Middle-earth: Shadow of War
- October 9, 2017
- Monolith Productions
Everything about this game outdoes the first, and with the expanded Nemesis System, superb combat, and epic story, you'll be immersed for a long time.
In Middle-earth: Shadow of War, players continue the story of Talion and Celebrimbor, seeking to defeat Sauron's forces and create their own army of orcs. The game features a Nemesis System, allowing for unique personalities and behaviors among enemies, and an expanded Fortress Siege system for large-scale battles. The open world of Mordor is enhanced with various side quests and regional challenges, all set in J.R.R. Tolkien's iconic Lord of the Rings universe.
Reviews
- story38 mentions
- 29 % positive mentions
- 66 % neutral mentions
- 5 % negative mentions
- gameplay14 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 14 % negative mentions
- graphics3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- funny2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- optimization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Critic Reviews
Middle-earth: Shadow of War Review
Everything about this game outdoes the first, and with the expanded Nemesis System, superb combat, and epic story, you'll be immersed for a long time.
100%Shadow of Mordor 1.5
At the end of the day, the big question is: Did I have fun? Yes, yes I did. I had fun killing the orcs, I loved the interactions with the story orcs, and when the combat behaves itself I enjoy the siege battles. The frustration isn't enough to make me glad it's over, and I'm looking forward to the additional story content coming in later. So with that, if you'll excuse me, I need to go find that corpse-loving orc again and kill it. With fire. And poison. And curse.
70%Go now, and die in what way seems best to you" - Middle-earth: Shadow of War review
Massive in scope and improving on its predecessor, Middle-earth: Shadow of War is a triumph in every way that matters. While certain aspects are underdeveloped, or simplified to embrace “player choice”, the Nemesis 2.0 system, combat improvements, and genuinely engaging combat system keep things fresh for the 40 hour adventure. If only they hadn’t followed the movies and extended the ending well past its welcome.
80%