- May 15, 2015
- Serenity Forge
Luna's Wandering Stars
Platforms
About
An action puzzle game that utilizes real physics to present interesting and challenging cosmic puzzles. Use a variety of powers to control planetary movements, such as changing gravity, designating velocity, applying force, and using mysterious wormholes to move masses around. The goal of every level is to collect enough asteroids using moons to move on to the next level. For a real challenge, col…
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- The game features a unique concept that combines physics and puzzle mechanics, providing a fresh experience.
- The graphics are beautiful and the game feels well-polished, enhancing the overall aesthetic appeal.
- Each planet introduces new gameplay mechanics, keeping the experience varied and engaging.
- The game can become tedious and frustrating due to its steep difficulty curve and clunky controls.
- The scripted jokes in the game are often unfunny and can be annoying, detracting from the learning experience.
- Some players find the game lacks depth and can feel boring after a few levels, leading to a lack of motivation to continue.
gameplay
16 mentions Positive Neutral NegativeThe gameplay features a variety of mechanics centered around orbital physics, allowing players to control multiple moons and interact with asteroids, which adds depth and variety across the nine planets, including Pluto. While the controls are functional, they can be challenging due to the game's gravity mechanics, and the inclusion of lengthy, unamusing jokes can detract from the learning experience. Overall, the game is praised for its clean design and smooth graphics, making it visually appealing despite some frustrations with the gameplay.
“Each of the 9 planets (Pluto is included) has a different gameplay, so you can't get bored, and timing is also essential in most levels.”
“The developers made a very clean game with lovely graphics and smooth gameplay.”
“Each level has a 'joke' comment, several sentences long, which aren't all that funny and are annoying to have to read because it's already enough to be learning the new mechanics when they come up.”
“Controls: they work, but due to the game mechanics and gravity, this game is hard to control.”
“It takes a hard-to-intuit game mechanic (orbital mechanics) and finds all sorts of potential in it.”