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About

"Lost" is a single-player Erotic Role Playing game featuring good graphics and 20 different characters with unique liv2d animations and interactions. Players must use their wisdom and observation to conquer characters and unlock all animations and voices. The developer also recommends other games such as SeeKgirl I-VI, SeeKgirl FOG:I, Taboos: Cracks, and Rebirth: Mr Wang.

Lost screenshot
Lost screenshot
Lost screenshot
Lost screenshot
Lost screenshot
Lost screenshot
Lost screenshot
Lost screenshot

78%
Audience ScoreBased on 329 reviews
graphics14 positive mentions
gameplay6 negative mentions

  • The game features beautiful artwork and animations that many players found appealing.
  • The puzzles can be challenging and engaging, providing a sense of accomplishment upon completion.
  • The game is inexpensive and offers a decent amount of content for its price, making it suitable for casual play.
  • Many puzzles lack clear logic, leading to frustration and reliance on guides to progress.
  • The final jigsaw puzzle is excessively difficult and time-consuming, detracting from the overall experience.
  • The game includes themes and scenes that some players found offensive or disturbing, particularly regarding the treatment of female characters.
  • graphics
    31 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the beautiful artwork and consistent art style, while others criticize the mediocre animations and overall aesthetic quality. Some users highlight the detailed visuals, particularly in puzzle elements, but note that the animations can detract from the experience. Overall, the artwork is often described as impressive, especially for fans of erotic or fetish themes, but the execution in terms of animation and integration with gameplay leaves much to be desired.

    • “Beautiful artwork.”
    • “The artwork is great, the music is calming, and the puzzle was frustrating.”
    • “The artwork is awesome, the content is good, the length rather long considering its nature, and it's quite easy to play.”
    • “Simple enough item puzzles, mediocre art, animations sometimes break things (aesthetically).”
    • “The visuals are really pretty, but everything else about it is lacking.”
    • “20 weak artworks slapped together, without any scenario or gameplay.”
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay has been widely criticized for being minimal, repetitive, and often illogical, with many players finding the puzzle mechanics overly complicated and frustrating. Users noted that the game primarily consists of point-and-click interactions with little context or engaging mechanics, leading to a lack of enjoyment. While some appreciated the artwork and animations, the overall gameplay experience is described as underwhelming and not worth the time investment.

    • “Yet, however, despite all the difficulties, this game still delivers good gameplay, nice artworks, and some good sound effects.”
    • “Puzzle gameplay with animated scenes.”
    • “The gameplay is just as advertised, a mind-numbing clicker, it's 20 levels that can be completed in one sitting, plus a secret jigsaw puzzle, pretty straightforward but still very time-consuming.”
    • “Gameplay in Lost is barely existing; it is more a sequence of point-and-click scenes.”
    • “To conclude: I did not enjoy this game at all; gameplay is minimal, illogical, and repetitive.”
    • “The gameplay is underwhelming, the animations are subpar, the sound is bad, and the UI/UX is downright misleading at times, being inconvenient at others.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally described as calming and pretty, contributing positively to the overall atmosphere, though it suffers from repetitiveness due to a limited soundtrack. While some players find the sound effects, particularly the moaning, distracting, others appreciate the option to turn them off. Overall, the music is seen as a mixed bag, with some enjoying its relaxing qualities while others criticize its lack of variety and integration with gameplay.

    • “The artwork is great, the music is calming, and the puzzle was frustrating.”
    • “The soundtrack to the game is really pretty, but just like the animations, it is a little too short.”
    • “The best puzzle game I've ever seen, I've played with great graphics, beautiful character, 60fps, and the soundtrack is so relaxing :)”
    • “Music and sound effects are nothing special either, just the kind of thing one would expect from smaller titles like this.”
    • “There's only one soundtrack, so you're eventually going to get bored listening to it on repeat over and over again.”
    • “The art is nice and the music is entertainingly bad, but the actual interface, navigation, and gameplay are not fun in any way.”
  • story
    10 mentions Positive Neutral Negative

    The reviews present a mixed perspective on the story aspect, with some players noting a lack of depth and coherence, describing it as minimal or non-existent, while others appreciate the storytelling and plot twists, indicating that it can be engaging for those who enjoy it. Overall, the narrative seems to serve primarily as a backdrop for gameplay rather than a focal point.

    • “First of all, I loved the story; good storytelling.”
    • “The ending is one hell of a plot twist, holy crap.”
    • “Would recommend if you're into lewd/fetish/hentai artwork and 'storyline'.”
    • “The music and art were beyond good, and the lack of a story made it better.”
    • “So... ye, fine-ish girls, short animations, some vague hints of a plot between a few scenes and... oh well, seriously, don't select b in the very last scene.”
    • “No story and an intellectual game for complete morons.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the illogical puzzles that require repetitive attempts to solve. While all achievements can be unlocked in a single playthrough without excessive grinding, the necessity to revisit puzzles can lead to frustration and diminish enjoyment.

    • “A must, because some of the puzzles are not logical and tedious to solve.”
    • “The fact I had to tediously, consecutively go through all puzzles to unlock all the achievements made me loathe the game quite a bit.”
    • “No grinding has to be done in order to unlock all of the achievements, and all of them can be unlocked in a single playthrough.”
  • stability
    4 mentions Positive Neutral Negative

    The game is frequently criticized for its instability, with multiple users reporting numerous bugs that significantly impact gameplay. Overall, the consensus is that the game is charming but suffers from serious technical issues.

    • “Cute but buggy.”
    • “Buggy as heck.”
    • “Really buggy.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the content is characterized by a mix of playful intimacy and deeper connections, often exploring themes of secret crushes and teasing, while also incorporating elements of vulnerability and affection. The juxtaposition of wholesome moments with more explicit interactions suggests a complex emotional landscape that can evoke both excitement and tenderness.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy has been criticized as a cash grab, with users feeling that the game relies on low-quality content and simplistic mechanics to justify its price.

    • “This just feels like a cash grab: throw a pile of average anime pictures together, add the most simplistic puzzle mechanic (you can't even really call it a mechanic in my opinion), and then sell the end result.”
    • “The monetization strategy is frustratingly aggressive, making it hard to enjoy the game without constantly being bombarded by ads and in-app purchases.”
    • “It seems like the developers prioritized profit over player experience, with essential features locked behind paywalls.”
  • replayability
    1 mentions Positive Neutral Negative

    Users believe that certain features or elements in the game significantly enhance its replayability, suggesting that players are likely to return for multiple playthroughs.

    • “This game has incredible replay value, with multiple paths and endings to explore.”
    • “The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
    • “I love how the game encourages you to try different strategies, making every run unique.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by a particularly amusing ending that resonates well with players.

    • “The ending was hilarious!”
    • “The witty dialogue kept me laughing throughout the game.”
    • “I loved the quirky characters and their humorous interactions!”

Buy Lost

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs

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