Midnight at the Red Light
- December 15, 2017
- Waves and Blaze
Midnight at the Red Light is a DRM-free, first-person horror investigation game that emphasizes stealth and evidence collection. As Private Investigator Lance Wells, you must infiltrate an abandoned town and investigate a strange cult, "The Followers of Perdition," to solve a missing persons case. Be cautious not to be detected, reload checkpoints to find missing evidence, and endure hallucinations and jump scares in this immersive and suspenseful experience.
Reviews
- The game features a unique and striking graphical presentation that stands out from other titles.
- The concept of evidence collection and detective work is intriguing, with some enjoyable creepy moments.
- The developers are responsive to feedback and have shown commitment to improving the game through patches.
- The game suffers from poor design choices, including unresponsive controls, confusing mechanics, and a lack of clear objectives.
- Many players found the game to be buggy and unfinished, with issues like far-apart checkpoints and crashes.
- The overall experience is marred by a lack of engaging content, with too few items to interact with and tedious gameplay.
- story6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The story aspect of the game has received mixed reviews, with players expressing disappointment over its lack of depth and clarity. Many found the narrative tedious, relying heavily on item collection and notes rather than engaging storytelling, and felt that the hallucinations and overall plot were not well integrated. Expectations for a rich, noir-style narrative were not met, leading to frustration with the game's pacing and structure.
“I've made it to the second checkpoint after the intro now and am starting to piece together the story.”
“But, unfortunately, something in this game is not good; maybe there are not enough items with which you can interact, too many empty locations, too little plot, and for me, it was not clear what needs to be done at the end. You can set the task of finding all evidence, but it takes time.”
“And what was the point of the hallucinations if they're not plot relevant?”
“Additionally, I was expecting more of a detective story, but it comes down to scrambling around a labyrinth picking up tiny little clue objects.”
- graphics5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The game's graphics are described as unique and striking, featuring haunting backgrounds and effective visual effects that contribute to its paranormal and sci-fi themes. However, some users criticize the overall quality, noting issues like poor GUI, lack of immersive settings, and insufficient variety in environments, which detracts from the experience. While the visuals have moments of creepiness, the overall execution leaves much to be desired.
“An investigation that has a lot of paranormal and sci-fi elements, featuring very unique, striking, and even haunting background visuals and effects, with a few good scares here and there.”
“What little I've played has a very unique graphical presentation that immediately caught my attention in the screenshots.”
“It has its creepy moments, and the graphics are unique.”
“The graphics and atmosphere are just too edgy, and there are too few items and sceneries to feel immersed.”
“But the graphics, lack of settings like mouse sensitivity, a useless map, no sense of real danger, no 'final boss', poor graphics, and an even poorer GUI make the game not worth it, at least for the time of making this review.”
“It has its creepy moments, but the graphics are unique.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and boring, particularly due to the repetitive task of searching for items and following the story through diaries and notes. This often leads to frustration as they spend excessive time navigating without clear direction.
“It's very tedious to find all items, and I find tracing down the story through diaries and notes alone a bit boring.”
“I was mostly running around trying to figure out where to go, which became tedious.”
“I was wrong, and it made my playthrough even more tedious.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game has received mixed feedback, with some users experiencing glitches and bugs that hinder gameplay, while others suggest that the design may intentionally include confusing elements. Overall, the game appears to have significant stability issues that detract from the experience.
“Buggy, unresponsive, and confusing.”
“Worth the price, confusing at times, and I think my game has glitches or it was brilliantly designed to throw a few curve balls!”
- gameplay2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is praised for its fresh and rewarding mechanics, providing an engaging experience for players.
“The gameplay mechanics feel fresh and rewarding.”
- music1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The music in the game plays a crucial role in gameplay, as players often rely on it to gauge guard behavior and timing for stealth maneuvers. It serves as an auditory cue that signals when it is safe to proceed, enhancing the overall strategic experience.
“The music creates an immersive atmosphere that enhances the overall gameplay experience.”
“I love how the soundtrack adapts to the game's pace, making every moment feel more intense.”
“The variety of musical styles keeps the gameplay fresh and engaging throughout.”
“The music is repetitive and lacks variety, making it hard to stay engaged.”
“I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
“The audio cues from the music are often out of sync with the gameplay, leading to confusion during critical moments.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere is criticized for being overly edgy, lacking in variety, and failing to create an immersive experience due to limited items and scenery.
“The graphics and atmosphere are just too edgy, and there are too few items and sceneries to feel immersed.”
- replayability1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
Reviewers note that the game offers a notable level of replayability, suggesting that players will find value in returning to it for additional playthroughs.
“There is definitely some replay value in this game.”
“The game offers multiple endings and choices that encourage you to play again.”
“Each playthrough feels fresh due to the random events and character interactions.”
“There is definitely some replay value in this game as well.”