METAL GEAR SOLID V: GROUND ZEROES Game Cover
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Metal Gear Solid V: Ground Zeroes is a stealth action game set in 1975 featuring protagonist Big Boss. Players infiltrate a Cuban military base to rescue prisoners and uncover a conspiracy. The game is known for its open-world design and advanced stealth mechanics, providing a challenging and immersive experience. However, its short length has been criticized.

  • PC
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

83%
Audience ScoreBased on 7,130 reviews
story653 positive mentions
monetization26 negative mentions
  • story4,335 mentions

    The story of "Metal Gear Solid V: Ground Zeroes" serves as a brief yet impactful prologue to "The Phantom Pain," focusing on Big Boss's mission to rescue two captured operatives, Chico and Paz, from a military base in Cuba. While the main mission can be completed in under an hour, the game offers additional side missions that enhance replayability and provide further context to the overarching narrative, though many players find the overall story content lacking compared to previous entries in the series. Overall, it is recommended primarily for fans of the franchise who seek to understand the backstory leading into the main game, but its short length and limited content have led to mixed reviews regarding its value.

    • “The story, though short, is filled with the trademark Metal Gear intrigue and moral complexity that keeps players engaged.”
    • “The story is concise but impactful, setting the stage for the events that follow.”
    • “The main story mission can be completed in a few hours, leaving players hungry for more content.”
    • “The main mission is extremely short (can be accomplished in less than one hour), but there's some side ones that are quite fun and challenging.”
    • “The main story is too short for a Metal Gear Solid game.”
  • gameplay1,471 mentions

    The gameplay of "Metal Gear Solid V: Ground Zeroes" is widely praised for its refined stealth mechanics, responsive controls, and impressive graphics, showcasing the capabilities of the Fox Engine. However, many players criticize the game's brevity, with the main mission lasting only about 1-2 hours, leading to perceptions of it being an overpriced demo rather than a full game. Despite its short length, the game offers replayability through side missions and varied approaches to objectives, making it a valuable introduction to the gameplay style of its successor, "The Phantom Pain."

    • “The gameplay is quite possibly the best stealth gameplay on the market.”
    • “The responsive controls and polished gameplay mechanics make every infiltration attempt tense, strategic, and immensely satisfying.”
    • “Ground Zeroes features fast-paced stealth gameplay that requires you to use various tactics and tools to sneak past enemies and complete your objectives.”
    • “There's so little gameplay for the purchase, having only 5 missions total when Phantom Pain has 200+ for almost the same price.”
    • “No way Konami is selling this with a duration of maybe an hour for 30€. My recommendation: don’t spend money on this; it’s not worth it at all. It’s like 1 hour of gameplay max (by condition if you die more than once). Man, that’s a joke; this should be for free.”
    • “The gameplay is alright, but the game is essentially a dark lore dump with most of the gameplay being collectibles on the same level.”
  • graphics861 mentions

    The graphics of "Metal Gear Solid V: Ground Zeroes" are widely praised for their stunning realism and attention to detail, showcasing the capabilities of the Fox Engine. Reviewers highlight the game's breathtaking visuals, including impressive lighting effects and character models, which remain impressive even years after its release. Overall, the graphics contribute significantly to the immersive experience, making it a standout title in terms of visual fidelity for both fans of the series and newcomers alike.

    • “The game's visuals are nothing short of breathtaking, with stunningly realistic character models, lighting effects, and attention to detail.”
    • “Ground Zeroes showcases the power of the Fox Engine with stunning visuals.”
    • “The graphics are jaw-droppingly gorgeous, with attention to detail that blew me away.”
    • “The graphics make everything look as if it is made of hard plastic.”
    • “Everything else was good (gameplay, graphics, etc.), but the graphics are like a 5-10 year old game (on extra settings).”
    • “If you're a true fan of the series and of what Snake and Big Boss have both gone through, then you're going to be really disappointed with this game other than the graphics.”
  • replayability356 mentions

    The game offers high replayability despite its short main mission, with multiple side missions, challenges, and various ways to approach objectives that encourage experimentation and mastery. Players can easily invest additional hours into perfecting runs and collecting achievements, making it a worthwhile experience for fans of the series. Overall, while the main story is brief, the depth and variety of content available significantly enhance its replay value.

    • “Although you can complete the main story in an hour or two, there are plenty of other missions to go on--and they all have high replay value.”
    • “While the main mission may be brief, Ground Zeroes encourages replayability through multiple side missions, challenges, and collectibles.”
    • “The replayability factor is also huge because there are many different ways to approach each mission.”
    • “Unfortunately, as it features only a short main mission and a small array of side missions, the game doesn't have much replay value to me personally, but I would still recommend it to any Metal Gear fans. I would say buy it on sale, seeing as it's only a short prequel and for what you get, I don't personally think it's worth full price at £16.99.”
    • “The main story mission was short, but has a lot of replayability, plus side missions and unlockables gave me plenty of fun.”
    • “While additional side missions and challenges provide some replay value, some players may find the overall package lacking in content compared to previous entries in the series.”
  • optimization330 mentions

    The optimization of "Metal Gear Solid V: Ground Zeroes" has received overwhelmingly positive feedback, with many players praising its ability to run smoothly on a wide range of hardware, including lower-end systems. The Fox Engine is highlighted for its impressive graphical fidelity and performance, allowing for high frame rates even at maximum settings. However, some users noted minor issues with controls and occasional stuttering, particularly on specific platforms, but overall, the game is regarded as one of the best-optimized PC ports available.

    • “The game runs smoothly at maximum settings even with an HD movie playing on the other monitor.”
    • “This game is simply awesome; I got the PS3 version too and I must admit they did a great job with the PC version, not to mention the great optimization it has.”
    • “The fox engine is fantastically optimized and gorgeous; this engine honestly puts most other developers to shame, especially since this was made by a team that is traditionally console-oriented.”
    • “It's not the game itself that puts me off, it's just the lack of optimization for PC that triggers me.”
    • “Unoptimized piece of shit.”
    • “The game is definitely not optimized for keyboard and mouse control, and instructions could have been explained more clearly.”
  • music149 mentions

    The music in "Metal Gear Solid V: Ground Zeroes" is widely praised for its ability to enhance the game's atmosphere, with a mix of original compositions and licensed tracks, notably Joan Baez's "Here's to You." While some players noted a lack of variety in the soundtrack, many appreciated the emotional depth and tension it brings to gameplay, alongside high-quality sound design and voice acting. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's immersive experience.

    • “A highly enjoyable game, the cut-scenes are well-made, the music is spectacular, everything is eye-candy, truly a treat.”
    • “The music in Ground Zeroes effectively complements the tension and atmosphere of the game.”
    • “The soundtrack, by Harry Gregson-Williams, is a masterpiece of tension and suspense.”
    • “The feature I hate that's not here is the ability to add in your custom music files (it's impossible apparently). I could do it easily on PS3; I thought it would have been even easier on PC... but I was very wrong apparently.”
    • “There isn't much of a soundtrack to go with anyway, as the Harry Gregson-Williams orchestral pieces are gone in favor of more somber, mysterious music stings.”
    • “The worst feature that is absent in this version is the custom music for the helicopter: you can only use the music used in the game, not custom tracks on your computer.”
  • stability99 mentions

    The stability of the game has received mixed reviews, with some players praising its performance and smoothness on various hardware, while others report persistent bugs and glitches that hinder gameplay. Many users noted that while the game runs well and looks great, it often feels more like a tech demo due to its numerous technical issues, including freezing, unresponsive controls, and graphical glitches. Overall, the game is described as having a solid foundation but is marred by significant stability problems that detract from the experience.

    • “Overall everything was very stable and there were no glitches.”
    • “The game itself plays and runs great, there is some odd fumbling when you want to press against walls but you soon get used to it.”
    • “There are a few technical issues (inability to bind mouse4 & mouse5 and sensitivity that does not adjust while zoomed, to name my two biggest ones), but overall the quality of the port is nearly peerless -- it runs great, looks great, and plays great.”
    • “It lacks features that it should have, and has bugs and glitches that were present from day one and never fixed.”
    • “Nothing more than a tech demo with glitches that make it unplayable or very hard to continue.”
    • “But as you'd expect from a publisher like Konami these days, this game is a bug-ridden mess.”
  • atmosphere60 mentions

    The atmosphere in "Metal Gear Solid V: Ground Zeroes" is widely praised for its tension and immersive design, featuring beautifully rendered environments, superb audio, and a haunting musical score that enhances the overall experience. Reviewers highlight the game's ability to evoke a sense of unease and anticipation, making it one of the most atmospheric entries in the series, often feeling more impactful than its successor, "The Phantom Pain." The attention to detail in sound effects, lighting, and environmental storytelling contributes to a captivating and memorable atmosphere that keeps players engaged throughout the campaign.

    • “The game's environments are beautifully rendered, from the intricate design of Camp Omega to the atmospheric lighting that sets the mood perfectly.”
    • “Ground Zeroes is still one of the most atmospheric intros to a game of all time.”
    • “Honestly, the atmosphere and feeling that Ground Zeroes gave me made me really hyped to play The Phantom Pain, but as soon as I played The Phantom Pain, I felt that it lost a bit of the Ground Zeroes essence.”
    • “What really sells Ground Zeroes, however, is the atmosphere—the incessant rain, the cold military floodlights cutting through the night, the shadows layered upon shadows that feel like they could betray you at any moment.”
    • “I normally wouldn't gripe about something like this, but the dissonance between the supposed time period and Snake's equipment handily kills the atmosphere.”
  • humor47 mentions

    The humor in the game is a mixed bag, with some players finding it hilarious and others noting a darker tone that diminishes the series' traditional comedic elements. While there are still funny moments, such as quirky missions and glitches, many fans miss the classic humor associated with the franchise, like the iconic cardboard box and exclamation marks above guards' heads. Overall, the game retains some of its signature humor, but it may not satisfy those looking for the lightheartedness of previous installments.

    • “It's amazing how much there is to do in just a 'small' map and while the game is darker, it still has a wonderful sense of humor that is true to MGS fanboys out there.”
    • “The story is admittedly edgy and kind of grimdark for an MGS game, but the series' brand of quirky humor still shines through in some missions.”
    • “I haven't played many games in the MGS franchise, but Ground Zeroes holds true to the Kojima style of blending seriousness with humor in a perfect fashion.”
  • emotional37 mentions

    The emotional aspect of the game is highlighted by its powerful voice acting and narrative depth, which evoke feelings of guilt, trauma, and heartwarming moments. Players experience a roller coaster of emotions, from profound sadness to anger, particularly through impactful cutscenes and a fitting soundtrack. While some critiques mention a lack of emotional connection due to the game's brevity, many agree that it successfully delivers a poignant and memorable story that resonates deeply with players.

    • “The voice work by the talented cast brings the characters to life, enhancing the emotional depth of the narrative.”
    • “Damn, was I the only one who went on an emotional roller coaster after finishing the first mission and listening to Paz's diary? 11/10, why are we still here?”
    • “When you step back and appreciate the story we've been given in Ground Zeroes, it opens up all emotional banks. Kojima hits all the right spots in perfect ways.”
  • monetization28 mentions

    The monetization of this game has been widely criticized as a blatant cash grab by Konami, with many reviewers describing it as a short, overpriced demo that serves primarily as an advertisement for the upcoming Metal Gear Solid V. Players express disappointment over the lack of substantial content and features, feeling that they are being charged for a minimal experience rather than a complete game. Overall, the sentiment is that the game is not worth its price, with many recommending to skip it in favor of the more complete Metal Gear Solid V.

    • “I am so happy that this fun $20 demo has no ads at all.”
    • “Pretty good for a forced cash grab by Konami to make a buck at the expense of the final game.”
    • “This is just a quick and rushed cash grab made for the die-hard fans who don't know other video games exist, and they are milking every last nickel, even the ones we forgot about under our couches.”
    • “You are paying X amount of money for a demo and advertisement for the next game.”
  • grinding25 mentions

    Overall, players find the grinding aspect of the game to be excessively tedious and time-consuming, often requiring multiple playthroughs of missions to achieve 100% completion. Many reviews express frustration with the repetitive nature of the tasks and the lack of meaningful rewards, suggesting that the grinding detracts from the overall enjoyment of the game. While some acknowledge that certain achievements can be fun, the consensus is that the grinding experience is a significant drawback.

    • “You'll need a second life for grinding.”
    • “No managing mother base, no managing troops, no farming, no in-game rewards, no crafting, no pay-to-win microtransactions.”
    • “Just tedious and hard to see anything.”
    • “100% is pretty tedious though since you have to play each mission like 4+ times which sucks.”
    • “Low blow charging people $20+ for a single mission demo... people might say there are a bunch of side missions and options and such but it's not true; it's just a bunch of the same small map you can sprint across in 6 seconds, and different stupid bonus objectives that are tediously repetitive.”
  • character development5 mentions

    Character development in the game is largely criticized, with many players feeling disconnected from the characters due to a lack of growth and backstory, making it difficult to engage with them. While the character designs are visually appealing, the absence of meaningful development leaves players confused about their roles and relationships, particularly for those unfamiliar with previous installments in the series. Overall, the game fails to deliver a compelling narrative experience through its characters.

    • “Not as cerebral or involved plot-wise, but still has good character development and twists.”
    • “There was no character development between these two, so I couldn't care about any of them, or anyone for that matter.”
    • “You'll be lost as to who the characters are and what roles they play, as there is no character development in this game; you had to learn about them in the previous Metal Gear titles (notably Peace Walker).”
    • “The character design is basic, nothing out of this world; however, this doesn't mean that it's bad, but it could be better.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
82hAverage play time
3-14hSpent by most gamers
*Based on 96 analyzed playthroughs

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