- December 28, 2020
- FIVE-BN GAMES
Lost Lands 5
Platforms
About
"Lost Lands 5" is a single-player adventure game with an interesting plot and outstanding game mechanics. The player is tasked with discovering the cause of a global cold in the Lost Lands, exploring various locations with stellar graphics. However, the game is reported to have several bugs.





- Engaging storyline that keeps players hooked throughout the game.
- Challenging puzzles that require critical thinking and problem-solving skills.
- No intrusive ads, allowing for an uninterrupted gaming experience.
- Several glitches, particularly with the wind chime puzzle, preventing progress.
- Some puzzles lack clear instructions, leading to confusion and frustration.
- Occasional issues with the game's responsiveness, making it difficult to complete certain tasks.
story
176 mentions Positive Neutral NegativeThe story aspect of the game is widely praised for its engaging and immersive narratives, with many players appreciating the character development and the intertwining of plots across the series. While the graphics are often highlighted as impressive, some reviews note inconsistencies in cut scenes and pacing, with a few expressing disappointment in the length and depth of bonus chapters. Overall, the storyline is considered a significant draw, enhancing the gameplay experience and keeping players invested.
“The story is great, graphics are amazing for a mobile game.”
“I love the storylines, and how you can really see the impact of the past games on the lost lands.”
“This game is just getting more and more amazing, and I was so intrigued by the story that I even cried when Folnur sacrificed himself. Like this is a movie-quality game!”
“But I felt this story sequence was much more dictated than previous versions, and I was really disappointed with the bonus chapter, which was short and unfulfilling.”
“And this idea of getting hundreds or thousands of miles away, then running back to buy some element or place some item really destroys any sense of continuity of story.”
“Story wasn't as good as the first four, and the games were almost impossible without hints.”