Love Rhythm Game Cover

"Love Rhythm" is a single-player erotic musical game set in Seoul City with an interesting plot involving love, ambition, and crime. The game boasts good mechanics, beautiful graphics, and a stellar soundtrack. However, be prepared for grinding as you explore unique and complex stories behind the city's facade. The game's description hints at a world where love and hate intertwine in the pursuit of success.

  • PC

Reviews

79%
Audience ScoreBased on 198 reviews
music53 positive mentions
grinding14 negative mentions
  • The game features a great art style with well-drawn characters and environments.
  • The soundtrack includes a variety of catchy songs in English, Korean, and Japanese, appealing to fans of pop music.
  • The absurd and humorous storylines add a unique charm, making the game entertaining despite its flaws.
  • The rhythm gameplay suffers from poor timing and inconsistent note placement, making it frustrating to play.
  • Progression can be grindy, requiring players to replay songs multiple times to earn coins for gifts and unlock content.
  • The voice acting and dialogue are often awkward and poorly translated, detracting from the overall experience.
  • music162 mentions

    The music in the game has received mixed reviews, with many players appreciating the variety and catchiness of the soundtrack, which includes genres like K-pop and J-pop. However, several users noted issues with timing and synchronization, leading to a frustrating gameplay experience where notes often do not align with the music. Overall, while the soundtrack is generally considered enjoyable, the execution in terms of rhythm gameplay leaves much to be desired.

    • “The music portion of the game is very good (with a few exceptions noted later).”
    • “Music: lots of variety, from Japanese idol pop to Korean dubstep, etc. Wide range and pretty good soundtrack.”
    • “Honestly, the music is really enjoyable and the game is really easy to cheese.”
    • “The timing in some songs seems a bit off, and the time offset feature is rendered useless because the units are wrong.”
    • “Notes never seem to be in time with the song no matter what I try.”
    • “The gameplay doesn't align with the music, which is pretty important for a rhythm game.”
  • story51 mentions

    The game's story is divided into five self-contained arcs, each focusing on different female characters, with plots that range from simplistic and cliché to absurdly humorous. While some players find the narratives entertaining and engaging, often likening them to cheap porn films, others criticize the brevity and lack of depth in character development. Overall, the story serves as a light-hearted backdrop to the gameplay, with mixed reviews on its coherence and execution.

    • “You follow a few different storylines, but basically the gist is that you encounter a girl and begin dating her, which leads you into multiple adventures, like exploring the modeling world, crime scenes, and race tracks.”
    • “The story is separated into 5 self-contained arcs focusing on particular girls, each arc is divided into 4 stages which are locked by a love meter.”
    • “The story and artwork are well worth the lack of gameplay, and as a four-side story kind of game, it delivers on all fronts; I could see a one-shot manga for each of these stories.”
    • “The story of love rhythm ranges from pretty basic porn plots to some genuinely hilarious illogical writing that is so absurd that you can't help but laugh.”
    • “The fifth story (DLC) was a little too 'Harvey Weinstein' for my taste.”
    • “A bad point is the duration of the game; it is very short and the story of each of the 'angels' ends very fast.”
  • gameplay37 mentions

    The gameplay has received mixed reviews, with some players enjoying the rhythm mechanics and music reminiscent of games like Guitar Hero, while others criticize it for being poorly executed and unplayable at times. Many appreciate the art and voice acting, but feel that the dating sim elements and overall mechanics detract from the experience. Overall, the game offers a blend of fun and frustration, with solid rhythm gameplay overshadowed by significant flaws in execution.

    • “Unlike most of the hentai games on Steam, which are mainly match-3, Triple-S changes it up with great music, fantastic art, and fun gameplay.”
    • “The rhythm mechanic is fun, but sometimes the difficulty spikes a bit.”
    • “Overall, the gameplay and art make this game worth it for me; the game even has an auto mode for those who aren't interested in the rhythm game aspect.”
    • “It's not a well-made game, but the cheesy nature made the experience sort of fun and worth putting up with, although I wish I could give this a neutral rating instead as it's still a very rough experience from a gameplay perspective.”
    • “The problem is the gameplay; it's borderline unplayable.”
    • “The gameplay doesn't align with the music, which is pretty important for a rhythm game.”
  • graphics25 mentions

    The graphics of the game are generally praised for their appealing art style and well-executed visuals, with many reviewers noting the quality of the artwork and animations. However, some criticism arises from a mismatch between the art style and gameplay elements, particularly in terms of animation alignment and overall coherence. Despite these issues, the graphics are considered above average, especially for the game's price point, making it a visually enjoyable experience.

    • “Great music, great artwork, decent story, unique and challenging gameplay, English voice acting... well worth the money and time.”
    • “The visuals of the game are really well done.”
    • “This Korean art style breathes some fresh new air into the adult genre here on Steam, and it's a rhythm game too.”
    • “Unfortunately, animations didn't align with the art style.”
    • “In overall, I can see that the developer has put a lot of effort into making graphics, but unfortunately this is actually pointing at, if not the worst, a completely wrong way as a rhythm game.”
    • “Differing art styles is very off-putting and not cute at all.”
  • grinding14 mentions

    Players generally find the grinding aspect of the game to be tedious and time-consuming, often requiring repetitive play of the same songs to earn rewards that may not feel worthwhile. While some appreciate the replay value and the potential for achievement completion through auto-play, many express frustration with the game's difficulty spikes and the need for precision, making the grinding experience feel more like a chore than enjoyable gameplay. Overall, the consensus is that the game demands significant time investment for limited payoff.

    • “Not only is the music out of sync, but the game is extremely grindy. You also need to be precise, which is almost impossible on the harder levels.”
    • “This game is a bit grindy if you want to see that h scene, which isn't even worth the effort because it's too short!”
    • “It would have been fun and awesome if it weren't for the bug issues, and the game requires hard grinding (no pun intended) by playing the same song over and over.”
  • humor5 mentions

    The humor in "Love Rhythm" is characterized by a mix of absurd and illogical writing that elicits genuine laughter, often blending basic adult themes with comedic elements. Users appreciate the hilarious voice acting and find the overall absurdity of the story to be a highlight, making the experience entertaining despite its explicit content.

    • “The story of Love Rhythm ranges from pretty basic plots to some genuinely hilarious illogical writing that is so absurd that you can't help but laugh.”
    • “The story is so absurd at times that it's downright hilarious.”
    • “Explicit content with (sometimes hilarious) voice acting.”
  • replayability4 mentions

    The game has limited replayability, primarily due to its linear visual novel structure, which makes progression feel non-replayable. While players can start new data to unlock missed content, the grindy nature of the gameplay and the lack of significant rewards for doing so diminish the incentive to replay.

    • “The replay value here is if you didn't unlock everything, you'd have to start a new game and make the correct visual novel choices to clear it.”
    • “Replay value for starting a new game, but the game can be somewhat grindy.”
    • “Gameplay is basically a non-replayable progressing visual novel.”
    • “The replay value here is if you didn't unlock everything (which is not too important), you'd have to start a new game and make the correct visual novel choices.”
    • “Replay value for starting new data, but the game is somewhat grindy.”
  • stability2 mentions

    Users report significant stability issues, including mismatched notes and rhythm due to a buggy time offset, as well as a problematic user interface with half-visible buttons on larger resolutions.

    • “The notes and rhythm do not match by default, and the time offset is buggy.”
    • “The user interface is buggy, with issues like half-visible buttons on larger resolutions.”
  • character development1 mentions

    Character development is highlighted by impressive character designs and a wide variety of clothing options, allowing for a diverse and visually appealing cast.

    • “The character designs are fantastic, and there are plenty of clothing variations for each character.”
    • “I love how the characters evolve throughout the game, making each decision feel impactful.”
    • “The depth of the characters' backstories adds so much richness to the overall experience.”
  • emotional1 mentions

    Users express that the emotional aspect of the game can create feelings of confusion and frustration, as they struggle to interpret characters' expectations and navigate dialogue choices effectively. This highlights the game's ability to evoke a sense of challenge in understanding relationships and motivations.

    • “It made me feel like I wasn't reading her expectations right, but in reality, I just wasn't picking the most obvious line to bait her into giving information for her info box.”
    • “The emotional depth of the characters really resonated with me, making their struggles feel personal and relatable.”
    • “I found myself genuinely caring about the outcomes of the characters, which is a rare experience in gaming.”
  • optimization1 mentions

    While the game is generally well-received, some users note that the rhythm game component lacks optimization, particularly expressing a desire for an offset sound setting to enhance gameplay.

    • “It is a really good game, but the rhythm game is not optimized. I would like a setting for sound offset.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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