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Marcus Level Game Cover

About

Marcus Level is a single player casual platformer game. It was developed by Plug In Digital and was released on January 20, 2016. It received neutral reviews from players.

Marcus thought that while his parents were away, he could play his favorite videogame "Gorbar and The Valley of the Seven Light Towers". Unfortunately, he got transported inside the videogame itself ! To avoid the Game Over and get a chance to come back to his world, Marcus will have to finish the game and free the Princess Aria from the villain Vipkrad.

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58%
Audience ScoreBased on 12 reviews
story1 positive mentions
stability4 negative mentions

  • The game features nice graphics and well-animated character designs that capture a cartoon feel.
  • Some players found the game enjoyable for short play sessions, especially those who appreciate platformers.
  • The game offers replay value with hidden secrets and collectibles across its levels.
  • The game is plagued by numerous glitches and bugs, making it frustrating and sometimes unplayable.
  • Controls are unresponsive and poorly designed, leading to a lack of enjoyment during gameplay.
  • Many players found the levels boring and tedious, with unclear objectives and frustrating mechanics.
  • gameplay
    5 mentions Positive Neutral Negative

    Gameplay features a mix of standard mechanics and transformation segments, with the latter criticized for stiff controls. Players can transform into a frog or cloud, introducing a flappy bird-style mini-game, but some have noted issues with character control, such as unexpected turns during normal gameplay. Overall, the experience is varied but inconsistent.

    • “I had access to this game before release, so for some reason Steam has not updated my time with the gameplay properly, but safe to say I played Marcus's level for about 5 hours!”
    • “Through a level, you can get the chance to turn into a frog or cloud that then changes the gameplay into a Flappy Bird clone.”
    • “I have a video of the first two levels just so you can get an idea of style and gameplay!”
    • “The transformation segments weren't very fun as the controls felt stiff, even when they work in normal gameplay.”
    • “I found Marcus turning around for no reason during normal gameplay.”
    • “Through a level, you can turn into a frog or cloud, which changes the gameplay into a Flappy Bird clone.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability has been criticized for numerous glitches that can hinder gameplay, such as getting stuck on objects, often requiring players to restart levels. While these issues can be frustrating and, in some cases, render the game unplayable, many players still feel that the overall experience is worth the price.

    • “The game is buggy to the point that it's unplayable.”
    • “I've encountered so many glitches that I can't even count them.”
    • “And on the computer Steam version, you get a couple of glitches here and there where you get stuck and can't move, but all you have to do is restart the entire level. I mean, it sucks, but it doesn't really hurt the game too much.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with users noting that while the visuals are simple, they are appealing and complement the platforming elements effectively.

    • “One thing I can say that's positive about the game is that at least the graphics are nice.”
    • “The graphics are very basic and lack detail, making the game feel outdated.”
    • “The visuals are simplistic and do not do justice to the gameplay.”
    • “The art style is underwhelming, with minimal effort put into the graphics.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as relaxing and fitting the cartoon style, though some find it repetitive and uninspired. While it provides a calming backdrop, it fails to elevate the overall experience, leading to a perception of boredom in conjunction with other game elements.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Boring stages, boring achievements, boring music, boring everything.”
    • “The game has a nicely animated cartoon style to it and the music, although a little repetitive, suits the genre style.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability for its low price, as players can revisit levels to collect hidden badges and unlock bonuses, including an expert mode challenge and access to new worlds. This encourages exploration and adds depth to the gameplay experience.

    • “The game has enough replay value that it is easily worth the £3.99. Collecting badges to explore the four worlds through 20 levels means you'll revisit the same levels to find hidden secrets, plus there are bonuses to unlock the expert mode challenge and access the next world.”
    • “With multiple paths and hidden secrets, each playthrough feels fresh and exciting, encouraging you to dive back in and discover something new every time.”
    • “The variety of challenges and collectibles ensures that no two playthroughs are the same, making it a game you can enjoy repeatedly.”
    • “The game lacks significant replayability, as once you've completed the levels, there's little incentive to return.”
    • “After finishing the main story, I found no compelling reason to replay the game; the experience felt complete and didn't offer new challenges.”
    • “While the game has a few collectibles, the overall lack of variety in gameplay makes it hard to justify multiple playthroughs.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game excessively tedious, with tasks like collecting 5,000 rochobolds or defeating 500 enemies feeling overwhelming and frustrating. This grindy nature is seen as a significant barrier for younger players and a source of boredom for older ones.

    • “They are extremely grindy and ridiculous, 'get 5k rochobolds in each world' or 'kill 500 of each enemy,' which makes me want to die so bad.”
    • “This will be an obstacle for younger players for sure, and is just tedious and boring for older players.”
  • story
    1 mentions Positive Neutral Negative

    The story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is noted for its solid animation that effectively conveys a cartoonish feel, though the designs themselves are considered unremarkable.

    • “The character designs are nothing to write home about, but they are well animated and capture the feeling of a cartoon well.”
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Frequently Asked Questions

Marcus Level is a casual platformer game.

Marcus Level is available on PC, Mac OS, Windows and Xbox.

Marcus Level was released on January 20, 2016.

Marcus Level was developed by Plug In Digital.

Marcus Level has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Marcus Level is a single player game.

Similar games include Streng Check, Project: R.E.B.O.O.T 2, ROTii, The Food Run, idleBeer and others.