- December 13, 2013
- General Arcade
- 4h median play time
Marc Eckō's Getting Up: Contents Under Pressure
Platforms
About
In "Marc Ecko's Getting Up: Contents Under Pressure," players control Trane, a talented graffiti artist seeking to expose a corrupt mayor while becoming an "All City King." Gameplay involves mastering a unique fighting style, creating graffiti tags in high-pressure situations, and using stealth to evade authorities and rivals. The game also features intuitive navigation and a guidance system to help players find the best spots to tag.








- Unique and engaging gameplay that combines graffiti art, parkour, and combat.
- Strong nostalgic value for players who enjoyed it during the PS2 era, with a great soundtrack featuring hip-hop and rap artists.
- Interesting story that explores themes of rebellion against a corrupt government, featuring real-life graffiti legends.
- Poorly optimized PC port with numerous bugs, including camera glitches and unresponsive controls.
- Awkward control scheme that is difficult to manage with both keyboard/mouse and gamepad, leading to frustrating gameplay experiences.
- Repetitive gameplay mechanics, particularly in combat and graffiti tagging, which can become tedious over time.
- story332 mentions Positive Neutral Negative
The game's story follows Trane, a graffiti artist navigating a world of political corruption and street rivalry, blending themes of rebellion and ambition with a unique cultural backdrop. While some players find the narrative engaging and reflective of the graffiti subculture, others criticize it for being clichéd and poorly paced, with significant bugs affecting gameplay. Overall, the story is seen as a compelling aspect that, despite its flaws, enhances the game's atmosphere and keeps players invested.
“But what first starts as a gang battling for respect, grows into a much larger story about conspiracy, the mayor, elections, freedom of speech, and so on.”
“Though let down by the buggy gameplay and irritating difficulty spikes, underneath that lies a uniquely compelling story of graffiti writer Trane on a journey of ambition and eventually revenge on the Orwellian mayor of New Radius.”
“Not only does it have an amazing story, but it also leaves you craving more and more after each chapter passes.”
“The story is pretty weak and I hated the contradiction that the SFC members are no murderers in the cutscenes and they make a big deal out of that and then you kill lots of people in the actual missions.”
“The plot is silly, flat, clichéd, and falls apart in the end, but drives the action forward in an attempt to maintain a minimum amount of plausibility in relation to the source theme.”
“The biggest problem with the story that pervades the entire second half is the lightning-fast pacing.”