Line of Sight

Line of Sight Game Cover

In Taylor McArthur’s Line of Sight, the terrain is the manifestation of the artist’s past experiences. The game is situated in the contemporary genre of walking simulators, which trade reward systems and fast-paced gameplay for contemplative immersion. The artist invites the player into her visual vernacular, a juxtaposition of digital naturalism with neon shapes and geometric patterns. Together t…

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