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Line/Dash

Line/Dash Game Cover
63%Game Brain Score
graphics, gameplay
82% User Score Based on 28 reviews

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Line/Dash Game Cover

About

Line/Dash is a single player action game. It was developed by Gamera Interactive and was released on July 11, 2016. It received positive reviews from players.

LineDash is an arcade-oriented game that doubles as a procedural player-controlled multimedia sculpture. The basic gameplay is extremely simple, and only requires two buttons: The left click of your mouse will drop lines from the sky, while the right click will make those lines dash forward. As the pace of the opposition gets faster and the line start splitting and crossing LineDash becomes a hypn…

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82%
Audience ScoreBased on 28 reviews
gameplay3 negative mentions

  • Line/Dash is a minimalist and addictive arcade game that offers a simple yet captivating gameplay experience with vibrant colors and a rhythmic feel.
  • The game provides a unique and relaxing 'pickup & play' experience that challenges players to improve their scores, making it enjoyable for short gaming sessions.
  • Many players find the game to be a joyful and satisfying sensory experience, appreciating its artistic visuals and the potential for creative improvisation.
  • The game suffers from severe input lag, making it difficult to execute reflexive actions, which detracts from the overall gameplay experience.
  • Line/Dash lacks variety and depth, leading to a repetitive experience that can become boring after a short period of play.
  • The absence of a proper soundtrack and limited audio options contribute to a feeling of emptiness, making the game feel less engaging over time.
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game are generally considered mediocre, with simplistic low-quality vector art that fails to impress, especially for a PC title. While the neon visuals and minimalist design evoke nostalgia for the PlayStation 2 era, they lack substantial graphical enhancements, leaving players wanting more in terms of quality and detail. Overall, the visuals are a mixed bag, with some appreciating the aesthetic while others criticize the lack of depth and improvement options.

    • “The neon visuals and sound design form the biggest positive for this game: as you drop lines and dash across the screen to collide with the squares, colors will change and previous lines will persist, forming the 'multimedia sculpture' mentioned in the game's description.”
    • “Lovely minimalist graphics and palette choice bring on feelings of PlayStation 2 era games such as Rez, but in a beautifully simple 2D fashion.”
    • “The cherry on top of the visuals would be a pulsating neon line rather than a persistent one.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic low-quality vector art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high-quality, visually impressive game that PC gamers are used to seeing.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is characterized as a casual yet skill-based experience that offers a unique and relaxing challenge, embodying a metaphor for life's challenges. While it provides a satisfying "pickup & play" feel, some players find it too simple and repetitive, suggesting a need for more mechanics to enhance depth and engagement. Overall, it balances accessibility with a rewarding mastery curve, though it may leave some wanting more complexity.

    • “So that's it guys: line/dash is a Bogostian video game about challenges and competition that shows us the metaphor of the challenges in our life through an original gameplay.”
    • “It provides a perfect 'pickup & play' experience that requires skill to master but always leaves you feeling that if you fail, it's been down to the fact you aren't good enough and not because of unfair game mechanics!”
    • “Gameplay starts simple and doesn’t get any more complicated.”
    • “Too simple and repetitive; honestly, there's just not much to this game, and it really needs more mechanics to make it worthwhile.”
    • “The gameplay is about as casual as you can get, but that doesn't take away from the game.”
  • music
    6 mentions Positive Neutral Negative

    The music aspect of the game has received mixed reviews, with some players appreciating the high-quality audio and finding it relaxing, while others criticize the lack of a substantial soundtrack, noting that the limited sound effects and absence of background music make the experience feel empty. Many users suggest that a more engaging soundtrack, similar to that of Tetris, would enhance the overall gameplay.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The audio and music must be of high quality.”
    • “Bizarrely, the game doesn't even have any music at all.”
    • “There is also a fairly limited soundtrack to the game, which mainly consists of dull thuds when lines collide with squares, and a short jingle that plays when you achieve a combo.”
    • “It also feels a little empty without a proper soundtrack; perhaps something like Tetris would help to fill the void.”
  • story
    3 mentions Positive Neutral Negative

    The story emphasizes resilience and the unpredictability of life, illustrating that perseverance can lead to unexpected outcomes. It seamlessly integrates interaction with narration, allowing players to experience the narrative through engaging gameplay mechanics that reflect the story's themes.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
    • “There's no separation between interaction and narration; the first is the consequence of the second. You can tell a story through the act of guiding a loop of lines and hitting a rolling tiny cube with a combo between action and equal and opposite reaction.”
    • “The story feels disjointed and lacks a coherent narrative arc, making it difficult to engage with the characters or their motivations.”
    • “The plot twists are predictable and fail to deliver any real emotional impact, leaving the overall experience feeling flat.”
    • “Character development is minimal, and many of the protagonists feel one-dimensional, which detracts from the overall storytelling experience.”
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Frequently Asked Questions

Line/Dash is a action game.

Line/Dash is available on PC, Mac OS, Windows and Linux.

Line/Dash was released on July 11, 2016.

Line/Dash was developed by Gamera Interactive.

Line/Dash has received positive reviews from players. Most players disliked this game for its graphics.

Line/Dash is a single player game.

Similar games include Ripple, Shift, EXIT, PING 1.5+, Perraw - FPS Clone War and others.