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Lilia: The Fallen Flower in the Prison City

Lilia: The Fallen Flower in the Prison City Game Cover
58%Game Brain Score
atmosphere, emotional
gameplay, graphics
79% User Score Based on 24 reviews

Platforms

PCWindows
Lilia: The Fallen Flower in the Prison City Game Cover

About

Lilia: The Fallen Flower in the Prison City is a single player casual role playing game. It was developed by Acerola and was released on March 21, 2025. It received mostly positive reviews from players.

In "Lilia: The Fallen Flower in the Prison City," two captives must navigate the oppressive prison city of Luxuria, aiding oppressed monsters and uncovering equipment to escape. Players explore the city, manage daily taxes, and engage in real-time dungeon combat to support the resistance. A blend of strategy and action drives their fight for freedom.

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79%
Audience ScoreBased on 24 reviews
atmosphere3 positive mentions
optimization3 negative mentions

  • The game features high-quality Live2D animations and a wide variety of erotic scenes, appealing to fans of the genre.
  • The dual-protagonist system allows for diverse gameplay experiences, with distinct corruption paths for each character.
  • The game includes a solid life-sim element, requiring players to manage resources and navigate a variety of activities.
  • The game suffers from significant technical issues, including frequent crashes and long loading times, making it borderline unplayable for some users.
  • The artwork can be inconsistent, with some character designs featuring awkward proportions and reused assets.
  • Gameplay can feel repetitive and lacks depth, with a simplistic combat system and minimal quest tracking.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay of this RPG is characterized by a split between two protagonists, each offering distinct experiences, alongside solid life-simulation mechanics that include various activities and budgeting challenges. While the game features additional systems for exploration and crafting, it leans heavily on adult content, resulting in a simplified and sometimes repetitive gameplay experience that may appeal primarily to those seeking erotic encounters rather than traditional RPG elements. Overall, it combines engaging mechanics with a focus on eroticism, though it may lack depth for players looking for more complex gameplay.

    • “The life-sim gameplay is fairly solid; there’s a variety of different activities to earn money, and you always need to factor in the city’s daily tax to your budget.”
    • “What really sets this game apart is the wealth of additional gameplay systems beyond the adult content.”
    • “Whether sneaking through dangerous alleys for materials (at the risk of lewd punishments if caught) or crafting new weapons with recipes unlocked as the story progresses, the game offers deep replayability and engaging mechanics to keep players hooked.”
    • “However, the issue with Live2D in an RPG Maker engine is apparent with long loading times, stuttering, increased memory requirements, and gameplay instability.”
    • “In general, the gameplay of this title is quite simple and will not cause any difficulty, although it can become repetitive and monotonous, having to constantly check all the places in search of new events in which you meet the requirements to see them.”
    • “This game, unlike other previous Acerola games, has gameplay more focused on exploration or finding erotic encounters in the city and not so much on turn-based combat with leveling up, equipment, magic, and all the basic elements that you could see in titles like 'Treasure Hunter Claire', 'Brave Alchemist Colette', or 'Tear and the Library of Labyrinths'. Instead, this has only a small mini-game of combat and exploration of a cave, which serves to earn money without corruption and go the 'purist' route.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics received mixed reviews, with some praising the detailed artwork and animations, particularly in relation to character reactions and progressive visuals. However, others criticized the body proportions and the reuse of artwork, describing it as feeling unfinished and generic in certain scenes. Overall, while there are standout elements, inconsistencies in quality and originality detract from the overall visual experience.

    • “Great artwork and animations.”
    • “With detailed sprite reactions (like lactation or pregnancy visuals), progressive sex skills, and branching consequences, this is a must-play for any corruption RPG lover.”
    • “ [b]outfits & visuals:[/b] clothing alters scenes and reactions.”
    • “The artwork is okay-ish—mainly because the body proportions look strange in some scenes.”
    • “This feels like a typical Acerola game, where it seems unfinished and the artwork is reused.”
    • “One bad thing is that the animations for some scenes are generic, so the size of the same male NPC can vary in the artwork.”
  • story
    7 mentions Positive Neutral Negative

    The game's story focuses on situational progression rather than deep emotional narratives, featuring two main characters, Lilia and Sheryl, whose adventures involve crafting and navigating challenges. While some players find the story fairly generic, others appreciate its replayability and the presence of multiple endings that enhance engagement.

    • “Whether sneaking through dangerous alleys for materials (at the risk of lewd punishments if caught), or crafting new weapons with recipes unlocked as the story progresses, the game offers deep replayability and engaging mechanics to keep players hooked.”
    • “It is about the common story of two girls, Lilia, a young adventurer, a bit foolish and always with her head in the clouds, and Sheryl, a strong knight in the service of royalty.”
    • “To advance in the story of the game, you only have to progress through the main events, which usually involve characters with portraits, such as Chiro, Valis, Crown, etc. You must meet certain requirements to activate them, but once completed, you will advance in your 'route', which, after completing all the events, will lead to a final.”
    • “It is about the common story of two girls, Lilia, a young adventurer, a bit stupid and always with her head in the clouds, and Sheryl, a strong knight in the service of royalty.”
    • “To advance in the story of the game, you only have to advance in the main events, which are usually those of the characters with a portrait, Chiro, Valis, Crown, etc., where you have to meet certain requirements to activate them, but once completed you will advance in your 'route', which after completing all the events, will jump to a final.”
    • “Fairly generic story.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is criticized for long loading times, stuttering, increased memory usage, and overall gameplay instability, particularly due to the implementation of Live2D in the RPG Maker engine.

    • “However, the issue with Live2D in an RPG Maker engine is apparent with long loading times, stuttering, increased memory requirements, and gameplay instability.”
    • “The optimization is severely lacking, leading to frequent crashes and a frustrating experience.”
    • “I encountered significant performance issues, including lag and frame drops, which detracted from the overall enjoyment of the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is noted for being repetitive yet fitting the overall tone of the game, creating a cohesive experience without drawing excessive attention to itself.

    • “Repetitive but atmospheric; fits the tone without standing out.”
    • “The game's atmosphere is hauntingly beautiful, drawing you into its world.”
    • “Every sound and visual element contributes to an immersive experience that keeps you engaged.”
  • replayability
    3 mentions Positive Neutral Negative

    The game boasts strong replayability due to its engaging mechanics, such as sneaking for materials and crafting weapons with progressively unlocked recipes, which encourage players to explore different strategies and experiences.

    • “Whether sneaking through dangerous alleys for materials (at the risk of penalties if caught), or crafting new weapons with recipes unlocked as the story progresses, the game offers deep replayability and engaging mechanics to keep players hooked.”
    • “The replay value is almost non-existent; once you've completed the game, there's little incentive to go back.”
    • “After finishing the main story, I found no compelling reasons to replay the game, as the choices felt superficial.”
    • “The lack of meaningful variations in gameplay makes replaying feel like a chore rather than an enjoyable experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate the diverse methods of gathering materials, such as farming, stealing, and mining, which enhance crafting options for gear and items. However, many find that the grinding aspect becomes repetitive in the late game, detracting from the overall experience.

    • “Late-game grinding feels repetitive.”
    • “Grinding for materials becomes a tedious chore rather than an enjoyable part of the game.”
    • “The constant need to grind for resources takes away from the overall experience.”
  • stability
    2 mentions Positive Neutral Negative

    Users report stability issues, particularly when alt-tabbing, which may disrupt the game's processes. Freezing during loading screens is also a concern, with a suggested workaround of using fullscreen mode to potentially save progress before a restart. Overall, the game is described as buggy.

    • “As a final word of advice, try not to alt-tab as I speculate it may be interfering with the Live2D processes. If your game freezes on a loading screen, attempt to fullscreen with F11 to see if you can save the game before restarting for stability.”
    • “Buggy.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game has received positive feedback for its engaging and immersive quality, enhancing the overall gameplay experience. Players appreciate the diverse soundtrack, which complements various game scenarios and adds emotional depth. However, some users noted that certain tracks could become repetitive over time.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a focus on situational progression and themes of fetishes and transformation, rather than deep emotional storytelling.

  • character development
    1 mentions Positive Neutral Negative

    Character development is marked by well-executed scenes and animated sequences that feature sexualized character designs, particularly attractive female characters that engage players from the outset. However, the focus on erotic art may overshadow deeper character growth and narrative depth.

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Frequently Asked Questions

Lilia: The Fallen Flower in the Prison City is a casual role playing game.

Lilia: The Fallen Flower in the Prison City is available on PC and Windows.

Lilia: The Fallen Flower in the Prison City was released on March 21, 2025.

Lilia: The Fallen Flower in the Prison City was developed by Acerola.

Lilia: The Fallen Flower in the Prison City has received mostly positive reviews from players. Most players liked this game for its atmosphere but disliked it for its gameplay.

Lilia: The Fallen Flower in the Prison City is a single player game.

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