Logiart Grimoire
- March 15, 2024
- Jupiter Corporation
- 48h median play time
"Logiart Grimoire" is a puzzle game where you, as the holder of the enigmatic Logiart grimoire, must work with custodian Emil to restore its ability to solve "Logiart" puzzles. These picture logic puzzles involve using vertical and horizontal numbers to complete illustrations, with various assist functions available for a smooth experience. Solved puzzles serve as materials for the "Fusion" feature, adding another layer to the gameplay.
Reviews
- Logiart Grimoire offers a vast collection of well-designed Picross puzzles, with over 400 puzzles of varying sizes and difficulties, making it a great choice for both newcomers and veterans.
- The game features a charming narrative and a cute mascot, Emil, which adds a delightful layer to the puzzle-solving experience without detracting from the core gameplay.
- The fusion mechanic, while not universally loved, provides a unique twist to the traditional Picross formula, allowing players to unlock new puzzles by combining elements from previously solved puzzles.
- The fusion mechanic can feel tedious and may slow down the overall puzzle-solving experience, as players must complete additional steps to unlock new puzzles.
- Some players have reported issues with the game's music, noting that it lacks variety and can become repetitive during extended play sessions.
- The game can be challenging, especially with larger puzzles, which may lead to frustration for some players, particularly those new to the Picross genre.
- gameplay42 mentions
- 31 % positive mentions
- 62 % neutral mentions
- 7 % negative mentions
The gameplay of Logiart Grimoire primarily revolves around traditional picross mechanics, which are well-executed and enjoyable. The introduction of a fusion mechanic adds a unique layer of progression by allowing players to combine solved puzzles to unlock new ones, though opinions on its effectiveness vary, with some finding it tedious while others appreciate its novelty. Overall, the game is praised for its charming presentation and solid puzzle design, making it a worthwhile experience for picross enthusiasts.
“The fusion mechanic is a fun gimmick that still has a cute reward (Emil's puzzles) when you fail to select the right 'object on head' item for the fifth time in a row because you've never seen a snowman with a bucket on its head in your life.”
“Puzzles are rewarding, the new fusion mechanic is fun and adds levels and a scope to the game that makes it feel like a video game and less like a digital puzzle book.”
“I absolutely love picross - have been playing it since Mario's Picross on Game Boy, and this is by the same devs! If you enjoy picross, this is definitely for you, with a cool mechanic of being able to fuse puzzles you solve to create new ones.”
“Picross is not a very complicated game mechanically, and the hints obviate any kind of challenge at all.”
“He supplies no tangible gameplay mechanics and just seems like another bit of fluff on top of what is at the end of the day just another series of basic puzzles.”
“The fusion mechanic gets a bit annoying, but that's not a dealbreaker.”
- story19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The story in "Logiart Grimoire" is described as charming and light, providing a simple narrative framework that enhances the puzzle-solving experience without overshadowing it. Players appreciate the thematic elements and character progression, particularly the quest of Emil to restore the logiart images, which adds a sense of purpose to the gameplay. While some reviewers find the story to be somewhat uninteresting, many agree that it effectively ties the puzzles together and contributes to an engaging overall experience.
“The main story of this game follows Emil trying to fill back in all of the missing Logiart images into the Logiart Grimoire after something happens to it that causes it to be blanked.”
“The presentation and light plot - that you're helping Emil fill in the spellbook - are pretty cute, and give a great sense of progression through the game.”
“It provides a structure and story around puzzle solving which leads you on to solve just one more.”
“Honestly, every time a picross style game tries to add a story or some kind of meta-progression, I tend to find it pretty uninteresting.”
“Emil's story is just boring pablum to add some aesthetic padding around the puzzles.”
“This is all wrapped in some nonsensical story about a little wizard guy, but it doesn't matter.”
- music10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The music in the game has received mixed reviews, with many players finding it repetitive and lacking variety, as it does not loop effectively and lacks a random play option. While some tracks are deemed acceptable, others are considered boring, leading players to prefer listening to their own music instead. Overall, there is a consensus that the game would benefit from a broader selection of background music to enhance the puzzle-solving experience.
“Lots of smooth and solid UI, good music, cute mascot character, minor logic puzzles in the fusion mechanic to give your brain a break from figuring out where dots go.”
“My only gripe with the game in its current state is that it could use more music tracks, but even then the game is already worth picking up at this point in early access.”
“Not sure why the music doesn't loop across the available tracks; this caused me to quickly turn it off and listen to my own.”
“Although the game ships with a dozen songs, you have to manually go into options and change songs to get anything other than the default.”
“The music soundtrack is a bit boring, but you can turn off the music and leave on the effects sounds, and just stream your favorite music from your browser (on PC).”
- graphics10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The graphics of the game are praised for their appealing aesthetic and high-quality visuals, supporting over 60 fps for a smooth experience. Players appreciate the distinct art styles and the engaging UI, which enhance the overall enjoyment of the puzzle design. Despite being in early access, the game shows consistent improvements in visuals and performance, making it a standout in the logiart genre.
“The quality shines through in every aspect, from the graphics and UI to quality of life features and, most importantly, puzzle design.”
“With support for more than 60 fps visuals, this is the best feeling logic art game I have ever played.”
“Visuals are nice, performs well, and puzzles are as engaging as ever.”
“Emil's story is just boring pablum to add some aesthetic padding around the puzzles.”
“I also realized that despite picross being very simple, you can still see the devs' differing art styles coming through in their games.”
“Jupiter's first (nonogram) entry onto the PC platform is early access but delightful and upgraded nearly daily for new features like better Steam Deck support and better visuals.”
- grinding6 mentions
- 17 % positive mentions
- 0 % neutral mentions
- 83 % negative mentions
The grinding aspect of "logiart grimoire" is generally viewed as tedious, particularly due to the fusion system that requires players to combine items from previous puzzles to unlock new ones. While some players appreciate the challenge and sense of progression it offers, many feel it detracts from the enjoyment of the main puzzles, making the experience feel more like a chore than a rewarding challenge. Overall, opinions are mixed, with some finding it an interesting change of pace while others see it as unnecessary grinding.
“I personally didn't find the Logiart Grimoire's fusion system to be particularly entertaining, but it's not tedious either.”
“I thought the 'fusion' system would be a nice opportunity to do something else in between solving puzzles, but it's not long before it just becomes tedious.”
“The gimmick of having to fuse items from older puzzles to unlock new puzzles was incredibly tedious to me.”
“The 'fusion' gimmick is okay, a bit tedious when you just want to do the main puzzles instead, but all in all, it's an interesting change of pace, slowly unlocking more complex puzzles with a clear sense of completion.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the amusing and endearing nature of Emil's failed puzzle attempts, clever dialogue, and entertaining reactions. Players appreciate the whimsical imagery and the inclusion of bonus puzzles featuring a humorous wizard character, contributing to an overall lighthearted experience.
“I also think it's really funny and cute that we get to solve all of Emil's failed attempts at puzzles.”
“The logic behind their puzzles is impeccable, and often the images have an enjoyable sense of humor as I progress through the games.”
“The humor also comes through in some of Emil's dialogue and reactions to the puzzle solutions, as well as the bonus 'Emil puzzles' you can unlock.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game offers good replayability, as completed puzzles are visually enhanced with color, encouraging players to revisit them without simply seeing the finished solutions.
“The replayability is impressive; the puzzles get colored in after you finish, so you don't just see the completed solutions of puzzles you've already solved.”
“Each playthrough offers new challenges and surprises, keeping the experience fresh and engaging.”
“The variety of choices and outcomes encourages multiple runs, making it a game you can enjoy over and over.”
- stability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, the game demonstrates good stability, particularly on the Steam Deck; however, players may find that puzzle grids larger than 20x15 are challenging to navigate in handheld mode.
“It also runs great on Steam Deck, but note that puzzle grids larger than 20x15 are too small to comfortably play in handheld mode.”