- June 22, 2015
- Doomster Entertainment
- 8h median play time
Koala Kids
Platforms
About
"Koala Kids" is a 2D platformer game where players control a group of koalas to save their home tree from invasive creatures. Each koala has unique abilities to navigate through various levels, collecting items and defeating enemies. The game features local co-op play, allowing up to four players to work together to complete objectives and save the koalas' habitat.






- Charming and cute graphics with engaging gameplay, making it suitable for all ages.
- Fun and simple puzzle platformer with local multiplayer, allowing for enjoyable family play sessions.
- Offers a level editor and a variety of puzzles, providing good replay value and a sense of accomplishment.
- Lacks a proper story and has low variability in enemies and environments, which may lead to repetitive gameplay.
- Controller setup requires third-party software, which can be inconvenient for players.
- Some levels can result in lost treasure due to glitches, necessitating a level restart.
music
10 mentions Positive Neutral NegativeThe music in the game is described as relaxing and enjoyable, contributing positively to the overall experience, particularly during gameplay moments like saving koalas and developing the house. However, some reviewers find the soundtrack to be generic and lacking sophistication, comparing it unfavorably to other games. Overall, while the music enhances the sense of fun and accomplishment, it may not stand out as particularly memorable or innovative.
“The rewards at the end of each world and the music and graphics lead to a sense of fun and accomplishment.”
“I love watching the house develop as I save more koalas and hearing the music change as I save more band members.”
“On the minus side are the absence of story, low variability of enemies and environment, absence of any skills development or some other RPG elements, impossibility to set up the controller inside the game, generic music, and creeping stereotype due to low variability of simplicity of the game concept.”
“I could write, in detail, about how it looks like a high school-developed browser game, has a less sophisticated soundtrack than my town tune in Animal Crossing, and has a message telling you to download a key binding program in place of actual controller support, but I think I’ve just summarized all of these with about as much effort as went into the game itself.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”