional depth of the characters draws you in, making their struggles and triumphs feel incredibly personal.”
    • “The combination of stunning visuals and a poignant storyline creates an immersive experience that lingers long after the game is over.”
  • character development
    1 mentions Positive Neutral Negative

    The game's narration effectively enhances character development, fostering a strong emotional connection between players and the small cast, which encourages investment in their stories.

    • “The narration contributes significantly to character development, making players genuinely care about the small cast that the game features.”
    • “The depth of each character's backstory and their evolving relationships throughout the game create a rich and immersive experience.”
    • “I love how the choices I make impact the characters' growth, making each decision feel meaningful and personal.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs predictable and uninspired, which diminished my overall investment in their journeys.”
    • “Despite the potential for growth, the characters remain static and fail to evolve throughout the game.”
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Frequently Asked Questions

Midnight Scenes: The Goodbye Note is a action game with horror and mystery themes.

Midnight Scenes: The Goodbye Note is available on PC, Mac OS and Windows.

Midnight Scenes: The Goodbye Note was released on September 8, 2020.

Midnight Scenes: The Goodbye Note was developed by Octavi Navarro.

Midnight Scenes: The Goodbye Note has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Midnight Scenes: The Goodbye Note is a single player game.

Similar games include Midnight Scenes Episode 2 (Special Edition), Midnight Scenes: The Nanny, Midnight Scenes: From the Woods, CARIMARA: Beneath the forlorn limbs, Cube Escape Collection and others.