- September 27, 2017
- Cloak and Dagger Games
- 9h median play time
Legend of Hand
Platforms
About
"Legend of Hand" is a 2D fighting game where players battle it out in one-on-one combat, using a variety of special moves and combos. With pixel art graphics and a chiptune soundtrack, the game pays homage to classic beat 'em ups while adding modern mechanics. Players can choose from a roster of unique characters, each with their own abilities and playstyles, and compete in local or online multiplayer matches.
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- The game features a unique and charming art style that fits its quirky atmosphere, reminiscent of old-school point-and-click adventures.
- The story is engaging and filled with unexpected twists, providing a delightful mix of humor and sincerity that keeps players entertained.
- The combination of traditional point-and-click mechanics with RPG elements, such as turn-based combat and character progression, adds depth to the gameplay.
- The combat system is criticized for being lackluster and overly random, lacking strategic depth and making it feel arbitrary.
- Some players found the puzzles to be too straightforward and lacking complexity, leading to a sense of boredom during gameplay.
- The game's graphics have been described as unattractive or poorly executed, which may deter some players despite the overall charm of the game.
story
110 mentions Positive Neutral NegativeThe game's story is widely praised for its engaging plot, quirky humor, and memorable characters, with many players appreciating the unexpected twists and depth it offers. While some found the ending disappointing and felt the narrative dragged in parts, the overall experience is described as immersive and well-written, blending martial arts themes with a unique point-and-click adventure format. The combination of storytelling, art, and gameplay elements creates a distinctive and enjoyable journey that resonates with players long after completion.
“The game is really well written and the story and quest kept me interested throughout the entire journey.”
“A lengthy story that never ceases to surprise you with its twists and turns, genuine innovation with a unique combat system, and, most of all, a wonderful sense of weirdness pervading its world up to its closing moments.”
“I was constantly surprised and delighted by the storytelling, the graphics, the animations, and the unexpected minigames.”
“Most of the quests are fetch quests that you accomplish for all the characters that you meet.”
“If it had just stuck to being a traditional point and click adventure game, I'm sure I would have liked it more and not been bothered enough about the poor art style and annoying change in the story in the last act to mention them, but instead the game's full of annoying mini games that are all unexplained or broken in one way or another and frustrating to deal with.”
“Dialogue mostly feels like a martial arts movie from the 80's; however, there are times when it reverts to British colloquialisms which breaks immersion with the story.”