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Medieval Life - Middle Ages

Medieval Life - Middle Ages Game Cover
70%Game Brain Score
gameplay, story
monetization, grinding
70% User Score Based on 2,214 reviews

Platforms

TabletAndroidPhoneiPadMobile PlatformiPhone
Medieval Life - Middle Ages Game Cover

About

Medieval Life - Middle Ages is a single player and multiplayer casual management game. It was developed by Supercharge Mobile and was released on August 22, 2017. It received mostly positive reviews from players.

Fight feudal wars and build an Empire. Conquer an epic RPG tycoon game simulator

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70%
Audience ScoreBased on 2,214 reviews
gameplay23 positive mentions
monetization125 negative mentions

  • Unique and engaging combat system that offers a fresh take on battle mechanics.
  • Enjoyable house customization and decoration aspect that adds variety to gameplay.
  • Good time-killer with straightforward controls and steady progression that appeals to casual players.
  • Frequent and intrusive ads that disrupt gameplay and frustrate players.
  • Many technical issues including frequent crashes, lag, and freezing across devices.
  • Combat system is often criticized as frustrating, luck-based, and tedious leading to repetitive and slow battles.
  • monetization
    130 mentions Positive Neutral Negative

    The game features an excessive and often forced ad presence, with ads appearing after nearly every action, leading to frequent interruptions and crashes. While some players appreciate the free-to-play model, many feel the monetization heavily relies on pay-to-win mechanics and a premium currency locked behind ads or purchases, severely impacting enjoyment and progression. Overall, the aggressive ad strategy detracts significantly from an otherwise fun game experience.

    • “There's a real sense of progression once you get past the early grind, and the microtransactions are really out of the way.”
    • “Good game but you need to spend money to win the game and no ads.”
    • “All the good stuff costs diamonds, so be prepared to watch hundreds of ads or buy them.”
    • “The constant ads are bad enough, but the worst part is lack of a cloud save system.”
    • “So many ads it makes it unplayable.”
  • gameplay
    78 mentions Positive Neutral Negative

    The gameplay receives mixed reviews, with praise for its unique and novel mechanics, turn-based challenge, and fun combat system that offers some tactical depth. However, many find it repetitive, grind-heavy, and overly reliant on luck, with frustrating fight mechanics, limited content, and intrusive ads detracting from the overall experience. While some appreciate the simplicity and addictiveness once mastered, others criticize it as boring, tedious, and poorly balanced, often feeling forced to spend money to progress.

    • “One of the few turn-based games I could find on Google Play, there's great mechanics and gameplay is a good challenge so you don't blow through the story in a week, which I appreciate for its depth.”
    • “Really addicting and fun game once you get the gameplay down.”
    • “The fight mechanic is quite novel, and takes some practice, but it also gives the player a chance to beat stronger enemies.”
    • “So much potential, but the gameplay fails miserably on so many levels.”
    • “Mechanics are 90% luck based, quests are near impossible, and there's very little reward, making the gameplay frustrating and grind-heavy.”
    • “The fighting mechanic is bad; the bar doesn't fluctuate nearly enough. It's supposed to be tactical, but you have to guess the damage, making the game slow and unrewarding.”
  • story
    56 mentions Positive Neutral Negative

    Users generally find the game's story lacking depth and engagement, with many quests feeling repetitive, bland, and heavily grind-based. There is a notable absence of a cohesive or meaningful storyline to drive player motivation, leading to frustration especially after the main story ends and endgame content is scarce. Overall, the narrative and quest design need significant improvement to offer more variety, clearer goals, and better rewards.

    • “The action and story line is amazing; just a little more variety is needed in other parts of the game and it would be nearly flawless.”
    • “Yes, the game needs improvement but I honestly like the idea of this game. I'm now on level 39 and some things are happening. Quests have been a big problem, such as fighting a giant or dragon with a wooden sword and battling for a while to finish quests. They're not impossible but it's not fun trying to obtain large numbers of monsters for quests without traps, requiring patience.”
    • “Great start but it needs more content and a story line.”
    • “The quests feel bland after you've completed the main story and there's a huge lack of end game content.”
    • “There's no story, just quests to go kill xxx of this or that monster.”
    • “Serious lack of content in story and gameplay.”
  • grinding
    52 mentions Positive Neutral Negative

    Grinding in this game is widely regarded as excessive, repetitive, and tedious, with many players finding combat dull and progression slow or pay-to-win oriented. While some find the grind mildly addictive, the overall consensus is that the mechanics make leveling and acquiring better gear frustrating and unrewarding. Improvements in combat balance and more meaningful progression would be needed to mitigate the grind fatigue.

    • “I've got into the last biome and it is impossible to kill mobs there without buying a sword for diamonds which you can buy only with real money. Of course, you can get the diamonds without paying but it will cost hours of grinding, and if you want more house furniture there is the same problem like with swords: you can get some but if you want prettier furniture, you pay.”
    • “Progress is super slow and the grinding is unbearable.”
    • “It seems like most of the levels are pointless, because most of the time I'm just grinding and grinding to finally get to level ten so I can upgrade my sword and start grinding again. Also, since I've spent a lot of time with the iron sword, it seems all the monsters are either way too easy or kind of hard, like there's nothing in between.”
  • graphics
    44 mentions Positive Neutral Negative

    The game features generally good, colorful, and well-styled graphics that fit its theme and provide an enjoyable visual experience. However, some users feel the graphics could be improved or updated, and a few noted performance issues affecting their overall enjoyment. Overall, while the visuals are praised, they are occasionally seen as not enough to compensate for other gameplay shortcomings.

    • “The hunting-style battle is spectacular and the graphics fit the game perfectly; furthermore, the game has an amazing variety of creatures and missions, so you never get bored.”
    • “Fantastic game with great graphics, awesome mobs and bosses, although it sometimes crashes.”
    • “Excellent work by the game studio; the graphics are great and let you experience the real past.”
    • “The graphics are low quality with no real storyline or anything engaging.”
    • “There is no PC avatar, the combat graphic is just a probability bar, you can't sell anything bought for the uninhabited house, and the house sits on a meaningless expanse of terminal green.”
    • “Average graphics quality, okay gameplay, weak customization, and ridiculously random fights.”
  • stability
    31 mentions Positive Neutral Negative

    The game suffers from frequent freezing and crashing issues, especially during battles, loading screens, and accessing key features like the store or leaderboard, significantly impacting playability. Users report persistent lag and glitches that disrupt gameplay, with some experiencing data loss and unresponsive controls. Overall, stability is a major concern, leading to frustration and diminished enjoyment.

    • “The game frequently freezes, often requiring a restart to continue playing.”
    • “At higher levels, the game freezes after loading screens and during battles, making gameplay frustrating.”
    • “The game freezes when accessing menus like the store or leaderboard, and sometimes data is lost without recovery options.”
  • music
    26 mentions Positive Neutral Negative

    Users appreciate the game's music for enhancing ambiance but consistently criticize the lack of an option to mute or adjust sound effects separately. While music can be turned off, persistent and often loud sound effects, like environmental noises and sword clashes, interfere with those wanting to listen to their own audio or enjoy a quieter experience. Adding a sound effects mute or volume control is a frequently requested improvement.

    • “A new take on battling keeps you engaged, and the art and the music make for satisfying ambiance.”
    • “The sound is good too and the music isn't bad at all.”
    • “I love this game except for one detail - the music can be turned off but the sound effects can't!”
    • “Since in-game sound effects cannot be muted via options menu, those effects overlap with the music I'm listening to and this undesirable result is not pleasing. Please add an option for disabling in-game sounds altogether.”
    • “I can turn off the music, but I can't turn off or even lower the environmental sounds.”
    • “The sword sounds hurt my ears while I am trying to listen to music.”
  • optimization
    8 mentions Positive Neutral Negative

    The game suffers from significant performance issues, including frequent drops, crashes, and poor battery efficiency, making it unplayable on some devices. While the visuals and gameplay are praised, the lack of optimization detracts greatly from the overall experience.

    • “The videos for rewards don't appear but the main issue is the performance drops hard.”
    • “Overall this game has nice visuals & cool quests but bad performance.”
    • “Very unoptimized, making it unplayable.”
    • “Constant crashes and very poor performance.”
    • “Fun concept, but poor performance on my device ultimately led to an uninstall.”
  • humor
    4 mentions Positive Neutral Negative

    Users find the game consistently funny and entertaining, often praising its humor as a key highlight. Despite minor bugs, the comedic aspect enhances their overall enjoyment and keeps them engaged.

    • “It's a very funny game.”
    • “This game is so funny, lol :)”
    • “Because it is a funny game.”
  • replayability
    1 mentions Positive Neutral Negative

    Users find the game replayable, indicating it offers lasting engagement and encourages multiple playthroughs.

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9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Medieval Life - Middle Ages is a casual management game.

Medieval Life - Middle Ages is available on Phone, iPad, iPhone, Tablet and others.

On average players spend around 9 hours playing Medieval Life - Middle Ages.

Medieval Life - Middle Ages was released on August 22, 2017.

Medieval Life - Middle Ages was developed by Supercharge Mobile.

Medieval Life - Middle Ages has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Medieval Life - Middle Ages is a single player game with multiplayer support.

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