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Logiart Grimoire

Logiart Grimoire Game Cover
99%Game Brain Score
gameplay, story
grinding
99% User Score Based on 314 reviews

Platforms

Nintendo SwitchPCPlaystation 4Steam DeckWindowsPlayStation
Logiart Grimoire Game Cover

About

Logiart Grimoire is a single player casual platformer game with fantasy and mystery themes. It was developed by Jupiter Corporation and was released on March 15, 2024. It received overwhelmingly positive reviews from players.

Logiart is a "Picture Logic Puzzle" that uses vertical and horizontal numbers as hints to complete illustrations. It has simple and easy-to-understand rules, making it accessible for anyone to play. Various assist functions are also included, allowing for a smooth gameplay experience. You can also choose to turn off the assist functions if desired.

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99%
Audience ScoreBased on 314 reviews
gameplay24 positive mentions
grinding8 negative mentions

  • Logiart Grimoire offers a large collection of well-designed nonogram puzzles, with over 400 puzzles of varying sizes and difficulties, making it engaging for both newcomers and veterans.
  • The fusion mechanic adds a unique twist to the traditional Picross gameplay, allowing players to unlock new puzzles by combining previously solved ones, which keeps the experience fresh and interesting.
  • The game features a polished presentation with a cute mascot character, a variety of assist options, and a solid control scheme, making it enjoyable to play on PC and Steam Deck.
  • The fusion mechanic can feel tedious and may slow down the overall puzzle-solving experience, as it requires players to combine items from previous puzzles to unlock new ones.
  • Some players have reported frequent crashes on the Steam Deck, which detracts from the overall experience despite the game being verified for the platform.
  • The narrative and character elements, while charming, are often seen as unnecessary fluff that doesn't significantly enhance the gameplay.
  • gameplay
    64 mentions Positive Neutral Negative

    The gameplay of Logiart Grimoire primarily revolves around traditional picross mechanics, which are well-executed and rewarding. The introduction of a "fusion" mechanic, allowing players to combine solved puzzles to unlock new ones, adds a layer of progression that some find engaging, while others view it as a minor annoyance. Overall, the game maintains a solid user interface and enjoyable music, but opinions vary on the effectiveness and necessity of the fusion feature.

    • “Puzzles are rewarding, the new fusion mechanic is fun and adds levels and a scope to the game that makes it feel like a video game and less like a digital puzzle book.”
    • “Another big positive for this game is the really engaging new mechanic called fusion, which allows you to unlock new puzzles by combining other puzzles you have previously solved.”
    • “The gameplay is faithful to the 'picross s' series and the addition of the 'fusion' functionality is very interesting.”
    • “He supplies no tangible gameplay mechanics and just seems like another bit of fluff on top of what is at the end of the day just another series of basic puzzles.”
    • “I mean, the concept here is you're filling out pages of a book of spells, it's not difficult to imagine how that should do something like unlock spells to use on trickier puzzles, but the theme just adds nothing mechanically.”
    • “With Pokémon Picross, there was an effort to incorporate elements of its theme into its gameplay, even including random encounters (sort of), but Logiart makes no such efforts.”
  • story
    28 mentions Positive Neutral Negative

    The story in this picross game centers around Emil, a little wizard tasked with restoring missing images in a grimoire, providing a light and cute narrative that complements the puzzle-solving experience. While some players find the plot to be somewhat nonsensical and uninteresting, others appreciate the structure it adds, enhancing the sense of progression as players unlock new puzzles. Overall, the story serves as a charming backdrop to the gameplay, even if it may not be the main draw for everyone.

    • “The main story of this game follows Emil trying to fill back in all of the missing Logiart images into the Logiart grimoire after something happens to it that causes it to be blanked.”
    • “It provides a structure and story around puzzle solving which leads you on to solve just one more.”
    • “The presentation and light plot - that you're helping Emil fill in the spellbook - are pretty cute, and give a great sense of progression through the game.”
    • “This is all wrapped in some nonsensical story about a little wizard guy, but it doesn't matter.”
    • “Honestly, every time a picross style game tries to add a story or some kind of meta-progression, I tend to find it pretty uninteresting.”
    • “Emil's story is just boring pablum to add some aesthetic padding around the puzzles.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally considered adequate but somewhat lacking, with many users describing it as boring and in need of more variety. While players appreciate the option to turn off the music and use their own playlists, they express a desire for a more engaging soundtrack to enhance the puzzle-solving experience. Overall, the current music offerings are seen as a minor drawback in an otherwise enjoyable game.

    • “Lots of smooth and solid UI, good music, cute mascot character, minor logic puzzles in the fusion mechanic to give your brain a break from figuring out where dots go.”
    • “You can play the game in windowed or full screen mode, with or without music and sounds, and choose the level of help that you would like when solving puzzles.”
    • “The music soundtrack is a bit boring, but you can turn off the music and leave on the effects sounds, and just stream your favorite music from your browser (on PC).”
    • “My biggest criticism is that there should be more puzzle-solving music.”
    • “My only gripe with the game in its current state is that it could use more music tracks, but even then the game is already worth picking up at this point in early access.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics in the game are generally well-received, with users appreciating the diverse art styles and the charming 3D character, Emil. The visuals are described as nice and engaging, contributing positively to the overall experience, especially as the game continues to receive updates that enhance performance and aesthetics. However, some feel that the narrative elements serve merely as aesthetic padding around the puzzles.

    • “I think the aesthetic is a nice change of pace, and the little 3D character called Emil is very silly.”
    • “Visuals are nice, performs well, and puzzles are as engaging as ever.”
    • “Emil's story is just boring pablum to add some aesthetic padding around the puzzles.”
    • “I also realized that despite picross being very simple, you can still see the devs' differing art styles coming through in their games.”
    • “Jupiter's first (nonogram) entry onto the PC platform is early access but delightful and upgraded nearly daily for new features like better Steam Deck support and better visuals.”
  • grinding
    10 mentions Positive Neutral Negative

    The grinding aspect in *Logiart Grimoire* is met with mixed feelings; while some players find the fusion system for unlocking new puzzles tedious, others appreciate the gradual challenge it offers. Overall, the grinding may feel unnecessary for some, but it does provide a sense of completion as players progress through the game.

    • “The gimmick of having to fuse items from older puzzles to unlock new puzzles was incredibly tedious to me.”
    • “The 'fusion' gimmick is okay, a bit tedious when you just want to do the main puzzles instead.”
    • “The new mechanics are a little tedious in my opinion, but aren't a detractor from the general puzzles.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is highlighted by clever puzzle logic and whimsical imagery, which adds an enjoyable layer to the gameplay. Emil's dialogue and reactions, along with bonus puzzles featuring a humorous wizard character, further enhance the comedic elements throughout the experience.

    • “The humor also comes through in some of Emil's dialogue and reactions to the puzzle solutions, as well as the bonus 'Emil puzzles' you can unlock.”
    • “The logic behind their puzzles is impeccable, and often the images have an enjoyable sense of humor as I progress through the games.”
    • “Jupiter Picross/Nonogram features a funny little wizard guy.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers good replayability, as completed puzzles are visually marked, allowing players to revisit them without simply seeing the finished solutions. This feature encourages players to engage with the puzzles again, enhancing the overall experience.

    • “Pretty good replayability as the puzzles get colored in after you finish, making it so you don't just see the finished solution of puzzles you've already completed.”
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48h Median play time
48h Average play time
48-48h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Logiart Grimoire is a casual platformer game with fantasy and mystery themes.

Logiart Grimoire is available on Nintendo Switch, PC, PlayStation 4, Steam Deck and others.

On average players spend around 48 hours playing Logiart Grimoire.

Logiart Grimoire was released on March 15, 2024.

Logiart Grimoire was developed by Jupiter Corporation.

Logiart Grimoire has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Logiart Grimoire is a single player game.

Similar games include Paint it Back, Khimera: Puzzle Island, Squeakross: Home Squeak Home, Pictopix, Picross Touch and others.