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MergeCrafter

MergeCrafter Game Cover
66%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:monetization, grinding
66% User Score Based on 551 reviews

Platforms

PCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
MergeCrafter Game Cover

About MergeCrafter

MergeCrafter is a single player open world role playing game with fantasy and business themes. It was developed by Fiveamp and was released on August 23, 2022. It received mostly positive reviews from players.

MergeCrafter is a unique tycoon game where you bring the best talents to unlock and merge on new lands. Play all the puzzles and learn new merge mechanics to discover new Biomes! Tap, Build & Merge! Lead your empire in the best puzzle game available. Conquer Runaria with your own 3D pixel block simulator!

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Games Like MergeCrafter

Looking for games like MergeCrafter? Here are top open world role playing recommendations with a fantasy and business focus, selected from player-similarity data — start with Shop Titans, Lost Lands: A Hidden Object Adventure or Forager.

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Reviews

66%Audience ScoreBased on 551 reviews
gameplay21 positive mentions
monetization11 negative mentions

  • Addictive and relaxing merge gameplay with crafting and exploration elements.
  • Charming graphics and music create a cozy atmosphere.
  • Fair monetization for a free-to-play game; premium currency can be earned in-game.
  • Predatory monetization with multiple paywalls and expensive microtransactions for progression.
  • Long crafting and repair times combined with an energy system cause slow and frustrating progression.
  • Limited play area space and cluttered board management lead to overwhelming micromanagement.
  • gameplay

    70 mentions Positive Neutral Negative
    30% positive mentions, 59% neutral mentions, 11% negative mentions

    The gameplay of Mergecrafter features addictive and engaging merge-based mechanics combined with crafting, exploration, and progression systems that offer a solid, enjoyable loop for hours. However, many players find the experience heavily marred by slow pacing, repetitive tasks, intrusive timers, and aggressive pay-to-win and monetization elements, which significantly diminish the overall fun and sense of challenge. While the core merging and crafting mechanics are praised, the game's reliance on mobile-style predatory monetization and time-gated progression frustrates and deters many.

    • “Mergecrafter is a free-to-play crafting adventure developed and published by fiveamp that takes the familiar mechanics of merge-based puzzle games and expands them into a surprisingly rich exploration experience.”
    • “The central gameplay mechanic revolves around merging identical items to create stronger and more valuable versions.”
    • “The combination of merging mechanics, crafting systems, exploration, and long-term progression creates a gameplay loop that remains enjoyable for far longer than expected.”
    • “But quickly the merge anti-mechanics and exponential growth of material requirements makes the pay-to-play nature pretty obvious.”
    • “Losing out on about 12 hours of gameplay because a crafted item automerged upon completion without the 5x bonus was what really killed it for me.”
    • “While there is a 'slight' fun factor in having to manage such limited spaces, oftentimes forcing you to prioritize something to keep, it is extremely tedious having to move each item one by one, each and every time you want to make the biggest combo. The game does try to sort them itself, but even it has its limitations. Most notably, if the core gameplay is no good, it is just doomed to fail; you just mindlessly merge things for hours until you get the higher tiered resources to make better tools and storages, plus you get experience which can heal the land and that gives you more space, but that's it. You just merge things by using whatever you just happen to come by. It's not at all a skill-demanding game regarding anything.”
  • monetization

    47 mentions Positive Neutral Negative
    9% positive mentions, 68% neutral mentions, 23% negative mentions

    The monetization of the game is widely criticized for its aggressive microtransactions, long timers, and pay-to-progress mechanics reminiscent of mobile cash grabs, which many feel hinder meaningful progress and enjoyment without spending money. While some players appreciate the lack of ads and optional nature of purchases, the prevalence of overpriced in-app purchases, time gating, and paywalls create a frustrating, slow-paced experience viewed as predatory by many. A common sentiment is that the game would be better received without mobile-style monetization tactics on a PC platform.

    • “Actually super relaxing, yeah there are potential in-app purchases but no ads.”
    • “Game is free, with optional in-game purchases.”
    • “And there's also a slight mobile-like monetization, but it's actually not hard not to use it.”
    • “The gameplay is really good, merging crafting is kinda nice but sadly the devs just monetize the game as a mobile (timer oriented thing) so crafting an item takes around 30 minutes to 2 hours which is absurd. Also the sorting or stacking methods are only available through crafting advanced items which you won't ever see unless you pay for gems plus pay for extra tools to increase the process. The game would be really better if these insane timers didn't exist. It is a pay-to-play model which can be seen often on mobile cash grab games, that's why I can't recommend it.”
    • “This game was fun while it lasted but it very quickly turned into a blatant cash grab and I can tell the game progression basically monetizes getting exponentially slower.”
    • “Sucks that this game is ruined by predatory mobile-game-like tactics and microtransactions.”
  • graphics

    31 mentions Positive Neutral Negative
    39% positive mentions, 51% neutral mentions, 10% negative mentions

    The game's graphics are colorful, charming, and feature a cutesy, fantasy-inspired style with a loose Minecraft aesthetic that many find appealing. While some users appreciate the smooth, inviting visuals and isometric view rotation, others criticize the graphics as basic, inconsistent, pixelated, and derivative. Overall, the visuals are considered good enough for casual, relaxing gameplay but lack the polish expected from higher-end titles.

    • “Visually, the game adopts a colorful and inviting fantasy aesthetic.”
    • “Graphically it's a surprising thing - you can rotate the isometric view with Q and E to whatever degree you like, allowing you to appreciate the terrain and possibly things hidden behind it.”
    • “The graphics and design of the game are wonderful, and the guide characters have fun designs.”
    • “The graphics aren't good.”
    • “But the graphics could be better and some designs are basically copy and pasted from Minecraft.”
    • “Maybe it's good enough for those wanting to play it dedicatedly without need for tabbing out or windowing (though why, given how terribly pixelated the graphics are at any higher resolution), but it's definitely contrary to my needs and to the expectations of the casual genre.”
  • story

    29 mentions Positive Neutral Negative
    21% positive mentions, 69% neutral mentions, 10% negative mentions

    The game's story is minimal and lacks a strong overarching plot, focusing instead on simple, straightforward quests often tied to resource management and progression. While some players appreciate the likable characters and added lore elements, many find the quests repetitive or tied to frustrating gameplay mechanics like energy limits and resource scarcity. Overall, the story serves more as a backdrop for gameplay rather than a compelling narrative.

    • “The game combines puzzle and adventure elements, where players must merge objects to progress through quests and unlock new areas.”
    • “Lots of expanding abilities with fun story.”
    • “A good story and neat features.”
    • “The plot is... well, the game lacks it.”
    • “There is no overarching storyline or quest.”
    • “First one is the quests that after a while seem to demand you spend certain resources that you may not have or have been unable to obtain at the present time.”
  • music

    20 mentions Positive Neutral Negative
    40% positive mentions, 45% neutral mentions, 15% negative mentions

    The game's music is consistently praised for being soothing, relaxing, and well-suited to the gameplay, often featuring calm piano tunes that enhance the overall experience without being overwhelming. However, some players find the soundtrack repetitive over time, with occasional awkward looping in certain tracks. Overall, the music contributes positively to the game's chill and enjoyable atmosphere.

    • “The music in the game is well fitting and not overly loud; it blends nicely with the game and never feels overwhelming.”
    • “For the positive side of the review, I'll go ahead and let you know that this game is, of course, a microtransaction engine, but for the amount of satisfaction that I personally have gotten out of the zen-like dopamine cruise of sorting things while industrial noises and calm piano music play in the background, I find it to be an acceptable price of doing business, especially since it isn't mandatory.”
    • “Overall, the gameplay is fun and the music is relaxing too.”
    • “As for the bad side, I can confirm that while I appreciate the piano soundtrack, it does get quite repetitive and is probably my least favorite thing about the game's soundscape.”
    • “The only other thing on that note is that the Egyptian-style background music in the pyramid dungeon has a really ungainly hitch in the part where it loops.”
    • “The only positive I can give this is if you're willing to wait hours, listen to the same music over and over, and can stand merging for long periods of time without spending money, then this is for you.”
  • grinding

    19 mentions Positive Neutral Negative
    0% positive mentions, 5% neutral mentions, 95% negative mentions

    Grinding is a core part of the gameplay, generally well-paced with rewarding progression and manageable material gathering; however, some find it tedious, especially when energy caps limit playtime or when grinding feels repetitive and low-skill. While the game offers satisfaction in upgrading tools and unlocking content through grinding, extended sessions can become monotonous and occasionally feel like a grind for grinding’s sake.

    • “The devs stopped updating and expanding the base world several years ago, and even grinding out the final level of tool upgrades isn't worth it.”
    • “For me, as soon as I was able to get a pretty good production cycle going in the main map, I no longer wanted to return to the dungeons at all, because it just wasn't worth the price of the boredom of grinding them.”
    • “While there is a slight fun factor in having to manage such limited spaces, oftentimes forcing you to prioritize something to keep, it is extremely tedious having to move each item one by one, each and every time you want to make the biggest combo; the game tries to sort them itself, but has its limitations. If the core gameplay is no good, it is just doomed to fail; you mindlessly merge things for hours until you get higher-tier resources to make better tools and storages, plus you get experience which can heal the land and give you more space, but that's it; it's not a skill-demanding game.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Stability reviews for the game are mixed, with some users experiencing numerous bugs, glitches, and problematic controls that hinder gameplay, while others report no issues or glitches. Overall, stability appears inconsistent across different experiences.

    • “Also very buggy game settings and annoying click issues.”
    • “Played it do not recommend it too many glitches and while making moves their add pops up or you pick up the wrong one even though you are right over it or it moves it to another spot after you put it where you want it.”
    • “Also buggy merging and settings are preset to hinder you.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features a comfortable and refreshing atmosphere that perfectly complements its relaxed pace, enhanced by an excellent narrative that stands out as a key strength.

    • “The overall presentation creates a comfortable atmosphere that complements the game's relaxed pace.”
    • “This game's refreshing atmosphere and excellent narrative are its distinctive selling points.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Optimization is seen as a rewarding aspect for players who enjoy incremental progression, with challenges considered an engaging part of the game's appeal rather than drawbacks.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a wholesome and emotionally uplifting experience, creating a positive and comforting atmosphere for players.

    • “Very wholesome merge game.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features a simple concept that incorporates surprising depth, resulting in significant replayability.

    • “Although the concept is simple, it offers surprising depth and significant replayability.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is widely regarded as humorous, delivering a consistently funny experience that resonates well with players.

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Play Times

9h Median play time
8h Average play time
3-12h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

MergeCrafter is a open world role playing game with fantasy and business themes. Common tags for MergeCrafter include free to play, grid-based movement, indie, relaxing, mining and others.

MergeCrafter is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 8 hours playing MergeCrafter.

MergeCrafter was released on August 23, 2022.

MergeCrafter was developed by Fiveamp.

MergeCrafter has received mostly positive reviews from players. Most players liked MergeCrafter for its gameplay but disliked it for its monetization.

MergeCrafter is a single player game.

Similar games include Shop Titans, Lost Lands: A Hidden Object Adventure, Forager, Idle Champions of the Forgotten Realms, Tap Ninja and others.