- January 25, 2011
- MumboJumbo
Luxor 5th Passage
Platforms
About
"LUXOR: 5th Passage" is a marble-shooting puzzle game where players use a winged-scarab shooter to make matches of three or more colored balls, eliminating them before they reach the pyramids. The game features 100 levels in Adventure mode, a 2-minute Blast mode, and a People's Choice mode with 15 fan-favorite levels. Players can also unlock 20 achievements, collect Ankh coins for extra lives, and master four new power-ups with 25 new backgrounds.
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- The game features beautiful and creative level backgrounds, enhancing the visual experience.
- New power-ups like the Double Shooter provide enjoyable gameplay mechanics, adding a fresh element to the classic Luxor formula.
- The game offers a decent length with 100 levels, providing ample content for fans of the series.
- The game is locked to a low resolution of 800x600, which is outdated and affects the overall visual quality.
- Gameplay feels lackluster and unbalanced compared to previous Luxor titles, with slow targeting and frustrating mechanics.
- There are numerous technical issues, including bugs that hinder gameplay and a lack of customization options.
gameplay
8 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with some players finding it overly simplistic and reminiscent of earlier titles like Luxor, while others appreciate its addictive mechanics and fun power-ups. Critics note that the Eye of Horus mechanic feels unnecessary and difficult to activate, and the removal of features from previous installments has left some fans disappointed. Overall, the gameplay is seen as a blend of familiar elements that may not satisfy all players.
“Very addictive fusion hybrid mechanic.”
“Brickbreak where pellets move like in PopCap's Zuma and are destroyed using the same marble/bubble match-3 mechanic.”
“Fun power-ups, easy to learn, good gameplay.”
“The Eye of Horus was also a pretty neat mechanic, although kind of unnecessary in the end, to be honest. You would never get a chance to activate it anyway due to the requirement of catching 100 pieces of treasure per level for its activation, which is far too much.”
“Gameplay is horrible!!!!”
“It looks like an absolute modded version of Luxor 1 with Luxor 2 assets without any consent and called it '5th Passage'. This game was released in 2010, and the gameplay makes it look like a horrible version of Luxor 2.”