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Lunarium

Lunarium is a gem of an action RPG with Soulslike elements, and its key narrative focus on the bond between its main characters makes it stand out all the more.
Lunarium Game Cover
86%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:optimization, stability
93% User Score Based on 162 reviews
Critic Score 75%Based on 6 reviews

Platforms

PCWindows
Lunarium Game Cover

About Lunarium

Lunarium is a single player hack and slash game with a fantasy theme. It was developed by 月相仪Lunarium and was released on July 28, 2026. It received mostly positive reviews from critics and very positive reviews from players.

On the brink of collapse in the world of Lunarium, two girls—Ave and Lune step forward. To save their dying homeland, they embark on a perilous journey into the unknown. Across multiple worlds, they must overcome countless trials while piecing together the ancient secrets of this realm—and ultimately uncover the truth hidden within themselves. Play as Ave, a light-armored knight, and journey along…

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Games Like Lunarium

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Reviews

93%Audience ScoreBased on 162 reviews
story45 positive mentions
stability4 negative mentions

  • Beautiful and unique art style with excellent animations and atmospheric music that enhances the game world.
  • Engaging and satisfying combat system with a focus on parrying, dodging, and stagger mechanics, offering build variety through cloaks and embroidery customization.
  • Well-written and compelling characters with a meaningful story and rich world-building, creating emotional investment, especially in the bond between the protagonists.
  • Combat and movement can feel a bit clunky or sluggish at times, with some difficult parry windows and occasional inconsistent hitboxes or animations.
  • Lengthy and sometimes overwhelming dialogue with imperfect English translation and lack of voice acting, which can detract from pacing and player engagement.
  • Technical issues including bugs, occasional crashes, UI quirks, and performance drops especially on less powerful hardware, along with a somewhat confusing map and progression system.
  • story

    121 mentions Positive Neutral Negative
    37% positive mentions, 61% neutral mentions, 2% negative mentions

    The story in Lunarium is generally praised for its engaging characters, heartfelt interactions, and thoughtful world-building, offering a wholesome and immersive narrative experience. While some find the dialogue lengthy and occasionally overwhelming, the lore and emotional depth resonate well, especially for those who appreciate story-driven gameplay. Minor issues like pacing in the latter half and occasional localization glitches do not significantly detract from the overall rewarding and meaningful storytelling.

    • “Lunarium tells the story of Ave and Lune, a mortal and starfarer who journey to save the land of Firleaves, revealing along the way the nature of the titular 'Lunarium' and the truth of the Nihilus that threatens their world. Their bond develops naturally throughout the story with a heartfelt sincerity that compels the player to see the journey to its end.”
    • “While the game is not terribly long, it pieces together several narratives and weaves them into a single interconnecting story.”
    • “The story is explained not only through the main quest but through exploration, and as a nice touch you can ask some characters to explain certain gaps in the lore the more you find out.”
    • “The ending (story-wise) is not very satisfying.”
    • “Story also felt a bit crammed in the second half of the game with a lot of new characters and lore introduced.”
    • “Character chat and text got much longer and it can be hard to follow what is happening with the story.”
  • gameplay

    79 mentions Positive Neutral Negative
    42% positive mentions, 54% neutral mentions, 4% negative mentions

    The gameplay of Lunarium is generally praised for its fun, engaging combat centered on parrying, dodging, and stagger mechanics, with diverse enemies and challenging yet satisfying boss fights. While some find the combat fluid and responsive with meaningful build variety and exploration elements, others note occasional clunkiness, inconsistent hit impact, and sluggishness in movement or dodge mechanics. Overall, the gameplay strikes a solid balance of difficulty and depth, appealing especially to fans of Souls-like and metroidvania styles despite minor bugs and pacing issues.

    • “Personally, I enjoyed the emphasis on building up the enemy stagger with parries or other skills, as all enemies you face are fairly unique in move set and mechanics.”
    • “You've got plenty of exploration, a moderate amount of well-written (and surprisingly well-translated for a Chinese indie studio) dialogue with an unconventionally somber tone, build variety through equipment management and upgrades, a Hollow Knight-style talisman system (done here with cloaks and embroidered patches, which is fun), and that excellent combat, all coming together to create an addicting gameplay loop.”
    • “The gameplay feels very smooth and fluent (skill tree, equipments etc. work also pretty well), bosses are difficult enough and the map design/structure is phenomenal.”
    • “The game is ok-ish, but the gameplay has a lot of minor—and not-so-minor—flaws that, taken together, ruin the whole experience.”
    • “As for the combat mechanics, despite the polished visual effects, the hits lack impact compared to other games in the same genre.”
    • “It breaks the game's traditional combat mechanics by forcing you to play nearly all ranged moves so that you can hit the behemoth.”
  • graphics

    70 mentions Positive Neutral Negative
    73% positive mentions, 23% neutral mentions, 4% negative mentions

    The graphics of the game are widely praised for their stunning, hand-drawn watercolor art style, vibrant colors, and charming aesthetic that enhances the atmosphere and storytelling. Visuals are described as beautiful, ethereal, and distinctive across areas, contributing significantly to player immersion. While some minor roughness is noted, overall the graphics are regarded as a standout feature alongside a fitting soundtrack.

    • “The visuals are wonderful throughout, featuring a lovely watercolor aesthetic with bright tones and soft lighting, all while maintaining a good level of distinction between areas and a clarity of characters and enemies.”
    • “Graphics: the game is just eye candy, not only the art style, but the colours that they chose made every zone feel distinguishable from one another.”
    • “Great simple ARPG/Souls-like with a beautiful art style and incredible world.”
    • “As you can see from my specs, that should not be the case at all with a game of this graphical fidelity.”
    • “- there are few graphics options”
    • “(and sometimes I didn't know how to proceed with the story) the music was alright, because I think all of the tracks were too slow and soft which sometimes felt out of place in boss fights, but it gave the game along with its graphics an almost cozy feeling.”
  • music

    59 mentions Positive Neutral Negative
    73% positive mentions, 22% neutral mentions, 5% negative mentions

    The music in the game is widely praised for its quality, atmosphere, and fitting complement to the art style and world, often described as beautiful, melancholic, and memorable. While some find certain tracks repetitive over time, the overall soundtrack is engaging and enhances the game’s mood, with several reviewers recommending purchasing the OST. The music's calm and atmospheric nature adds to the immersive experience, even if it occasionally feels less intense during key moments like boss fights.

    • “The OST and music are awesome and very nicely composed; much love and time was put into making those and it will definitely give you enjoyable gaming sessions for the hours you will put in.”
    • “This game is gorgeous and much of the music will linger in your head after you’re done playing.”
    • “Characters are great, OST fits perfectly the theme and art style; it is calm yet melancholic, great work.”
    • “Benches have the same music throughout the game, so it gets really repetitive by the end.”
    • “The pacing and difficulty at start are rather low, then spike up pretty quickly while staying manageable, the map is varied and detailed, with a lot of secret rooms and items to find along the way, and I found the art, the cell shading-like graphics and music (even if the main theme gets rather repetitive) gorgeous.”
    • “Music is alright if not perhaps a little repetitive.”
  • atmosphere

    17 mentions Positive Neutral Negative
    71% positive mentions, 29% neutral mentions, 0% negative mentions

    The game is widely praised for its immersive and consistently high-quality atmosphere, drawing comparisons to Souls-like titles and games like Ender Lilies. Its beautiful art style and fitting, albeit not overly grand, music effectively enhance the somber and engrossing mood, making exploration and combat feel engaging and atmospheric throughout.

    • “This game is expert at crafting an engrossing atmosphere and, in that regard, the quality is high and consistent throughout.”
    • “Lunarium has a highly atmospheric, beautiful world reminiscent of Ender Lilies and Magnolia.”
    • “The atmosphere was reminiscent of a FromSoft title and the dread it evoked up until the inevitable tragic finale was excellent — it reminded me of the best parts of games like Ender Lilies.”
  • optimization

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    Optimization is generally solid on PCs, offering smooth performance and high frame rates, but the game struggles on devices like the Steam Deck, particularly in large, water-heavy areas where significant FPS drops and stuttering occur. Some late-game performance issues and audio stuttering have been reported, though ongoing post-release updates demonstrate the developer's commitment to improving stability and optimization.

    • “Performance's great, which is a relief considering it's a simple-looking indie game made on Unity.”
    • “It runs incredibly well, probably thanks to the developer's post-release work addressing bugs and optimization issues.”
    • “It does run perfectly on my PC at 120+ FPS, so while it may be a bit much for the Steam Deck, it's not terribly optimized.”
    • “Performance is a bit worse than expected for a flat 2D isometric action RPG, with significant hits on Steam Deck in larger areas, especially where there's a lot of water.”
    • “During the late game, there were severe FPS drops and stuttering in certain maps.”
    • “There is a lot of stuttering on Legion Go, hoping for patches to address performance.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a heartwarming and wholesome emotional experience through its charming characters and sincere coming-of-age story. While some dialogue can feel a bit corny, the heartfelt bond between characters is genuinely compelling and uplifting. Overall, it combines moments of brilliance with a heartfelt narrative that resonates deeply with players.

    • “Fun indie game with a heartwarming story.”
    • “A very wholesome coming-of-age story of a young knight and starfarer's journey to save their home.”
    • “Their bond develops naturally throughout the story with a heartfelt sincerity that compels the player to see the journey to its end.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game has some stability issues, including occasional visual bugs and localization glitches such as repetitive or misplaced dialogue lines. However, these problems are generally minor and do not significantly disrupt gameplay or story engagement.

    • “There's no other way to say this, they're buggy disasters.”
    • “The only criticisms I have are that the game was a little buggy here and there, and that the quality of the translation/localization could use some polishing.”
    • “I encountered a few bugs throughout the game, most of which were odd visual glitches with nothing truly gamebreaking.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is praised primarily for its impressive and visually appealing character designs, particularly the starfarers, which significantly enhance the game's aesthetic experience.

  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game includes several genuinely funny and clever moments that elicited laughter, though it becomes repetitive and tiresome toward the end. Some localization issues with dialogue timing and speaker assignment occasionally disrupt the flow but don't significantly detract from the overall enjoyment.

    • “It's got some sweet moments (I think those girls are more than friends) and it made me laugh out loud a few times.”
    • “I managed to follow the story well enough to stay invested and appreciate many lines of clever, funny, or moving dialogue.”
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Play Times

17h Median play time
14h Average play time
7-20h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Lunarium is a hack and slash game with fantasy theme. Common tags for Lunarium include indie, female protagonist, exploration, atmospheric, cartoon and others.

Lunarium is available on PC and Windows.

On average players spend around 14 hours playing Lunarium.

Lunarium was released on July 28, 2026.

Lunarium was developed by 月相仪Lunarium.

Lunarium has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Lunarium for its story but disliked it for its optimization.

Lunarium is a single player game.

Similar games include AWAKEN - Astral Blade, Beast of Reincarnation, ANNO: Mutationem, Nine Sols, Asterigos Curse of the Stars and others.