Legend of Hand
- September 27, 2017
- Cloak and Dagger Games
- 9h median play time
"Legend of Hand" is a 2D fighting game where players battle it out in one-on-one combat, using a variety of special moves and combos. With pixel art graphics and a chiptune soundtrack, the game pays homage to classic beat 'em ups while adding modern mechanics. Players can choose from a roster of unique characters, each with their own abilities and playstyles, and compete in local or online multiplayer matches.
Reviews
- The game features a unique and charming art style that fits its quirky atmosphere, reminiscent of old-school point-and-click adventures.
- The story is engaging and filled with unexpected twists, providing a delightful experience that keeps players entertained throughout.
- The combination of point-and-click mechanics with light RPG elements and turn-based combat adds depth to the gameplay, making it enjoyable for fans of both genres.
- The combat system is lackluster and feels random, lacking strategic depth and making it frustrating for some players.
- Some players found the puzzles to be too straightforward and lacking complexity, leading to a sense of boredom during gameplay.
- The game's graphics may be off-putting to some, as they resemble a low-quality, amateur style that doesn't appeal to everyone.
- story55 mentions
- 35 % positive mentions
- 60 % neutral mentions
- 5 % negative mentions
The game's story is widely praised for its engaging plot, memorable characters, and unexpected twists, with many players appreciating the blend of humor and seriousness throughout the adventure. While some found the pacing uneven towards the end and criticized certain gameplay elements, the overall narrative and unique art style left a lasting impression, making it a recommended experience for fans of point-and-click adventures. The storytelling effectively immerses players in a quirky, martial arts-themed journey, filled with cultural references and a sense of camaraderie among characters.
“The game is really well written and the story and quest kept me interested throughout the entire journey.”
“A lengthy story that never ceases to surprise you with its twists and turns, genuine innovation with a unique combat system, and, most of all, a wonderful sense of weirdness pervading its world up to its closing moments.”
“I was constantly surprised and delighted by the storytelling, the graphics, the animations, and the unexpected minigames.”
“Most of the quests are fetch quests that you accomplish for all the characters that you meet.”
“If it had just stuck to being a traditional point and click adventure game, I'm sure I would have liked it more and not been bothered enough about the poor art style and annoying change in the story in the last act to mention them, but instead the game's full of annoying mini games that are all unexplained or broken in one way or another and frustrating to deal with.”
“Dialogue mostly feels like a martial arts movie from the 80's; however, there are times when it reverts to British colloquialisms which breaks immersion with the story.”
- graphics28 mentions
- 43 % positive mentions
- 46 % neutral mentions
- 11 % negative mentions
The graphics of the game are characterized by a unique and charming art style that resonates with an ancient Japanese aesthetic, enhancing the overall atmosphere and immersion. While some players appreciate the DIY flair and detailed animations, others feel the simplistic visuals could benefit from a higher quality makeover. Overall, the combination of quirky artwork, engaging storytelling, and vibrant animations creates a memorable experience, appealing to fans of adventure games.
“The artwork, however simple and sketchy looking, had its charm due to resembling ancient Japanese artistic style and helps with the game immersion.”
“The graphics have a unique DIY flair to them, the amount of different animations is astounding, and the use of insert shots and cutscenes is just wonderful.”
“The art style is unique, for sure, but charming and actually perfectly fits this game's atmosphere.”
“The graphics look like the developer spent too much time with MS Paint as a hobby, but are decent for what they are and a lot of effort was put into details and animations.”
“Although I personally think the game has such an interesting story that it deserves a total makeover with high-quality (still Japanese style) artwork.”
“If it had just stuck to being a traditional point and click adventure game, I'm sure I would have liked it more and not been bothered enough about the poor art style and annoying change in the story in the last act to mention them, but instead the game's full of annoying mini games that are all unexplained or broken in one way or another and frustrating to deal with.”
- gameplay14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The gameplay combines traditional point-and-click adventure elements with light RPG mechanics, featuring puzzles, exploration, and a turn-based combat system that adds a quirky twist. Players engage in a variety of activities, including mini-games and trading with NPCs, while the forgiving combat serves as a humorous break from the puzzles. Overall, the game offers a unique and engaging experience with a good balance of exploration and side activities, all wrapped in charming hand-drawn graphics and a relaxed atmosphere.
“But the most peculiar thing is the gameplay: you have both a traditional point-and-click adventure (with dialogues, puzzles, an inventory) and a sort of RPG, where you need to learn new moves and how to use them in order to defeat your opponents.”
“There's puzzling, point-and-click fetch-and-find, mini-games, RPG elements including the trading of goods/talking to NPCs in town settings. I mean, there's even a somewhat raw and barebones role-playing combat system with turn-based battles coming into play. Not everything that you do is fully developed in terms of gameplay elements, but even with some quirks and shortcomings, the gameplay is original and keeps you guessing as to what you might get up to next.”
“A quirky story with good humor, a well-balanced gameplay between mini-games and exploration, and pretty nice hand-drawn graphics... I really enjoyed it!”
“I could've lived without the money and the combat and stats mechanics.”
“Most of the gameplay is in fully exploring the environment (repeatedly) and seeing what has changed.”
“There's puzzling, point and click fetch and find, mini-games, RPG elements including the trading of goods and talking to NPCs in town settings. I mean, there's even a somewhat raw and barebones role-playing combat system with turn-based battles coming into play. Not everything that you do is fully developed in terms of gameplay elements, but even with some of the quirks and shortcomings, the gameplay is original and keeps you guessing as to what you might get up to next.”
- music11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The music in the game is generally well-received, with many players appreciating its ability to complement the gameplay and enhance the overall experience. While some feel the soundtrack could be funkier to match the game's quirky aesthetic, others praise its chilled, Far Eastern-inspired melodies that create a relaxed atmosphere and keep the energy up during combat. Overall, the soundtrack is noted for being memorable and effectively integrated into the game's art and story.
“The whole combination of artwork, music, and story makes for a unique experience.”
“Music does the job with chilled little Far Eastern inspired melodies in the background that don't distract too much and keep the gameplay flowing with a very relaxed atmosphere.”
“Other than that garbage art and not cool enough soundtrack, this is an absolutely acidic cakewalk through a wacky kung pow legend.”
“The sound and music complement the game very well.”
“Extraordinary art and music.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as quirky and entertaining, with memorable animations and relatable characters that enhance the experience. While some players find the humor to be sweet and hilarious, others feel that certain aspects are overly simplistic or banal. Overall, the game is recommended for those who appreciate its unique comedic style.
“The world is full of quirky life and funny events.”
“Hilarious and sweet... just what I needed.”
“Some of the animations are really funny (I'll never forget the dance animation).”
- atmosphere6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its unique and charming art style, which complements the immersive experience. Players recommend engaging with the game in longer sessions to fully appreciate its captivating world and the sense of camaraderie fostered through character interactions. Overall, the combination of witty writing, interesting settings, and engaging visuals creates a memorable and atmospheric adventure.
“The art style is unique, charming, and perfectly fits this game's atmosphere.”
“I recommend playing in a few concentrated sessions rather than in short bursts to better immerse yourself in its unique atmosphere; the first time I tried it, I played for an hour and forgot to go back. This time, I played the whole game over three days and really got sucked into the strange but very human world that it creates.”
“Combined with witty writing, a lovely atmosphere, an interesting setting, and a charming art style, this game can be easily recommended for any adventure game fans out there!”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
"Legend of Hand" skillfully balances humor and emotional depth, creating a unique experience that resonates with players on both a lighthearted and heartfelt level.
“Legend of Hand walks the line between silly and heartfelt expertly.”
“The game made me feel a deep connection to the characters, evoking emotions I didn't expect.”
“I was genuinely moved by the story; it resonated with my own experiences.”