- October 24, 2016
- HB Studios
- 10h median play time
Mark McMorris Infinite Air
Mark McMorris Infinite Air is a disappointing snowboarding game, despite great world editing tools. Its needlessly complex tricks system hinders most of the enjoyment you could potentially have on the slopes.
Platforms
About
"Mark McMorris Infinite Air" is an open-world snowboarding game, where players can create their own runs and compete in various challenges. The game features realistic physics and a variety of tricks, allowing for a deep and immersive snowboarding experience. With the ability to create and share custom runs, the replay value is high in this snowboarding sandbox.
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- Best snowboarding game currently available on PC, offering a realistic experience.
- The community-made maps and park editor provide endless replayability and creativity.
- Once the controls are mastered, the gameplay becomes rewarding and enjoyable.
- Controls are difficult to learn and can feel unresponsive, leading to frustration.
- The game lacks polish in certain areas, such as graphics and character customization options.
- The physics can be unrealistic at times, making it hard to execute certain tricks accurately.
gameplay
37 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many praising its mechanics and realism, likening it to classic snowboarding games while also noting a learning curve for new players. Some users appreciate the depth of the career mode and the ability to customize gameplay styles, though there are criticisms regarding certain mechanics, such as flipping and landing, which can feel inconsistent. Overall, while the game offers a solid and enjoyable experience, it has room for improvement in specific areas.
“The graphics and gameplay are incredible, and the career mode is elongated enough that you won't get bored very quickly; never mind the free play, which is all of the gameplay and grand graphics of career mode without the stress of career goals.”
“The controls are amazing once you get used to them, the game is visually great, and you can mix it up between realistic and more arcade gameplay depending on your preferences.”
“What this game will offer is an amazing gameplay experience.”
“I really hope it gets a sequel someday to really iron out the gameplay.”
“Good game, great potential, needs to alter the spinning/flipping mechanic.”
“Flip mechanics break the game to a point where I don't want to play this anymore until this is fixed.”
Mark McMorris Infinite Air Review - PS4
There’s some positives to be found in Mark McMorris Infinite Air’s setup, but some poor design and plenty of shambolic mechanics throw this rider from its board. The wait goes on for this generation's first decent snowboarder.
35%Mark McMorris Infinite Air Review
Mark McMorris Infinite Air is by no means a bad snowboarding game. If you're looking for a challenging snowboarding simulator with a realistic approach to tricks (and failure) then this is absolutely the game for you, but if you're looking to lazily noodle a few buttons and feel like a superhero then you're likely to be disappointed. Additionally, the pretty but somewhat skeletal open world will probably suffer in comparison against upcoming titles like Steep and Snow.
60%Mark McMorris Infinite Air Review
Mark McMorris Infinite Air's spartan presentation and mediocre visuals aren't impressive on their own, but they serve their purpose. This is a snowboarding experience that puts functionality over style. The control scheme has its quirks, but there is a lot of depth to it, so consistently performing the most difficult stunts is very rewarding. The breadth of world-building options is truly remarkable. Gamers have all of the tools necessary to design a typical slope-style run, craft a challenging track to test reflexes and board control, or put together something completely unbelievable. This freedom to experiment can never be underappreciated, because it really helps to set this game apart from the pack. All in all, this is a fine addition to the genre.
70%