Koropokkur in Love: A Little Fairy's Tale

Koropokkur in Love: A Little Fairy's Tale Game Cover
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Koropokkur in Love is a tale of a young woman who, after venturing out of her isolated village, experiences love and a vast, brand-new world for the very first time.

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Reviews

43%
Audience ScoreBased on 15 reviews
story4 positive mentions
graphics3 negative mentions
  • The artwork by Itaru Hinoue is cute and colorful, with charming character designs that many players appreciate.
  • The characters are likable and well-developed, contributing to a light-hearted and enjoyable narrative.
  • The game features some quality humor and a pleasant pacing, making it a nice read for those looking for a simple, sweet story.
  • The story is generic and lacks significant plot twists or depth, making it feel uninteresting to some players.
  • There are technical issues, such as bugs that can prevent progress and limited keyboard controls that hinder the user experience.
  • The game is relatively short and may not justify its price for some players, especially considering the lack of voice acting.
  • story21 mentions

    The story of "Koropokkur in Love" is a light and cheerful romance centered around a fairy's desire to become human and a protagonist's dream of opening a maid cafe. While it features some character development and a bittersweet ending, many reviewers find the narrative to be generic and predictable, lacking significant plot twists or depth, which diminishes its overall impact given its price. Despite its cute premise and pleasant art, the story is often described as uninteresting and missing a certain spark.

    • “Koropokkur in Love is a short story about a bittersweet romance of a fairy who wishes to become human and fall in love, and a protagonist that dreams of opening his own maid cafe.”
    • “At the same time, each girl gets enough development throughout the story, so they are not just some generic pictures that come up in the story just to fill in the empty space.”
    • “There are both funny and sad moments, a pure love story, a bit of magic, and some daily routine that even fairies have to deal with.”
    • “The opening movie was nice and all, but sadly, I do not recommend this visual novel as it wasn't that great of a story in comparison with its $15 price tag.”
    • “The story itself may be cute, but it is pretty generic despite all the magical parts.”
    • “There are no major plot twists and nothing groundbreaking to make the game unique.”
  • music10 mentions

    The music in the game is generally described as decent, with some standout opening and ending songs that enhance the experience. While the background music effectively sets the mood for various scenes, many reviewers feel that the overall soundtrack is unremarkable and not worth purchasing separately, as it is already accessible within the game.

    • “Another great feature is the music library where you can listen to all soundtracks.”
    • “The opening and ending songs are nice, though.”
    • “The BGM is good, the songs are pleasant and they help to set the mood for certain scenes.”
    • “The music is just... okay, I guess.”
    • “So I would describe the music in the game as nothing special.”
    • “Meaning that there was no purpose to buy the soundtrack in the first place.”
  • graphics6 mentions

    The graphics in "Koropokkur in Love" are praised for their cute art style and appealing character designs, which many players find charming. However, some users express a lack of appreciation for the art style, indicating that it may not resonate with everyone. Overall, the artwork is a notable aspect of the game, though opinions on its appeal vary.

    • “As for me, 'Koropokkur in Love' has a very cute art style and all characters look lovely.”
    • “Personally, I liked the artwork.”
    • “Many visual novels cannot afford artwork for every character.”
    • “I'll be honest and admit that I'm not really a fan of her art style.”
    • “I'll never understand how people think this art style is cute.”
  • humor4 mentions

    The humor in the game is generally well-received, featuring quality jokes that elicit laughter, though some may not land as effectively. It balances funny and sad moments, contributing to a charming narrative that intertwines elements of love, magic, and everyday challenges.

    • “This game has some quality jokes and made me laugh.”
    • “Some fell flat, of course, but for the most part, I enjoyed reading about the funny moments.”
    • “There are both funny and sad moments, a pure love story, a bit of magic, and some daily routine that even fairies have to deal with.”
  • emotional3 mentions

    The emotional aspect of the game is highlighted by its ability to deeply resonate with players, particularly through a moving ending that evokes tears and a sense of fulfillment. While it offers a heartwarming and innocent narrative, it may not provide the intense emotional roller-coaster some players seek, making it a more gentle, yet impactful experience. Overall, it is recommended for those who appreciate romantic stories that leave a lasting emotional impression.

    • “In all, this is a very good visual novel. It touched me in ways I cannot express; the ending is what got me. Yes, I cried—no kidding! It moved me so much, and I loved every bit of it. I'm not going to spoil anything, so go play and find out; it's definitely worth getting.”
    • “All in all, I can recommend 'Koropokkur in Love' to people who love romantic stories that leave tears in your eyes after you complete them, but do not make you feel an emotional roller-coaster while playing.”
    • “I think it kind of fits in 'Koropokkur': this is a heartwarming story, everything is pretty much innocent and pure. It didn't bother me so much in the end, but I'm not sure that other people can agree with this.”
  • character development1 mentions

    While the character designs by Itaru Hinoue received praise, some users felt that the budget could have been increased to enhance the quality of the character graphics, especially given the emphasis on Hinoue's involvement in the visual novel's marketing.

    • “The character designs by Itaru Hinoue were nice, but I think MangaGamer could have increased the budget a bit more to get some better-designed CGs, especially considering they were advertising that the big draw for this visual novel was Itaru Hinoue's art.”
  • monetization1 mentions

    Reviewers feel that while the character designs by Itaru Hinoue are appealing, the overall budget for the visual novel could have been higher to enhance the quality of the CGs, especially given the emphasis on Hinoue's involvement in the marketing.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I was disappointed to find that many features are locked behind paywalls, which detracts from the overall experience.”
    • “The in-game purchases are not only expensive but also necessary to progress, which feels unfair to players who don't want to spend additional money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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