Metaball is a free-to-play, crossplay-enabled online sports game that offers both single-player and multiplayer modes, including co-op and PvP. As a Rider, compete in the Metaball League, using your hoverboard and chain to dunk, shoot, block, and steal the ball. After each match, earn MVP points and Metanium, which can be used to unlock rewards and progress in the Metapass.
Metaball offers a unique and innovative take on basketball gameplay, combining elements of creativity and skill that make it enjoyable for both beginners and advanced players.
The game has a fun and competitive community, with many players praising its dynamic aspects and potential for exciting matches.
It is easy to learn but challenging to master, providing a rewarding experience for players who invest time into improving their skills.
The game suffers from clunky mechanics and slow-paced gameplay, which can make it feel unresponsive and frustrating at times.
Many matches are populated by bots, leading to a lack of human competition and diminishing the overall experience.
There are significant bugs and optimization issues that hinder gameplay, with players reporting problems like unresponsive controls and AI behavior.
gameplay
24 mentions Positive Neutral Negative
42%
41%
17%
The gameplay is characterized by unique mechanics that are easy for beginners to grasp but challenging to master, offering a high skill ceiling. While some players appreciate the fun and innovative aspects, others find the pacing slow and certain mechanics, like shooting, awkward. Comparisons to other games, such as "Swing Dunk" and "Rocket League," highlight mixed feelings about originality and execution.
“The core mechanics are unlike any other game I have played, but still easy to pick up for beginners, and hard to master.”
“This game is pretty good, a lot of mechanics involved and I'm sure the skill ceiling can be pretty high in this.”
“Gameplay is fun and unique, a cool alternative to Rocket League.”
“Gameplay is a little weird and not that fun. I feel like if they just made a normal ball game like NBA Street on PS2, this basketball game would be amazing.”
“To be honest, it's just a copy of Swing Dunk with better graphics. I played it, and since I'm used to Swing Dunk mechanics, it was not fun. I had a hard time running it because of my potato PC. It's mindless fun if you want this game, but Swing Dunk is better.”
“The shooting mechanic is also very weird and doesn't feel like it belongs in a game.”
graphics
6 mentions Positive Neutral Negative
50%
50%
The graphics have received mixed feedback, with some users noting that they are an improvement over previous titles, while others find them "weird" and not enough to elevate the overall experience. Many players feel the game is largely a copy of "Swing Dunk," with the graphics being the only significant enhancement. Overall, while the visuals may appeal to some, they do not compensate for other gameplay shortcomings.
“The only 'improvement' was the graphics and layups are easier, I guess.”
“Tbh, it's just a copy of Swing Dunk with better graphics. I played it and since I'm used to Swing Dunk mechanics, it was not fun and I had a hard time running it because of my potato PC. Mindless fun if you want this game, but Swing Dunk is better.”
“The new step back is bad, the graphics are weird and it takes 1 hour to do just the tutorial!”
monetization
2 mentions Positive Neutral Negative
100%
The monetization of the game is minimal, with very little advertising present, which many reviewers find appropriate given the current reception of the game.
story
2 mentions Positive Neutral Negative
100%
The story aspect of the game is enhanced by completing beginner quests, which not only enrich the narrative experience but also improve gameplay mechanics, making players feel more fluid and engaged. Overall, players find that these initial quests significantly contribute to their enjoyment of the game.
optimization
2 mentions Positive Neutral Negative
100%
The optimization of the game has received overwhelmingly negative feedback, with users consistently expressing dissatisfaction and frustration regarding its performance.