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Manual Samuel

There are some great ideas in many of the mini-games and the humour is great, but the controls are frustrating and detract from the fun.
Manual Samuel Game Cover
69%Game Brain Score
humor, story
grinding, replayability
78% User Score Based on 1,427 reviews
Critic Score 67%Based on 12 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Manual Samuel Game Cover

About

Manual Samuel is a single player and multiplayer simulation game with a comedy theme. It was developed by Perfectly Paranormal and was released on October 14, 2016. It received mostly positive reviews from both critics and players.

In "Manual Samuel," you play as Samuel, a lazy trust-fund kid who's been given a second chance at life. The twist? You must manually control Samuel's every body function, from breathing to blinking, to survive. This quirky, challenging adventure game offers unique humor and a distinctive art style. For steaming needs

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78%
Audience ScoreBased on 1,427 reviews
humor568 positive mentions
grinding49 negative mentions

  • Hilarious and unique gameplay that challenges players to manually control every aspect of the character's body.
  • Great voice acting and witty narration that adds charm and humor to the experience.
  • Fun co-op mode that enhances the gameplay by requiring teamwork to control the character.
  • Controls can be frustrating and unresponsive, especially during the final boss fight.
  • The game is very short, typically taking only 1.5 to 2 hours to complete, which may not justify the price for some players.
  • The humor can feel repetitive and juvenile, with certain jokes becoming tiresome over time.
  • humor
    584 mentions Positive Neutral Negative

    The humor in "Manual Samuel – Last Tuesday Edition" is a blend of dark, absurd, and slapstick comedy that resonates well with players who appreciate quirky and unconventional humor. While many find the game's premise and character interactions hilarious, some critiques highlight that the humor can become repetitive and may not appeal to everyone, particularly as the gameplay progresses. Overall, the game is celebrated for its witty writing, engaging narration, and the chaotic hilarity that arises from its unique control mechanics.

    • “Manual Samuel – Last Tuesday Edition, developed by Perfectly Paranormal and published by Curve Games, is a darkly comedic 2D adventure game that delivers an unusual blend of challenge and humor through its unique gameplay mechanics.”
    • “Overall, Manual Samuel – Last Tuesday Edition is a standout indie title that successfully blends humor, creativity, and gameplay innovation.”
    • “The humor throughout is sharp and self-aware, bolstered by clever writing and solid voice acting.”
    • “Overall, 'Manual Samuel' is a frustrating, unfunny mess of a game that's best avoided.”
    • “The writing is so bad, it's that goofy, unfunny Reddit-tier humor.”
    • “Manual Samuel is creative, inventive, and very self-aware, except for the fact that it is painfully unfunny the majority of the time, sometimes embarrassingly so.”
  • story
    372 mentions Positive Neutral Negative

    The story of "Manual Samuel" is a quirky blend of dark humor and absurdity, following the misadventures of a wealthy, self-absorbed man named Samuel who must navigate a day of life manually after dying. While the narrative is often described as funny and engaging, it is also noted for its brevity, typically taking around 1.5 to 2 hours to complete, leaving some players wishing for more depth and character development. Overall, the humor and unique premise resonate well with many, though the gameplay mechanics can detract from the experience for some.

    • “From mundane chores to surreal adventures in otherworldly environments, the story balances dark comedy with playful storytelling, creating a world that is both ridiculous and engaging.”
    • “The story is about Samuel, a wealthy narcissistic man who can do anything with money, except that one morning he dies and is sent to hell.”
    • “While the gameplay takes center stage, there's a surprisingly heartfelt story woven throughout.”
    • “The story is laughably thin, and although it seems to be part of the appeal, it also feels like the game wants me to take it seriously.”
    • “The plot is rubbish, the characters are awful and it’s just not funny in the slightest.”
    • “The problem is - the story is rather short, I spent around 2 hours and finished it and at some parts, I took a lot of tries to get going, because the controls are not made for clumsy people.”
  • gameplay
    294 mentions Positive Neutral Negative

    The gameplay of *Manual Samuel – Last Tuesday Edition* is characterized by its unique manual control mechanics, requiring players to coordinate Samuel's bodily functions through a series of button presses, reminiscent of games like *QWOP*. While this quirky approach offers a blend of humor and challenge, many players find the mechanics can become tedious and repetitive over time, particularly as the game progresses. Overall, the gameplay is a polarizing experience that appeals to those who enjoy unconventional mechanics and dark humor, but may frustrate others seeking a more traditional gaming experience.

    • “Manual Samuel – Last Tuesday Edition, developed by Perfectly Paranormal and published by Curve Games, is a darkly comedic 2D adventure game that delivers an unusual blend of challenge and humor through its unique gameplay mechanics.”
    • “The gameplay is defined by its manual control mechanics, requiring players to alternate keys or buttons to coordinate Samuel’s movements and bodily functions.”
    • “The true genius of Manual Samuel lies in its core gameplay loop: deliberately awkward control schemes that force players to consciously perform every mundane action.”
    • “The gameplay is as bad as it can be.”
    • “The gameplay quickly becomes very repetitive and infuriating due to the constant blinking and breathing.”
    • “The way the gameplay was structured around its control scheme would eventually become even more annoying as the game went on, it was confusing and messy.”
  • graphics
    129 mentions Positive Neutral Negative

    The graphics of "Manual Samuel" are characterized by a hand-drawn, cartoon-inspired art style that many players find charming and fitting for the game's humor. While some praise the vibrant visuals and creative design, others criticize the animation quality and bland environments, leading to mixed opinions on the overall aesthetic appeal. Despite the varied feedback, the unique art style and engaging voice acting contribute positively to the game's atmosphere.

    • “Visually, Manual Samuel features a hand-drawn, cartoon-inspired art style that perfectly complements its humor.”
    • “The atmosphere, graphics, sounds, and story of the game are very funny and entertaining.”
    • “The graphics are nice, and the voice lines are just gems.”
    • “The environments are bland and uninspired, and the character models are so poorly animated that they make early PlayStation 2 graphics look cutting-edge by comparison.”
    • “Another day another shitty Unity game, gross art style, painfully bad animations, super short even for a 'rage game'; free is the perfect price for this game.”
    • “Great story and gameplay, but graphics and animation are quite bad.”
  • grinding
    52 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, particularly in the later levels and during the final boss fight, which detracts from the initial fun and humor. While the game's quirky mechanics and humor can be entertaining at first, they quickly become repetitive and annoying, leading to a sense of boredom and dissatisfaction as players progress. Overall, the grinding experience is seen as a significant drawback that overshadows the game's more enjoyable moments.

    • “You'll need a second life for grinding.”
    • “The later half of the game becomes super tedious and super frustrating by adding new unnecessary manual mechanics.”
    • “I didn't really enjoy the last two chapters and the final boss fight was very difficult and tedious, which only seems to serve to pad out the gameplay time.”
    • “The mechanic was fun for the very first minutes then became boring and tedious; the gameplay was mostly clunky and the final boss battle sums everything up perfectly: a tedious sequence where you try to do over and over the only one thing the game expects you to be doing, all while being stuck with weird controls and some input issues that in a game like this feel even more dull.”
  • music
    47 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a soundtrack that features a mix of quirky, upbeat tracks and more dramatic pieces that enhance the gameplay experience. While some players find the music charming and fitting for the game's atmosphere, others feel it can be repetitive or forgettable over time. Overall, the combination of music, voice acting, and sound design contributes positively to the immersive quality of the game.

    • “The soundtrack, composed by Sondre Jensen and Ozan Drøsdal, alternates between quirky, upbeat tracks and more dramatic tunes that underscore key moments.”
    • “The combination of music, voice acting, and sound effects helps to immerse players in Samuel’s chaotic world.”
    • “The soundtrack on the other hand is extremely inspired and fun to listen to.”
    • “Now let's try to compare this trashfire game called Manual Samuel 'Last Tuesday Edition' to both of the games mentioned above: talking about farts and poop can be funny, though from what I remember, Monkey Island's humor was about even at its worst, you know, standing around in the game when the music bugs out!”
    • “While screaming between that 'I'm stupider than QWOP' somehow and less charming as well as rhyming shit, poop, crap, and farts over and over again, also the trash background music is so stock, I wanted to rip my ears off.”
    • “Shitty music, voice over, story.”
  • replayability
    24 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the time trial mode and social elements that enhance enjoyment, many feel that the short length and limited gameplay options result in low replay value. Those seeking deeper narratives or extended gameplay may find it underwhelming, with only speedrunners and perfectionists likely to return for additional challenges.

    • “It enhances replayability and provides a fun social element, making the game especially enjoyable in a shared setting.”
    • “An entirely enjoyable experience, the first time I played it I was laughing my ass off, an extremely hilarious well-written story and even after the game there is still a lot of replayability, the game has many things to go back through looking for and a time attack mode challenging you to do better.”
    • “It's not a long game, but it's a well-thought-out one that's open for replay value both in time attack mode and for 'what new stupid thing can I accomplish?'.”
    • “While it’s a tightly packed experience with little filler, those looking for a longer narrative or deeper gameplay systems might feel underwhelmed by the length and replay value.”
    • “Apart from the time trials and co-op, there's not much replay value.”
    • “It takes you only 2-4 hours to beat it and there's not much replayability.”
  • emotional
    7 mentions Positive Neutral Negative

    "Manual Samuel" offers a unique emotional experience through its blend of humor and heartfelt storytelling, capturing players with its absurdity and touching moments. Despite its chaotic gameplay, the narrative resonates deeply, leaving a lasting impression that can evoke strong feelings, even leading to unexpected emotional responses. Overall, it combines laughter with poignant themes, making it a memorable journey for those who engage with it.

    • “While the gameplay takes center stage, there's a surprisingly heartfelt story woven throughout.”
    • “In brief, 'Manual Samuel' is a chaotic blend of humor, frustration, and surprisingly touching moments.”
    • “However, the game's brevity, dark humor, and surprisingly heartfelt story make it a memorable experience for those willing to take the plunge.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its offbeat humor, engaging audio design, and fitting soundtracks that enhance the experience across various areas. While the graphics and story contribute to a fun and entertaining environment, some players feel that control issues can detract from the overall immersion.

    • “The audio design further supports the game’s offbeat atmosphere.”
    • “The soundtracks are nice, fitting the atmosphere of each area visited.”
    • “Another game with a unique sense of humor and a nice atmosphere for you to enjoy.”
    • “Controls spoil the atmosphere and fluency of the game.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting numerous bugs and glitches that detract from the overall experience. While some appreciate the graphics, many find the gameplay frustrating due to poor animation and significant input lag, leading to a sense of repetitiveness and dissatisfaction, especially during challenging sections.

    • “I'm sorry the devs assumed they fixed the glitches, but I just found this game to be a chore.”
    • “Yes, it is buggy; yes, it is frustrating.”
    • “I gave up on the last boss as it felt very buggy and the input lag was abysmal.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is marked by exaggerated and expressive designs that enhance its absurd narrative, with environments that range from opulent mansions to fantastical realms. However, some players feel that despite the game's comedic tone, there is a missed opportunity for deeper personality and character growth.

    • “I get that it's not meant to be a serious game/story and you can have that, but you could've made it even better by adding a bit more personality and character development even in a game like this.”
    • “Character designs are exaggerated and expressive, emphasizing the absurdity of the scenarios, while the game’s environments range from Samuel’s lavish mansion to bizarre, fantastical settings like hell, each crafted to reinforce the game’s eccentric narrative.”
  • optimization
    2 mentions Positive Neutral Negative

    The game runs smoothly without crashes and offers solid compatibility with co-op, remote play, and controller support. However, while character performances, particularly that of the narrator and Death, are highlights, the core gameplay loop is criticized for being tedious.

    • “It runs smoothly with no crashes, and I can give it solid compatibility ratings for allowing co-op, remote play, and controller support.”
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3h Median play time
4h Average play time
2-6h Spent by most gamers
*Based on 20 analyzed playthroughs
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Frequently Asked Questions

Manual Samuel is a simulation game with comedy theme.

Manual Samuel is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 4 hours playing Manual Samuel.

Manual Samuel was released on October 14, 2016.

Manual Samuel was developed by Perfectly Paranormal.

Manual Samuel has received mostly positive reviews from both players and critics. Most players liked this game for its humor but disliked it for its grinding.

Manual Samuel is a single player game with multiplayer and local co-op support.

Similar games include Octodad: Dadliest Catch, BirdGut, Ben and Ed, Squishy the Suicidal Pig, Rocketbirds: Hardboiled Chicken and others.