Luxor 5th Passage Game Cover

"LUXOR: 5th Passage" is a marble-shooting puzzle game where players use a winged-scarab shooter to make matches of three or more colored balls, eliminating them before they reach the pyramids. The game features 100 levels in Adventure mode, a 2-minute Blast mode, and a People's Choice mode with 15 fan-favorite levels. Players can also unlock 20 achievements, collect Ankh coins for extra lives, and master four new power-ups with 25 new backgrounds.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform

Reviews

59%
Audience ScoreBased on 56 reviews
humor1 positive mentions
graphics3 negative mentions
  • The game features beautiful and creative level backgrounds, enhancing the visual experience.
  • New power-ups like the Double Shooter provide enjoyable gameplay mechanics, adding a fresh element to the classic Luxor formula.
  • The game offers a decent length with 100 levels, providing ample content for fans of the series.
  • The game is locked to a low resolution of 800x600, which is outdated and affects the overall visual quality.
  • Gameplay feels lackluster and unbalanced compared to previous Luxor titles, with slow targeting and frustrating mechanics.
  • There are numerous technical issues, including bugs that hinder gameplay and a lack of customization options.
  • gameplay8 mentions

    The gameplay of the game has received mixed reviews, with some players finding it overly simplistic and reminiscent of earlier titles like Luxor, while others appreciate its addictive mechanics and fun power-ups. Critics note that the Eye of Horus mechanic feels unnecessary and difficult to activate, and the removal of features from previous installments has left some fans disappointed. Overall, the gameplay is seen as a blend of familiar elements that may not satisfy all players.

    • “Very addictive fusion hybrid mechanic.”
    • “Brickbreak where pellets move like in PopCap's Zuma and are destroyed using the same marble/bubble match-3 mechanic.”
    • “Fun power-ups, easy to learn, good gameplay.”
    • “The Eye of Horus was also a pretty neat mechanic, although kind of unnecessary in the end, to be honest. You would never get a chance to activate it anyway due to the requirement of catching 100 pieces of treasure per level for its activation, which is far too much.”
    • “Gameplay is horrible!!!!”
    • “It looks like an absolute modded version of Luxor 1 with Luxor 2 assets without any consent and called it '5th Passage'. This game was released in 2010, and the gameplay makes it look like a horrible version of Luxor 2.”
  • graphics5 mentions

    The graphics in the game are a mix of beautiful and creative level designs reminiscent of previous Luxor titles, though they show signs of age and reuse assets, leading to an uncanny feeling. While the visuals are modest and the resolution is limited, they still maintain a certain charm, despite not matching the quality of remastered HD versions. Overall, the graphics are acceptable for the game's style, but they may feel outdated to some players.

    • “Levels and their graphics are really beautiful and creative, as with most of the other Luxor games starting with and after the original 2 - despite the years showing, you can still appreciate the good-looking level backgrounds and textures and the 3D feel of it all.”
    • “It reuses assets from Luxor 2 and 3, lending to an uncanny feeling like 'hey, those sounds don't belong with this artwork.'”
    • “The graphics are modest and so is the music.”
    • “Resolution is also limited, which makes the graphics look old and cheap.”
  • story4 mentions

    The story in the game is minimal, primarily serving as a backdrop for various match-3 gameplay modes, including a journey to recover an artifact. Players can engage in different modes like story mode, blast mode, and fan favorite map mode, but the narrative lacks depth and is overshadowed by the gameplay mechanics. Overall, the focus is more on gameplay variety than on a compelling story.

    • “Or play through people's choice mode, where we give you 15 of players' favorite levels from Luxor 2, Luxor 3, and Quest for the Afterlife!”
    • “The story is yet another blast through match 3+ balls-on-a-track type levels until you complete a section of the journey to recover an artifact.”
    • “No real story here.”
    • “There is a story mode, blast mode (get as many points in a short amount of time on Luxor levels of various games), and fan favorite map mode (play old favorite maps from other games).”
  • music2 mentions

    The music in the game is considered modest and lacks sophistication, with some users noting issues with its looping functionality.

    • “The graphics are modest and so is the music.”
    • “They don't know how to loop music in this game.”
  • humor1 mentions

    Users noted that the humor in the game is inconsistent, with some levels lacking comedic elements, such as the absence of the funny stork in the "geb the grower" level.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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