- October 22, 2014
- Mårten Jonsson
- 2h median play time
Meadowland
51%Game Brain Score
story, atmosphere
music, gameplay
53% User Score 47 reviews
Platforms
About
"Meadowland" is a serene, exploratory game where you play as a faerie in a magical world. Wander through enchanting landscapes, discover secrets and characters, and find your purpose at your own pace. As an interactive poem, the game emphasizes relaxation, immersion, and ambient delight.





Audience ScoreBased on 47 reviews
story6 positive mentions
grinding3 negative mentions
- The game offers a beautiful and serene atmosphere with charming art and soothing audio, creating a unique and cozy experience.
- It serves as a relaxing exploration game where players can discover secrets and uncover a simple, sweet story.
- Many players found it to be a meditative experience, appreciating its artistic expression rather than traditional gameplay.
- The gameplay is very limited and simplistic, often leading to boredom as players wait for specific events to trigger.
- Numerous technical issues and bugs, including unresponsive achievements and clunky controls, detract from the overall experience.
- Many players felt the game was overpriced for the content it offers, comparing it unfavorably to free games with more engaging mechanics.
story
46 mentions Positive Neutral NegativeThe game's story revolves around a simple love narrative between a farmer and a madam, with players acting as a fairy to help them reunite. While some players appreciate the charming art and cozy atmosphere, many find the story underwhelming and lacking depth, often feeling frustrated by the gameplay mechanics that hinder narrative progression. Overall, the story is described as minimalist and sweet, but it fails to captivate or engage players fully.
“The charming art, beautiful audio, and cute story create a unique and cozy atmosphere.”
“Our aim here is to take clues from the storybook scenes and make the fairy sing in the appropriate place, time, and condition to make the story progress.”
“Story is hard to explain without spoiling it, so at simplest it could be described as a love story.”
“The story itself, presumably the main selling point, wasn't very captivating.”
“Story is basically just flying fishes to the fisherman dude then somehow building a bridge between the two houses, and apparently helping them down to the ground level walking them around through the little archway then back near the ocean and game over.”
“Instead I found myself insanely frustrated, feeling like my time was being royally wasted, hunting for cheap triggers to a pretentious story in a cheaply put together tablet-grade slow clicker masquerading as a sidescroll adventure.”
2h Median play time
2h Average play time
2-2h Spent by most gamers