- December 1, 2023
- Celtaria Productions
- 6h median play time
ManaSoul
Platforms
About
In ManaSoul you take on the role of a Mage in the world of Valeyra! In this world, everyone has the ability to learn magicks, but not everyone can master them! Explore a hand-crafted open world made with passion and love pixel by pixel. Begin your journey to become an Archmage and leave your mark on history! Start a Guild and create memories with friends, challenge yourself against difficult encou…
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- The game has a charming aesthetic and nostalgic feel, reminiscent of classic MMOs.
- There is a friendly and helpful community, making it easier for new players to get involved.
- The developers are responsive to feedback and consistently add new content, showing a commitment to improving the game.
- The game suffers from a lack of clear guidance and a confusing quest system, making it difficult for players to know where to go or what to do.
- Many players find the leveling system grindy and unbalanced, with bosses providing significantly more experience than regular enemies.
- The user interface is poorly designed, leading to frustration with controls and navigation, especially on lower resolution screens.
story
15 mentions Positive Neutral NegativeThe game's story is perceived as lacking depth, with players feeling there is no overarching narrative to guide their quests. While there are numerous quests and dungeons to explore, the quest system is criticized for being aimless and difficult to navigate, leading to frustration in finding objectives. Overall, players appreciate the variety of content but desire a more cohesive and engaging story experience.
“Great progression and leveling with story and monsters to slay.”
“7 hours of playtime and plan to come back and play more; there is a lot to do and a lot more I have to do. I wish more people would play and be more active so I could take on some of the harder bosses, but other than that, there are plenty of quests, dungeons, and delves you can do alone.”
“Open world style; you choose where to go and it has a lot of quests and dungeons.”
“I do think it's weird that enemies don't give you XP, and there doesn't feel like there's an overarching story, so you're kind of just told to go find quests and do them to level up.”
“The main quest isn't even available yet, leaving the only things to do as grind basic enemies and fend for yourself more or less.”
“Its a lot of aimless walking trying to find wherever your next quest can be.”