- November 28, 2024
- Spickasoft
LumineNight
Platforms
About
'LumineNight' is a mystery adventure game set in the city of Summerset, USA, in the 1950s. You can play as Detective Kelvin Foster and his only daughter, self-proclaimed Detective Selen Foster, to unravel the secrets of a series of unresolved murders over a decade. Players need to investigate, solve puzzles and codes, infiltrate, interrogate, and deduce the truth, all based on the following fi…











- The game offers a well-crafted mystery with engaging storytelling and enjoyable twists, reminiscent of the Professor Layton series.
- The puzzles are mostly simple and unique, providing a satisfying challenge without hindering the overall experience.
- The art and atmosphere are beautifully designed, enhancing the immersive experience of the game.
- The English translation is often rough and contains awkward language, which can detract from the overall experience.
- Some puzzles feel out of place or overly complicated, leading to frustration for players.
- There are occasional bugs and softlocks that can disrupt gameplay, requiring restarts to resolve.
story
38 mentions Positive Neutral NegativeThe game's story is primarily delivered through visual novel elements, weaving a captivating mystery that engages players with its unique puzzles and character interactions. While some players noted awkward translations and minor plot holes, the overall narrative is described as tragic yet satisfying, with a strong desire for a sequel. Despite some criticisms regarding unnecessary content and convoluted elements, many found the story enjoyable and worth revisiting.
“The story was riveting and the mystery felt tragic yet satisfying to solve, while the deduction gameplay and the characters kept me engaged.”
“There are visual novel elements during which you get the majority of the story, there are many puzzles which are all relatively simple, but also unique, and occasionally there is a stealth sequence which plays fine enough to not be a nuisance; and as a knot tying it together, there is the prevailing mystery, built up via a chain of cases that create a complete narrative by the end.”
“And solving the mysteries does ensure you understand what happened, and then even if you didn't and just got lucky, it will deduce the details for you afterwards, ensuring you can follow the story whether you're a great detective or a brute-forcing maniac.”
“Although opinions may differ, I seriously considered leaving a negative review because I found the unnecessary content in the story quite off-putting.”
“The entire game is one single medium-to-long length mystery, and has a rather convoluted plot and a few minor plot holes, such as how a cigarette managed to stay on a necktie even after a corpse is lifted and placed back down; I assume it must have been a very sticky cigarette.”
“The reveal at the end, while it might hint at a possible second game, really feels like it was jammed in there after the story has been finished.”