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Knights of Ages:Turnbased SRPG

Knights of Ages:Turnbased SRPG Game Cover
80%Game Brain Score
story, gameplay
grinding, monetization
80% User Score Based on 332 reviews

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Knights of Ages:Turnbased SRPG Game Cover

About

Knights of Ages:Turnbased SRPG is a multiplayer role playing game. It received mostly positive reviews from players.

Lead your mercenaries to win, conquer castles and inherit your family for ages.

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80%
Audience ScoreBased on 332 reviews
story26 positive mentions
grinding6 negative mentions

  • Deep and engaging story with rich lore and dynasty-building mechanics including marriage, heirs, and bloodlines.
  • Addictive and challenging turn-based tactical gameplay with unique mechanics like aging characters, permanent injuries, and legacy traits.
  • Free-to-play friendly with meaningful progression possible without spending money, though micro-transactions can enhance experience.
  • Game suffers from multiple bugs and stability issues such as crashes, loading problems, and a notable bug where all male mercenaries are named 'Tawab'.
  • High difficulty spikes and grind can be frustrating for new or free players; some pay-to-win elements or advantages perceived in late game.
  • Limited squad size, lack of multiple active squads, and lack of meaningful player choices in story reduce gameplay flexibility and immersion.
  • story
    62 mentions Positive Neutral Negative

    The story is widely praised for being engaging, well-written, and integral to the game's appeal, with many players enjoying its depth, characters, and strategic elements. However, some find the narrative overly text-heavy, sometimes bogged down by grind and scripted choices, and note that post-story content can feel limited or repetitive. Overall, fans appreciate the storyline but desire more updates, branching choices, and continuation beyond the main plot.

    • “Amazingly well written story: seriously, read everything.”
    • “The story was truly amazing.”
    • “From the story to the technology of stats everything is absolutely marvelous.”
    • “However, after the story mode ends, I'm lost, and it becomes impossible to level up anyone, including the younger generation.”
    • “The story doesn't make sense anyway, they wanted to save that poor friend and failed so they abandoned the village?”
    • “Story feels like a bad translation or it's just plain bad.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is praised for its deep, creative mechanics—such as dynasty building, unique classes, and injury systems—which provide a challenging and strategic experience reminiscent of PC games on mobile. However, players note a steep learning curve due to minimal in-game explanations, reliance on RNG (notably in marriage mechanics), and a lack of meaningful player choice in the story. Despite some dated visuals and UI, the gameplay remains highly engaging, unique, and rewarding, especially for those who invest time to understand its systems.

    • “Cool mechanics and classes such as age, wounds being temporary and permanent, bloodlines, and various unique stat spreads and characteristics, showcasing creativity.”
    • “Unlike pay-to-win 4X strategy games, the mechanics here—dynasty building, bloodlines, and classes—are amazing.”
    • “Very fleshed out mechanics and fairly challenging scenarios.”
    • “Also there is a bit of information that will need to be found online about certain game mechanics as they aren't explained fully in game.”
    • “But one of the main game mechanics is marriage, which is heavily dependent on RNG no matter what you do.”
    • “Gameplay is fine, but you can't do much in the story; there is no choice and everything is scripted.”
  • grinding
    6 mentions Positive Neutral Negative

    The grinding aspect in the game is extensive and often feels overwhelming, especially in late-game content where progress heavily depends on repetitive tasks. Many players find it tedious and resource-draining, with difficult missions and long time commitments needed to unlock additional content, leading to a less enjoyable experience for non-paying players. However, those who don’t mind grinding may still find the game rewarding and engaging.

    • “The game is absolutely amazing with lots of things to do, but the game revolves more around grinding and less fun. There is not enough content. To unlock extra content like artifact storylines, you will have to grind for at least 3 years or more.”
    • “Well, I find Knights of Ages overwhelming (missions) pit me against unfair high-level enemies and Chapters of the Gods are boring and insanely hard. Even after grinding, I still get wiped easily. Leveling the castle drains all my resources fast, reputation takes forever and feels pointless, core castles just get stolen back by overpowered players, descendants are a mess to level, and overall it's just unfair, especially for non-paying players who get nothing while paying players dominate.”
    • “Some updates and more multiplayer events would be great. Good storyline, although the choices don't really change much. Late game is mostly grinding and your own ambition.”
  • monetization
    5 mentions Positive Neutral Negative

    The game offers a fair monetization approach with no mandatory ads or purchases, allowing players to enjoy its depth and strategy without feeling pressured to spend money. Some users appreciate the ad-free experience but wish for optional ads to support the developers. Overall, it stands out positively compared to typical aggressive monetization in mobile games.

    • “No ads.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with some users praising their quality and others finding them dated. Overall, the visuals are considered decent but not a standout feature compared to gameplay and mechanics.

    • “Graphics are good, story is good and grind is awesome!”
    • “Nice graphics, I just didn't like the gameplay.”
    • “Amazing gameplay all the way down to graphics this game has, highly recommended for gamers that love FTP.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent glitches that have caused users to lose multiple accounts without recovery options. Additionally, bugs such as unresponsive hitboxes and freezing during certain attacks further disrupt gameplay.

    • “I lost 5 accounts because of some glitches in this game and there is no way to recover those accounts, so I had to start over from the beginning 5 times.”
    • “Some parts of the game are buggy, hitboxes need fixing and are not very responsive.”
    • “There's a glitch where attacking with a berserker causes the game to freeze.”
  • replayability
    2 mentions Positive Neutral Negative

    Users praise the game for its great replayability and fun experience, though some have questions about whether certain features like the Trial of Growth disappear over time. Overall, it is considered highly replayable.

    • “Great replayability.”
    • “Incredible game, lots of fun and replayable. The only thing I want to ask is if 'Trial of Growth' disappears after a certain time?”
  • character development
    1 mentions Positive Neutral Negative

    Users praise the character development for being well-designed and enjoyable, complementing the turn-based battle system effectively.

    • “The turn-based battles and character development are great!”
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Frequently Asked Questions

Knights of Ages:Turnbased SRPG is a role playing game.

Knights of Ages:Turnbased SRPG is available on Phone, Tablet, Android and Mobile Platform.

Knights of Ages:Turnbased SRPG was developed by VastSky Interactive Entertainment.

Knights of Ages:Turnbased SRPG has received mostly positive reviews from players. Most players liked Knights of Ages:Turnbased SRPG for its story but disliked it for its grinding.

Knights of Ages:Turnbased SRPG is a multiplayer game.

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