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Marc Eckō's Getting Up: Contents Under Pressure

79%Game Brain Score
story, music
stability, grinding
85% User Score Based on 1,464 reviews
Critic Score 62%Based on 3 reviews

Platforms

Playstation 2PCXboxMobile PlatformWindowsPlayStation

About

In "Marc Ecko's Getting Up: Contents Under Pressure," players control Trane, a talented graffiti artist seeking to expose a corrupt mayor while becoming an "All City King." Gameplay involves mastering a unique fighting style, creating graffiti tags in high-pressure situations, and using stealth to evade authorities and rivals. The game also features intuitive navigation and a guidance system to help players find the best spots to tag.

Marc Eckō's Getting Up: Contents Under Pressure screenshot
Marc Eckō's Getting Up: Contents Under Pressure screenshot
Marc Eckō's Getting Up: Contents Under Pressure screenshot
Marc Eckō's Getting Up: Contents Under Pressure screenshot
Marc Eckō's Getting Up: Contents Under Pressure screenshot
Marc Eckō's Getting Up: Contents Under Pressure screenshot
Marc Eckō's Getting Up: Contents Under Pressure screenshot
Marc Eckō's Getting Up: Contents Under Pressure screenshot
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85%
Audience ScoreBased on 1,464 reviews
story120 positive mentions
stability74 negative mentions

  • Unique and engaging gameplay that combines graffiti art, parkour, and combat.
  • Strong nostalgic value for players who enjoyed it during the PS2 era, with a great soundtrack featuring hip-hop and rap artists.
  • Interesting story that explores themes of rebellion against a corrupt government, featuring real-life graffiti legends.
  • Poorly optimized PC port with numerous bugs, including camera glitches and unresponsive controls.
  • Awkward control scheme that is difficult to manage with both keyboard/mouse and gamepad, leading to frustrating gameplay experiences.
  • Repetitive gameplay mechanics, particularly in combat and graffiti tagging, which can become tedious over time.
  • story
    332 mentions Positive Neutral Negative

    The game's story follows Trane, a graffiti artist navigating a world of political corruption and street rivalry, blending themes of rebellion and ambition with a unique cultural backdrop. While some players find the narrative engaging and reflective of the graffiti subculture, others criticize it for being clichéd and poorly paced, with significant bugs affecting gameplay. Overall, the story is seen as a compelling aspect that, despite its flaws, enhances the game's atmosphere and keeps players invested.

    • “But what first starts as a gang battling for respect, grows into a much larger story about conspiracy, the mayor, elections, freedom of speech, and so on.”
    • “Though let down by the buggy gameplay and irritating difficulty spikes, underneath that lies a uniquely compelling story of graffiti writer Trane on a journey of ambition and eventually revenge on the Orwellian mayor of New Radius.”
    • “Not only does it have an amazing story, but it also leaves you craving more and more after each chapter passes.”
    • “The story is pretty weak and I hated the contradiction that the SFC members are no murderers in the cutscenes and they make a big deal out of that and then you kill lots of people in the actual missions.”
    • “The plot is silly, flat, clichéd, and falls apart in the end, but drives the action forward in an attempt to maintain a minimum amount of plausibility in relation to the source theme.”
    • “The biggest problem with the story that pervades the entire second half is the lightning-fast pacing.”
  • music
    248 mentions Positive Neutral Negative

    The music in the game is widely praised, with many reviewers highlighting its exceptional soundtrack that features a mix of hip-hop, funk, soul, and rock, including contributions from notable artists like RJD2, Mobb Deep, and Jane's Addiction. The soundtrack not only enhances the game's atmosphere but also resonates with players, often evoking nostalgia and shaping their musical tastes. Despite some technical issues, the music remains a standout element, making it a compelling reason to experience the game.

    • “The soundtrack is amazing.”
    • “The music is beautiful, all the music is perfectly chosen and the music written by RJD2 for the soundtrack is simply superb.”
    • “This game has aged very well, the soundtrack is still amazing, mechanics are a bit rusty but ok.”
    • “Music not working at times (really rarely)”
    • “The entire soundtrack is exhilarating and it fits the game perfectly (RJD2, Nina Simone, and Mobb Deep show up and manage to suck you into the game despite how some tracks can be overplayed), and while I might've harped on about the story's ineffectiveness I can still get myself to be enjoyably immersed into it, at least until near the end.”
    • “The product placement and licensed music makes getting up feel like a time capsule for the early 2000s.”
  • gameplay
    188 mentions Positive Neutral Negative

    The gameplay of this game is a mixed bag, with many players noting its janky mechanics and outdated graphics, yet still finding it enjoyable and unique, particularly due to its graffiti elements and parkour features. While some aspects, like combat and controls, can be frustrating and repetitive, the overall experience is often described as fun and nostalgic, appealing especially to fans of hip-hop culture. Despite its flaws, the game successfully combines various gameplay styles, including action, stealth, and exploration, making it a memorable title for many players.

    • “The gameplay is pretty fun, and basically consists of 1/3 graffiti writing, 1/3 beat 'em up, and 1/3 stealth/parkour, offering enough variety to never get old.”
    • “It’s one of the few games to revolve around graffiti, which combined with the stylized combat makes for such a unique gameplay experience!”
    • “Listen, it's a PS2 era game, it's janky and clunky but honestly - it doesn't look as bad as I thought it might (bear in mind, this game is nearly 20 years old!) the music is so good, and the gameplay is very fun.”
    • “Though let down by the buggy gameplay and irritating difficulty spikes, underneath that lies a uniquely compelling story of graffiti writer Trane on a journey of ambition and eventually revenge on the Orwellian mayor of New Radius.”
    • “The gameplay is just really clunky; god forbid you're playing on a mouse and keyboard.”
    • “The gameplay is repetitive and slow.”
  • graphics
    162 mentions Positive Neutral Negative

    The graphics of the game are widely regarded as outdated, often described as reminiscent of PS2-era visuals, with frequent bugs and flickering issues that detract from the experience. Despite these flaws, many players appreciate the unique art style, particularly the graffiti elements, which are considered charming and culturally significant. Overall, while the graphics may not meet modern standards, they do not significantly hinder gameplay enjoyment for those willing to overlook them.

    • “Amazing artwork from many of the biggest graffiti artists at the time of the game's release.”
    • “The story's cheesy but fun, the graffiti aspects are unique, the combat isn't that bad at all, and the graphics and texture work is charming.”
    • “Good graphics for the time that still hold up alright, gameplay is a mix of exploration (not open world, the levels are quite linear), little bit of puzzle solving, stealth and beat 'em up combat.”
    • “It's unacceptable that the visuals have so many bugs.”
    • “Graphics flickering constantly, controller binds are terrible, hold start button and x to spray paint?”
    • “Unfortunately this is a basic console port, no graphical options, no mouse sensitivity adjustments, can't rebind keys, and the camera constantly spazzes out and clips through surfaces.”
  • stability
    76 mentions Positive Neutral Negative

    The game is plagued by numerous stability issues, including frequent crashes, visual glitches, and problematic controls that hinder gameplay. While some players find it enjoyable despite these bugs, many express frustration over the game's performance, particularly in the PC port, which is described as a "buggy mess." Overall, while the game retains nostalgic value, its stability problems significantly detract from the experience.

    • “There's plenty of troubleshooting guides on the internet, but nothing fixed the crashing issues for me.”
    • “Worst of all, the last couple of missions are very buggy, as special moves do not register, and the objectives do not complete.”
    • “This port, in comparison to the original PS2 version, also brings an inconceivable amount of lighting and texture glitches which can rip you from the immersion, and some of these glitches don't ever leave for some of the levels near the end.”
  • atmosphere
    44 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive qualities, effectively capturing the essence of street culture and graffiti art through a combination of exquisite art styles, an enchanting soundtrack, and strong voice acting. Reviewers highlight the unique and engaging environment, particularly for a game from 2006, noting that the music and sound design significantly enhance the overall experience. Despite some criticisms regarding gameplay mechanics, the atmospheric elements are consistently regarded as the standout feature that draws players in.

    • “The voice actors, sounds, the music, the story, the missions, the atmosphere, everything is perfect.”
    • “This product showcases exquisite art styles, accompanied by an enchanting soundtrack, all contributing to the creation of a truly immersive atmosphere.”
    • “The dark atmosphere along with its brilliant soundtrack just makes it so immersive and fun to look at.”
    • “Apart from a tragically unrefined atmosphere and narrative, the levels and objectives that are here don't add up to a wholly fun mix either, which becomes increasingly prevalent the further in you are.”
    • “Nothing seems scaled right, the art doesn't fit together, there's no atmosphere.”
    • “The game has a certain atmosphere to it with the subtle hip-hop beats mixed with the quiet sound of aerosol cans.”
  • grinding
    18 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be largely tedious and frustrating, often citing awkward controls and a slow pace that feels outdated. While some moments can be enjoyable, the overall experience is marred by the need for excessive repetition and a cumbersome control scheme, particularly in the PC port. Many reviewers suggest that the game's enjoyment heavily depends on the player's approach and willingness to endure the grind.

    • “You'll need a second life for grinding.”
    • “It's just a bummer that it's such a slow, kind of tedious game by modern standards.”
    • “Overall, it is a tedious game that seems older than it really is.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of absurdity and dark comedy, as players navigate the life of a street artist who engages in both graffiti and violent confrontations. Players find amusement in the protagonist's antics, such as humorous graffiti and comical interactions with rival gangs and law enforcement, creating a lighthearted contrast to the game's more serious themes. Overall, the game successfully combines funny moments with creative gameplay, making it an entertaining experience for those who appreciate a humorous take on street art culture.

    • “Without spoiling too much, you go from a no-name street artist with an obsession for writing his name everywhere and painting some absolutely hilarious bits of art, to an infamous legend in the art scene, with a flair for Banksy-esque pieces of political mockery, all while sticking your timbs up the asses of rival gang members, cops, and the like.”
    • “This results in a hilarious disconnect between game and story because no matter what, you're gonna straight up murder someone at some point or another since these instant kill moves are pretty much required for later enemies.”
    • “Seven, it is vaguely hilariously kicking a guy off of a building then watching as he stands bolt upright on nothing and just drops.”
  • optimization
    14 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with players reporting significant issues such as stuttering, flashing textures, and a poorly functioning camera that detracts from the overall experience. Many users express frustration over the game's performance on PC, suggesting it feels unrefined compared to its original console version, and call for a remaster to unlock its true potential. Overall, the consensus is that the game is not well-optimized for PC, leading to a disappointing experience.

    • “Runs smoothly on my i5 1st gen.”
    • “Stuttering, flashing textures, slowdown while jumping--what was the point of releasing this on PC in such a state?”
    • “The most annoying thing is the camera in this game; at some angles it can be buggy, and pieces on the wall start stuttering.”
    • “-camera is on drugs, jiggling around all over, stuttering, being unpredictable.”
  • emotional
    2 mentions Positive Neutral Negative

    Many users express a longing for games that evoke a strong sense of emotional connection, highlighting a desire to feel immersed in significant narratives and experiences within the game world. This sentiment reflects a nostalgia for the impactful storytelling that once made players feel integral to the game's universe.

    • “I'm missing those days when games made me feel like a part of something big happening in their worlds.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 4 analyzed playthroughs
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