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METAL GEAR SOLID Δ: SNAKE EATER

METAL GEAR SOLID Δ: SNAKE EATER Game Cover
86%Game Brain Score
graphics, gameplay
optimization, stability
86% User Score Based on 8,819 reviews

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PCPlaystation 5WindowsPlayStation
METAL GEAR SOLID Δ: SNAKE EATER Game Cover

About

METAL GEAR SOLID Δ: SNAKE EATER is a multiplayer action adventure game. It was developed by KONAMI and was released on August 28, 2025. It received positive reviews from players.

METAL GEAR SOLID Δ: SNAKE EATER is a remake of the classic stealth action game where Naked Snake embarks on a secret mission during the Cold War to rescue a defecting scientist. Enhanced with modern graphics and 3D audio, it delivers an immersive jungle survival experience. Stealth, strategy, and intense storytelling define this thrilling adventure.

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86%
Audience ScoreBased on 8,819 reviews
graphics597 positive mentions
optimization415 negative mentions

  • Incredible graphics and updated controls enhance the classic gameplay experience.
  • Faithful to the original story and characters, preserving the emotional depth and iconic moments.
  • Offers both 'New Style' and 'Legacy Style' gameplay options, catering to both new players and veterans.
  • Performance issues, including a locked 60 FPS cap and occasional frame drops, detract from the experience.
  • Some gameplay mechanics feel dated and clunky compared to modern standards.
  • The multiplayer mode, Fox Hunt, lacks a player base and has been criticized for its design.
  • optimization
    1,831 mentions Positive Neutral Negative

    The optimization of "Metal Gear Solid Delta: Snake Eater" has received significant criticism, with many players reporting severe performance issues, including frame rate drops, stuttering, and crashes, even on high-end hardware. While some users have managed to achieve stable performance with specific settings or mods, the general consensus is that the game is poorly optimized for the Unreal Engine 5, leading to a frustrating experience for many. Overall, players recommend waiting for patches to address these issues before purchasing.

    • “In terms of performance, switching the global illumination and shadows graphics settings to medium makes little difference visually but substantially improves performance.”
    • “Delta is an absolutely stunning experience and this is largely because of the Unreal Engine 5, which can be exceptionally hit and miss on performance at the cost of its aesthetics. Thankfully, MGSD has been optimized to deliver a well-balanced experience without costing too much of your computing resources and still looking beautiful.”
    • “The game looks beautiful and runs great; the performance issues are greatly exaggerated. Sure, there are some frame drops at certain locations, but nothing to pull you out of the game.”
    • “Horribly unoptimized.”
    • “This is probably the worst optimization I've ever seen in a Konami game.”
    • “The optimization was horrible, making frustrating parts even more frustrating due to a lot of constant frame rate drops on the balanced graphics setting.”
  • graphics
    1,612 mentions Positive Neutral Negative

    The graphics of "Metal Gear Solid Delta: Snake Eater" have received widespread acclaim for their stunning visual fidelity, showcasing the capabilities of Unreal Engine 5. Many players appreciate the detailed character models and environments, which enhance the nostalgic experience of the original game while modernizing its aesthetic. However, some users have reported performance issues, including frame rate drops and limited graphical options, which detract from the overall experience despite the impressive visuals.

    • “The impressively detailed graphics are hard to argue with, particularly the character models – admittedly major Ocelot seems a bit uncanny valley and off, but this is my only real gripe with that, and Colonel Volgin looks extremely menacing.”
    • “Not only are the graphics amazing, it still keeps the feeling of the original all these years later.”
    • “The remake preserves the oozing style of the original while having gorgeous graphics that make the original story only more of a spectacle to remember.”
    • “On PC, even with RTX 30 series cards (I have an RTX 3050), getting more than 40 frames per second is almost impossible, even with all graphics settings on low.”
    • “The optimization was horrible, making frustrating parts even more frustrating due to a lot of constant frame rate drops on the balanced graphics setting, and it was consistently annoying to deal with throughout the game.”
    • “The limited amount of graphic options for such an expensive game is also pretty pathetic.”
  • gameplay
    1,402 mentions Positive Neutral Negative

    The gameplay of "Metal Gear Solid Δ: Snake Eater" has been described as a faithful remake that retains the core mechanics of the original while introducing modernized controls and quality-of-life improvements. Players appreciate the updated graphics and smoother gameplay, but some express disappointment over the lack of significant innovation, feeling that it still carries the dated mechanics of the original. The option to switch between "new style" and "legacy mode" allows for a tailored experience, but performance issues and a high cutscene-to-gameplay ratio have been noted as drawbacks. Overall, while the game successfully modernizes certain aspects, it remains a nostalgic experience for fans of the original.

    • “The gameplay feels like a mix of Snake Eater and MGSV, with the camouflage and survival gameplay of MGS3, combined with the shooting, moving, and combat of V.”
    • “The gameplay remains faithful to its roots while implementing quality-of-life improvements that modern players expect.”
    • “The stealth mechanics feel both familiar and refined, with responsive controls that make each successful infiltration deeply satisfying.”
    • “Too many video sequences, less gameplay.”
    • “This game is 98% cutscene and 2% actual gameplay!”
    • “The gameplay is painfully slow, the controls are clunky beyond belief, and moving around feels like dragging a corpse through molasses.”
  • story
    1,133 mentions Positive Neutral Negative

    The story of "Metal Gear Solid Delta: Snake Eater" remains a faithful retelling of the original, preserving its intricate narrative and iconic characters while enhancing the visual presentation. Players appreciate the depth and emotional weight of the storyline, which explores themes of loyalty, betrayal, and the complexities of war, making it a standout experience in gaming. Despite some critiques regarding pacing and dialogue, the overall consensus is that the story is a timeless masterpiece that resonates with both newcomers and long-time fans of the series.

    • “The story is an incredible masterpiece.”
    • “A beautiful game with a legendary story about a man who is pushed to the edge of loyalty, identity, and sacrifice, Metal Gear Solid: Snake Eater stands out as one of the most emotionally resonant and thematically rich entries in the entire franchise.”
    • “The narrative remains a cool, cinematic story that stands the test of time, proving why Snake Eater is still regarded as one of the best in the series.”
    • “The game is very much story-driven, in fact so much so that the innumerable and lengthy cutscenes completely overshadow the actual gameplay.”
    • “The story started slowly, with heavy exposition and lengthy cutscenes that sometimes dragged on for half an hour.”
    • “The pacing is slow and methodical, the story is profound and the gunplay simplistic.”
  • music
    148 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising the iconic soundtrack and its ability to enhance the game's atmosphere, while some fans express disappointment over the re-recorded version of the beloved "Snake Eater" theme. Overall, the remastered soundtrack is noted for its emotional depth and nostalgic value, though a few critics feel that certain changes detract from the original's charm. Despite these criticisms, the music remains a standout feature, contributing significantly to the game's immersive experience.

    • “The soundtrack perfectly elevates every moment, from quiet stealth to epic confrontations.”
    • “The music is stellar, the sound design is A-1 and the character models are gorgeous.”
    • “The overall sounds sound really good like gunfire and remastered/redone music/voice acting.”
    • “The remake also includes full orchestral arrangements of the original soundtrack alongside the iconic theme songs, enriching the emotional weight of cutscenes.”
    • “They changed the 'snake eater' song and in my opinion should have left it the PS2 version.”
    • “Weak optimization and the lack of music outside combat further hurt the experience.”
  • stability
    123 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant performance issues, including frequent crashes, frame rate drops, and various graphical glitches. While some users have experienced smooth gameplay without major problems, a substantial number have noted that the game is buggy and poorly optimized, particularly in longer sessions. Overall, while the game is praised for its visuals and gameplay, the stability concerns are a common point of frustration among players.

    • “I want to add that while yes the game is in UE5, I have no issues running the game and it has been a splendid experience with no glitches or game crashes to complain about.”
    • “All in all, it's worth it and compared to other UE5 releases, it runs great and even at lower FPS, it's stable with no lag or frame spikes. Just keep realistic expectations and you'll have fun!”
    • “Game runs great for me at 1440p high settings (ultra textures) & DLSS quality mode.”
    • “Phenomenal game, but this version is still buggy with major performance issues and crashes.”
    • “The game does have some bad stutters and FPS dips into the 10-30 FPS range. This gets worse during longer play sessions; the FPS drop and stuttering get more frequent and intense until it eventually freezes on a fatal error screen.”
    • “Absolute mess, crashes, screen glitches, poor performance, and it can't even maintain a stable frame rate even on a high-end PC.”
  • humor
    90 mentions Positive Neutral Negative

    The humor in the game is a mix of campy, absurd moments and clever character interactions, particularly with memorable figures like Ocelot and Eva, which often elicit genuine laughter. While some players find the chaotic plot and outdated mechanics detract from the comedic experience, many appreciate the nostalgic charm and quirky dialogue that Hideo Kojima is known for. Overall, the game successfully blends humor with its serious themes, creating a unique and entertaining experience.

    • “The characters are incredible: Ocelot, Eva, and the radio team bring constant personality and humor.”
    • “It's campy, it's awkward, it's hilarious, and yet still is one of the best stories I've ever seen.”
    • “The mix of deep story, great voice acting, unforgettable characters, and those weirdly funny moments made it something special; hands down one of the best games I've ever played.”
    • “Cutscenes drag on far too long, filled with clumsy dialogue and unfunny puns.”
    • “Some funny bugs.”
  • atmosphere
    89 mentions Positive Neutral Negative

    The atmosphere in the remake of Metal Gear Solid 3: Snake Eater is widely praised for its immersive and detailed environments, capturing the tension and beauty of the jungle setting. Enhanced graphics and sound design contribute to a cinematic experience that feels both nostalgic and fresh, maintaining the emotional weight of the original while introducing modern gameplay improvements. Despite some minor performance issues, the overall atmosphere remains a standout feature, drawing players into its richly crafted world.

    • “The atmosphere is incredible: the jungle feels real, alive, and dangerous.”
    • “The attention to detail and the atmosphere are phenomenal.”
    • “The jungle environments look lush and alive, with improved lighting and atmospheric effects that really bring the survival theme to life.”
    • “It never surpasses the original’s atmosphere, and in motion it looks worse than what we had ten to fifteen years ago.”
    • “While the visuals are sharp, they come at the cost of atmosphere.”
    • “The atmosphere feels less mysterious, less cinematic.”
  • emotional
    65 mentions Positive Neutral Negative

    The emotional aspect of "MGS Delta: Snake Eater" is widely praised, with many players highlighting its powerful storytelling, complex character relationships, and the profound impact of its themes of loyalty, sacrifice, and morality. The remastered visuals and updated voice acting enhance the emotional weight of iconic scenes, making the experience feel both nostalgic and fresh. Overall, the game is celebrated as a masterclass in emotional storytelling, evoking strong reactions from players, including tears and laughter, while maintaining the essence of the original.

    • “A beautiful game with a legendary story about a man who is pushed to the edge of loyalty, identity, and sacrifice. Metal Gear Solid: Snake Eater stands out as one of the most emotionally resonant and thematically rich entries in the entire franchise.”
    • “The complex bond between Snake and his mentor, The Boss, forms an emotional core that is both tragic and thought-provoking, questioning the true cost of duty and patriotism.”
    • “The conclusion is a perfect storm of emotional payoff, shocking revelation, and philosophical weight that forever redefines the protagonist and the entire series' lore.”
    • “But poor controls, the bad level design, and the boring story with long-winded codex calls just suck.”
    • “Clunky, outright frustrating controls, poor optimization (no widescreen support whatsoever), and (this is personal preference) just kind of a boring story and monologue, with cringe character design.”
  • replayability
    52 mentions Positive Neutral Negative

    The game boasts significant replayability, enhanced by multiple difficulty levels, hidden collectibles, and various gameplay modes, making it appealing for both newcomers and returning fans. While some players note the game's relatively short length, the abundance of achievements and secrets encourages multiple playthroughs. Overall, the combination of quality-of-life improvements and engaging mechanics ensures a satisfying experience that invites players to return.

    • “Great stealth shooter with an awesome story and lots of replay value.”
    • “Replayability is off the charts thanks to multiple difficulties, hidden mechanics, missables, collectibles, and the chase for the foxhound achievement.”
    • “Overall, it's not only a great way to enter the series, but you'll be getting one of the best entries in Metal Gear with an amazing visual and gameplay overhaul, with plenty of replay value with NG+, Snake vs Monkey, Secret Theater, and the Fox Hunt multiplayer mode coming later in the year.”
    • “The only complaint is the amount of content you get for the price due to the fact that the game isn't exactly long compared to modern titles; however, the replayability is there if you like going for achievements or hidden items.”
    • “Maybe Foxhunt will add replay value, but as it is right now, you'll unlock everything way before you hit 60 hours. This is not a $70 game (I'd argue that for the most part, you shouldn't buy games at that price tag regardless).”
    • “1 release, with nearly all collectibles and the Markhor title removed, which feels like catering to the lowest common denominator and is a huge missed opportunity that hurts replayability.”
  • grinding
    34 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its tedious and repetitive mechanics, such as the intricate healing and item collection systems that feel outdated and unnecessarily slow. Many players found the constant cutscenes and lengthy dialogues to be frustrating, detracting from the overall experience. While some appreciated the challenge and depth, the consensus leans towards the grinding being a significant drawback that can make gameplay feel laborious.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “You constantly have to go through the same, detailed but tedious ritual: pulling out a bullet, cauterizing a leech with a cigarette, and a lot of other stuff.”
    • “The game is needlessly tedious at times and I often found myself frustrated with how often the game takes control from the player so Kojima can show off his love of cinema.”
    • “What felt exciting and realistic 20 years ago feels tedious and unnecessary today.”
  • monetization
    30 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn mixed reactions, with many users labeling it a "cash grab" by Konami, criticizing the pricing and lack of substantial improvements over the original. While some appreciate the absence of microtransactions, others feel the remake lacks soul and innovation, ultimately viewing it as a nostalgic but overpriced rehash of a classic. Overall, the sentiment leans towards disappointment regarding the game's value and the company's intentions.

    • “I was greatly surprised by how it is not just a well-balanced multiplayer experience, but the lack of Konami being greedy and adding in microtransactions!”
    • “It's all purely for you to have a reason to keep playing, without microtransactions that suggest there is no true value to playing a game they'd rather you pay to avoid playing.”
    • “Konami has legitimately redeemed themselves from how awful MGO2 and MGO3 were over microtransactions, as this is the most engaging stealth-shooter multiplayer I've played so far.”
    • “This feels like another shameless cash grab from Konami.”
    • “Lazy cash grab with very few real improvements.”
    • “This is a shameless, soulless cash grab.”
  • character development
    13 mentions Positive Neutral Negative

    Overall, character development in the game is praised for its depth and engaging storytelling, with many reviewers highlighting the impressive updates to character design that maintain the original charm. However, some critiques mention that certain designs feel disconnected from the original characters, and issues with pacing and dialogue detract from the experience for a few players. Despite these mixed feelings, the game is recommended for fans seeking a rich narrative and character-driven gameplay.

    • “Graphics were incredible, story and character development was 11/10, everything was just great.”
    • “Highly recommend to long-time fans and to individuals that want to try an action/stealth, single-player game with deep character development, lore, and storytelling.”
    • “The character designs especially blew me away, they nailed the look and feel without losing the original charm.”
    • “Character designs, however, still carry the weight of the past.”
    • “They reused the cutscene motion capture data as well, which makes things seem a little uncanny until you get used to the new character designs.”
    • “It feels like a PS2 game in its pacing, dialogue, and character development, and in the bad way.”
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8h Median play time
8h Average play time
4-12h Spent by most gamers
*Based on 39 analyzed playthroughs
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METAL GEAR SOLID Δ: SNAKE EATER is a action adventure game.

METAL GEAR SOLID Δ: SNAKE EATER is available on PC, PlayStation 5, Windows and PlayStation.

On average players spend around 8 hours playing METAL GEAR SOLID Δ: SNAKE EATER.

METAL GEAR SOLID Δ: SNAKE EATER was released on August 28, 2025.

METAL GEAR SOLID Δ: SNAKE EATER was developed by KONAMI.

METAL GEAR SOLID Δ: SNAKE EATER has received positive reviews from players. Most players liked this game for its graphics but disliked it for its optimization.

METAL GEAR SOLID Δ: SNAKE EATER is a multiplayer game.

Similar games include METAL GEAR SOLID 3: Snake Eater - Master Collection Version, The Elder Scrolls IV: Oblivion Remastered, Uncharted: Legacy of Thieves Collection, METAL GEAR SOLID - Master Collection Version, METAL GEAR SOLID V: GROUND ZEROES and others.