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Logiart Grimoire

99%Game Brain Score
gameplay, story
music, grinding
99% User Score Based on 424 reviews

Platforms

NSNintendo SwitchPCPCSDSteam DeckWinWindows

About

"Logiart Grimoire" is a puzzle game where you, as the holder of the enigmatic Logiart grimoire, must work with custodian Emil to restore its ability to solve "Logiart" puzzles. These picture logic puzzles involve using vertical and horizontal numbers to complete illustrations, with various assist functions available for a smooth experience. Solved puzzles serve as materials for the "Fusion" feature, adding another layer to the gameplay.

Logiart Grimoire screenshot
Logiart Grimoire screenshot
Logiart Grimoire screenshot
Logiart Grimoire screenshot
Logiart Grimoire screenshot
Logiart Grimoire screenshot
Logiart Grimoire screenshot
Logiart Grimoire screenshot

99%
Audience ScoreBased on 424 reviews
gameplay26 positive mentions
grinding10 negative mentions

  • Logiart Grimoire offers a vast collection of well-designed Picross puzzles, with over 400 to solve, making it a great value for puzzle enthusiasts.
  • The fusion mechanic adds a unique twist to the gameplay, allowing players to unlock new puzzles by combining elements from previously solved ones, enhancing the overall experience.
  • The game features excellent quality of life options, including customizable hints and a clean interface, making it accessible for both newcomers and veterans of the genre.
  • The fusion mechanic can feel tedious and may detract from the core puzzle-solving experience, as it requires additional steps to unlock new puzzles.
  • Some players have reported issues with the game's performance on the Steam Deck, including crashes and difficulty reading small hint numbers on larger puzzles.
  • The music options are limited, with no looping tracks, which can lead to a repetitive audio experience during extended play sessions.
  • gameplay
    84 mentions Positive Neutral Negative

    The gameplay of Logiart Grimoire primarily revolves around traditional picross mechanics, which are well-executed and engaging. The introduction of a fusion mechanic, allowing players to combine solved puzzles to unlock new ones, adds a unique progression element, though opinions on its effectiveness vary, with some finding it fun and others viewing it as a minor annoyance. Overall, the game is praised for its smooth UI, charming presentation, and the rewarding nature of its puzzles, making it a solid choice for picross enthusiasts.

    • “Puzzles are rewarding, the new fusion mechanic is fun and adds levels and a scope to the game that makes it feel like a video game and less like a digital puzzle book.”
    • “Another big positive for this game is the really engaging new mechanic called fusion, which allows you to unlock new puzzles by combining other puzzles you have previously solved.”
    • “The gameplay is faithful to the 'picross s' series and the addition of the 'fusion' functionality is very interesting.”
    • “Picross is not a very complicated game mechanically, and the hints obviate any kind of challenge at all.”
    • “He supplies no tangible gameplay mechanics and just seems like another bit of fluff on top of what is at the end of the day just another series of basic puzzles.”
    • “With Pokémon Picross, there was an effort to incorporate elements of its theme into its gameplay, even including random encounters (sort of), but Logiart makes no such efforts.”
  • story
    38 mentions Positive Neutral Negative

    The story in "Logiart Grimoire" is described as charming and light, providing a simple framework that enhances the puzzle-solving experience without overshadowing it. Players appreciate the thematic elements and character-driven narrative, which revolves around Emil restoring a spellbook by solving nonogram puzzles. While some find the story to be somewhat uninteresting, it generally adds a sense of progression and cohesion to the gameplay.

    • “The main story of this game follows Emil trying to fill back in all of the missing Logiart images into the Logiart Grimoire after something happens to it that causes it to be blanked.”
    • “The presentation and light plot - that you're helping Emil fill in the spellbook - are pretty cute, and give a great sense of progression through the game.”
    • “It provides a structure and story around puzzle solving which leads you on to solve just one more.”
    • “Honestly, every time a picross style game tries to add a story or some kind of meta-progression, I tend to find it pretty uninteresting.”
    • “Emil's story is just boring pablum to add some aesthetic padding around the puzzles.”
    • “This is all wrapped in some nonsensical story about a little wizard guy, but it doesn't matter.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players finding it repetitive and lacking a looping feature, which detracts from the overall experience. While some tracks are deemed acceptable, there is a consensus that the soundtrack could benefit from more variety and a random play option. Overall, players suggest that the music serves as adequate background noise but does not enhance the gameplay significantly.

    • “Lots of smooth and solid UI, good music, cute mascot character, minor logic puzzles in the fusion mechanic to give your brain a break from figuring out where dots go.”
    • “I will probably say more once I have done all the puzzles, but the music so far hasn't been the greatest background noise, but it is good enough is where I would put it for now.”
    • “My only gripe with the game in its current state is that it could use more music tracks, but even then the game is already worth picking up at this point in early access.”
    • “Not sure why the music doesn't loop across the available tracks; this caused me to quickly turn it off and listen to my own.”
    • “Second, the game inexplicably does not have a random option for background music.”
    • “Although the game ships with a dozen songs, you have to manually go into options and change songs to get anything other than the default.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are praised for their appealing aesthetic and smooth performance, supporting over 60 fps, which enhances the overall experience. Reviewers appreciate the quality of the visuals and user interface, noting that the art style adds a unique charm, particularly with the inclusion of the whimsical character Emil. Despite being in early access, the game is frequently updated, improving both visuals and functionality, making it a standout in the logiart genre.

    • “With support for more than 60 fps visuals, this is the best feeling logic art game I have ever played.”
    • “The quality shines through in every aspect, from the graphics and UI to quality of life features and, most importantly, puzzle design.”
    • “Visuals are nice, performs well, and puzzles are as engaging as ever.”
    • “Emil's story is just boring pablum to add some aesthetic padding around the puzzles.”
    • “I also realized that despite picross being very simple, you can still see the devs' differing art styles coming through in their games.”
    • “Jupiter's first (nonogram) entry onto the PC platform is early access but delightful and upgraded nearly daily for new features like better Steam Deck support and better visuals.”
  • grinding
    12 mentions Positive Neutral Negative

    The grinding aspect of [i]logiart grimoire[/i] is often described as tedious, particularly due to the "fusion" system that requires players to combine items from previous puzzles to unlock new ones. While some players appreciate the change of pace and sense of completion it offers, many feel that the grinding can detract from the enjoyment of the main puzzles, making the experience feel less rewarding. Overall, opinions are mixed, with some finding it a worthwhile challenge and others viewing it as an unnecessary chore.

    • “I thought the 'fusion' system would be a nice opportunity to do something else in between solving puzzles, but it's not long before it just becomes tedious.”
    • “The gimmick of having to fuse items from older puzzles to unlock new puzzles was incredibly tedious to me.”
    • “If you enjoy picross, I'm sure you'll like [i]logiart grimoire[/i] - if you're an expert, the harder puzzles here might be a real challenge for you with no hints on, but also grinding to unlock them might not be worth your time; quality product though.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is highlighted by Emil's amusing failed puzzle attempts and his witty dialogue, which adds charm to the gameplay. Players appreciate the clever logic of the puzzles and the lighthearted visuals, including a whimsical wizard character, enhancing the overall experience.

    • “I also think it's really funny and cute that we get to solve all of Emil's failed attempts at puzzles.”
    • “The logic behind their puzzles is impeccable, and often the images have an enjoyable sense of humor as I progress through the games.”
    • “The humor also comes through in some of Emil's dialogue and reactions to the puzzle solutions, as well as the bonus 'Emil puzzles' you can unlock.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers good replayability, as completed puzzles are visually marked with color, allowing players to revisit them without simply seeing the finished solutions. This feature encourages players to engage with the puzzles multiple times.

    • “The replayability is impressive; the puzzles get colored in after you finish, so you don't just see the completed solutions of puzzles you've already solved.”
    • “The game offers great replayability, as each completed puzzle gets a unique color, allowing you to revisit them without just seeing the finished solutions.”
    • “I love the replayability factor; the puzzles change visually after completion, which keeps the experience fresh and engaging.”
  • stability
    2 mentions Positive Neutral Negative

    The game demonstrates strong stability on the Steam Deck, providing a smooth experience; however, players should be aware that puzzle grids larger than 20x15 may be challenging to navigate in handheld mode.

    • “It runs great on Steam Deck, but note that puzzle grids larger than 20x15 are too small to comfortably play in handheld mode.”

Buy Logiart Grimoire

48h Median play time
48h Average play time
48-48h Spent by most gamers
*Based on 2 analyzed playthroughs

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