Medieval Shopkeeper Simulator Game Cover

In Medieval Shopkeeper Simulator, players manage a medieval shop, crafting and selling goods while navigating the challenges of supply, demand, and a dynamic economy. Players must balance stock, pricing, and customer satisfaction, while also dealing with events such as theft, natural disasters, and political unrest. The game offers a realistic, immersive experience in medieval commerce with various customization options and progression paths.

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 184 reviews
graphics16 positive mentions
stability10 negative mentions
  • The game has a great concept and unique art style that many players find appealing.
  • There is potential for fun gameplay mechanics, especially for fans of shopkeeping and trading games.
  • Some players appreciate the developer's responsiveness and hope for future updates.
  • The game has been abandoned by the developer for over two years, leading to frustration among players.
  • Numerous bugs and issues, including save file problems and a confusing tutorial, make the game nearly unplayable.
  • Many players feel misled by the developer's promises and consider the game a cash grab.
  • graphics22 mentions

    The graphics of the game are described as stylish and unique, with a cool art style that appeals to many players. While some may find the visuals lacking in realism, the overall aesthetic is appreciated for its creativity and charm. Players express excitement for future content that may enhance the visual experience further.

    • “The visuals are stylishly appealing, the concept is solid, and the idea is strong.”
    • “It has a great art style and the mechanics are unique.”
    • “The graphics in this game are very unique.”
    • “For those of you who get really hyped on graphics being uber realistic, this is not the game for you.”
    • “Though my little brother (we are twenty years apart) refuses to play merely because of the graphics.”
  • gameplay20 mentions

    The gameplay is built around a unique merchant simulation with engaging mechanics, such as a hunger system that affects customer interactions. While the core concept is solid and offers fun exploration of its systems, many players find the game lacks polish and a comprehensive tutorial, leading to confusion and difficulty in progressing. Additionally, the game's abandonment by developers has left it feeling incomplete and not fully priced for its current state.

    • “This game has a great base with a great idea, graphics are decent, there are many items to acquire, gameplay is generally good.”
    • “It has a great art style and the mechanics are unique.”
    • “It's a lot of fun to discover the nuances of the mechanics; the game explains how it plays out in a simple and clear way in the tutorial, but then you still have the chance to dig around and really understand how to use the different mechanics.”
    • “I went over it several times trying to understand the game mechanics. It took me an hour to find out how to open the shop and sell something, but all my customers never wanted to trade any money for the things I had. I tried crafting and that didn't work, I tried doing contracts to get more money, and all I could get were some boxes that you consumed and suddenly disappear. The game is hard, impossible to play because it lacks a proper tutorial.”
    • “The hunger mechanic controls your interactions with customers. If you want to haggle, keep them waiting, or try to convince them to buy more or to buy another thing, you will consume hunger.”
    • “Gameplay: the concept is pretty straightforward, you are a merchant and you gotta expand and grow your shop.”
  • stability10 mentions

    The game is plagued by numerous bugs and glitches, leading to a frustrating and confusing experience for players. Many reviews indicate that the game feels unfinished and abandoned, with stability issues being a significant concern, which is typical for an early alpha release. Overall, it is recommended only for those who are tolerant of such instability.

    • “It's confusing, frustrating, buggy, and just feels bad to play.”
    • “Abandoned and buggy!”
    • “There are bugs and glitches, but that's expected from an early alpha.”
  • monetization2 mentions

    Users express frustration with the monetization practices of EA titles, suggesting a desire for more control over their visibility in digital storefronts like Steam. There is a call for a petition to implement a filter that would allow users to opt out of seeing EA games in their queues and advertisements.

    • “I think we should start a petition to add a filter to opt out of seeing EA titles in your queue or on Steam homepage ads.”
    • “I think we should start a petition to add a filter to opt out of seeing EA titles in your queue or on Steam homepage ads.”
  • music2 mentions

    The music in the game has received negative feedback, with users expressing frustration over the repetitive nature of a single track that plays continuously, leading to a maddening experience.

    • “The one music track that plays outside will drive you mad.”
  • replayability2 mentions

    The reviews indicate that the game's replayability is currently limited, with users expressing that improvements could enhance their willingness to revisit the game. Overall, the potential for increased replayability hinges on future updates and enhancements.

  • optimization2 mentions

    Many users express dissatisfaction with the game's optimization, indicating that it feels unfinished and not worth purchasing at this stage. There is a common desire for a smoother, more polished experience, which has led to negative reviews highlighting these issues.

  • story2 mentions

    The story offers players a mix of fulfilling customer needs and engaging in quests at peasant houses, providing a balance between routine tasks and more adventurous activities. However, some players may find the repetitive nature of customer interactions to be a potential source of boredom.

  • humor2 mentions

    The humor in the game is highlighted by its clever and amusing explanations for fluctuating taxes, which adds a lighthearted touch to the gameplay experience. Players appreciate the wit and creativity behind these comedic elements, enhancing their overall enjoyment.

    • “The game offers hilarious explanations for fluctuating taxes that keep you laughing while you play.”
    • “I love how the game incorporates funny reasons for fluctuating taxes, making even the most mundane topics entertaining.”
    • “The humor surrounding fluctuating taxes is both clever and amusing, adding a unique twist to the gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
10hAverage play time
10-10hSpent by most gamers
*Based on 4 analyzed playthroughs

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