Kingdom Under Fire 2
- November 17, 2019
- Blueside
- 10h median play time
"Kingdom Under Fire 2" is a fantasy massively multiplayer online real-time strategy game featuring large-scale battles and kingdom management. Players can command huge armies, engage in strategic battles, and build and develop their own kingdoms. The game offers a variety of character classes, unique heroes, and intense PvP modes.
Reviews
- Unique blend of MMO and RTS gameplay that offers large-scale battles and troop management.
- Fun combat mechanics that allow players to control their hero while commanding troops on the battlefield.
- No pay-to-win elements; all in-game currency can be earned through gameplay.
- Boring and tedious MMO questing that feels like a chore, with many fetch quests and unnecessary dialogue.
- Graphics and animations feel outdated and lack polish, making the game visually unappealing.
- Low player base makes it difficult to find groups for missions, especially at higher levels.
- story452 mentions
- 14 % positive mentions
- 75 % neutral mentions
- 11 % negative mentions
The story aspect of the game has received mixed reviews, with many players finding it lackluster and filled with generic fetch quests that detract from the overall experience. While some appreciate the nostalgic elements and potential for engaging narrative, others criticize the repetitive and uninspired quest design, leading to a feeling of tedium. Overall, the story is often seen as secondary to the gameplay mechanics, with many players opting to skip dialogue and cutscenes in favor of the more action-oriented missions.
“This game is absolutely amazing, and follows the story set from the KUF series which is outrageously captivating and what most games nowadays lack.”
“The story is quite interesting; make it to the end game and you can enjoy the endgame if you have one or more friends playing together. The classes are unique, and getting to late game content isn't that hard because currently there is a 100% XP/money/troop XP buff constantly on.”
“The story can be forgettable at times, but the quests are pretty standard. However, if you like troop management, this is a great game for it and the story is very interesting.”
“The game has no story and is empty and thoughtless.”
“The story is laughable, the MMO part of the game is meh, it's a fetch quest with a press 'F' simulator, go here, go there, kill 6 of these guys, go back, and then engage in the most epic battle your eyes have ever seen in a video game as hell falls from the sky and you use your skills to show dominion over the countless waves of incoming mobs as they fall prey upon your godlike powers as huge beasts fight to a crawl.”
“The quests are literally: talk to me, talk to guy 5 feet from me, talk to me, talk to another guy 5 feet from me, repeat this 5 times, pickup this box next to me and give it to me, now talk to me outside of town, now down the road, now at the next outpost, etc.”
- gameplay181 mentions
- 27 % positive mentions
- 68 % neutral mentions
- 6 % negative mentions
The gameplay of the title has received mixed reviews, with many players appreciating the unique blend of RTS and action mechanics, particularly during battles, while others criticize the MMO elements as tedious and grind-heavy. Players express a desire for more engaging cooperative gameplay and a return to the series' roots, citing issues with bugs, outdated graphics, and a lack of content compared to earlier titles. Overall, while the core gameplay mechanics are seen as solid and enjoyable, they are often overshadowed by poor design choices and a frustrating leveling system.
“The blend of RTS with the combat mechanics is seamless and it’s both exhilarating and intense.”
“The perfect blend of RTS, action, and MMO genres is offering outstanding gameplay and lets you reveal your skills to impress your friends.”
“The gameplay is very unique; it mixes a lot of different types together and they made it work, it's an MMO, it's an RTS, it's a hack and slash.”
“The gameplay felt very stale and the quests were boring.”
“Most of the good content, especially the actual RTS gameplay, is locked behind 15-20 hours of badly-designed single-character MMO play, like a second-rate version of World of Warcraft or Terra Online.”
“The MMO portion of the hybrid gameplay is pretty basic and really not that captivating.”
- graphics144 mentions
- 28 % positive mentions
- 55 % neutral mentions
- 17 % negative mentions
The graphics of the game have received mixed reviews, with many players noting that they appear outdated, reminiscent of titles from the 1990s or early 2000s, despite being released in 2019. While some appreciate the art style and find the visuals acceptable for an MMO, others criticize the lack of polish and optimization, leading to performance issues during large battles. Overall, the consensus suggests that while the graphics are not terrible, they fall short of modern standards and could benefit from updates.
“The graphics and the look of the units are very much styled to the previous games, which is a pleasant sight as a lot of MMO versions of games tend to depart from their established look.”
“Graphics are crisp and gameplay is enjoyable.”
“The game is a hack-and-slash RTS hybrid with beautiful graphics for how old it is.”
“The graphics are absolutely outdated and the performance is okay, but gets worse in bigger battles.”
“This game feels like it was ripped straight out of the 1990's MMO scene in terms of graphics and gameplay, and in this day and age, with all the absolute gems out there, that's nowhere near good enough.”
“Outdated, poorly optimized graphics, ugly unintuitive HUD, dreadful cutscene pop-ins, framerate slowdowns, garish textures and light effects that resemble PS2 titles, and just all around clunky gameplay.”
- grinding50 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game has received mixed reviews, with many players finding it tedious and overly time-consuming, particularly in the early and endgame stages. While some appreciate the grind as a means to progress and enjoy the combat, others criticize it for being mindless and filled with repetitive quests that detract from the overall experience. Additionally, the game's reliance on microtransactions to alleviate grinding frustrations has led to concerns about a pay-to-win model, further complicating the enjoyment of the gameplay.
“I've had my experiences of this game and well.. it was okay but then it grew tedious and then it got to the point of me saying, 'How can I even get money when I constantly lose it every time having to repair my equipment, heal up my troops, and get better gear?' Seriously, the moment you get into the high-level areas, you will barely have enough money to scrape by, and the risks are definitely not well worth the rewards.”
“It is jam-packed with tedious and annoying quests that make you want to just grind through them and get to the actual fun parts of the game: it feels like a chore.”
“The MMO quest grinding side of the game can be boring and tedious; the large battles are fun at first but get old very quickly.”
- optimization47 mentions
- 13 % positive mentions
- 57 % neutral mentions
- 30 % negative mentions
The optimization of the game has received mixed reviews, with many players reporting significant performance issues, particularly during large-scale battles, leading to low framerates and stuttering. While some users have experienced smooth gameplay and minimal lag, the overall consensus indicates that the game suffers from poor optimization, outdated graphics, and various bugs that detract from the experience. Developers are reportedly working on improvements, but many players feel that the current state is subpar, especially given the game's age and technical demands.
“Runs smoothly even in large scale battles.”
“There is now more balancing being done to certain overpowered units as well as strides being made to improve optimization.”
“The game runs extremely well with very few hiccups in terms of performance, a few drops in framerate here and there but nothing too noticeable.”
“The game feels old, the graphics feel old, the performance is horrendous, and I do not understand why.”
“Horribly optimized.”
“Outdated, poorly optimized graphics, ugly unintuitive HUD, dreadful cutscene pop-ins, framerate slowdowns, garish textures and light effects that resemble PS2 titles and just all around clunky gameplay.”
- music39 mentions
- 51 % positive mentions
- 41 % neutral mentions
- 8 % negative mentions
The music in the game receives mixed reviews, with many players expressing disappointment over the limited use of the iconic tracks from earlier titles, often feeling that the new compositions do not match the game's atmosphere. While some praise the heavy metal and gothic soundtracks that enhance combat, others criticize the inconsistency and awkward placement of music during gameplay. Overall, the nostalgia for the original soundtrack is a recurring theme, with players wishing for a more cohesive and fitting musical experience.
“The music in this game is fantastic.”
“With a mix between beautiful gothic-like soundtracks to heavy-metal jammin' when killing hordes of monsters.”
“Very nostalgic with the kicka$$ metal soundtrack back from the glory days of kuf.”
“I don't know why they didn't use the old music in the new game. They do, but in very specific and awkward moments, and they are played in random order, including the old menu music. I think I speak for everyone when I say the old music was epic and we will never grow tired of it. They literally could've used all the old music everywhere and no one would be mad at it.”
“Some of the music (like the town music, menu music, and mission complete music) sounds downright awful.”
“The music is incredibly generic and most of it is recycled from the Xbox games.”
- monetization17 mentions
- 18 % positive mentions
- 29 % neutral mentions
- 53 % negative mentions
The monetization aspect of the game has drawn significant criticism, with many users labeling it a "cash grab" due to the presence of microtransactions, which are often perceived as excessive or poorly implemented. While some players note that the microtransactions are primarily cosmetic and do not impact gameplay, others express frustration over the game's overall lack of polish and the feeling that it was designed more for profit than for player enjoyment. Overall, the monetization strategy has contributed to a negative perception of the game, overshadowing its potential.
“The game has microtransactions that are cosmetic only and can be gained by playing the game.”
“The monetization aspect appears to be relatively minor compared to other games, and the $30 game seems to include a decent amount of cubits for inventory slots and everything up front.”
“You might look at the bad comments for the game about people saying that it has microtransactions and it's pay-to-play, but I'll say this now: it does have micros, but it's mostly for cosmetic items or for cooler mounts.”
“Terrible cash grab. Purchased, tested it out, and stuck with errors. Then I saw a notice later on about it shutting down. Why even charge people knowing it's shutting down? You all are scum for pushing any games out after seeing your true colors.”
“I waited for so long for another Kingdom Under Fire, just for it to be a trash cash grab.”
“Overall, this feels like a lazy cash grab.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as a mix of unintentional comedy and campy voice acting, with players finding amusement in the game's janky mechanics and absurd unit interactions. While some aspects, like the spearmen's ability to counter melee units, are seen as humorous oversights, the overall execution leaves players feeling frustrated yet entertained by the game's quirks. The nostalgic charm of past titles adds to the humor, making the experience both laughable and disappointing.
“Voice acting is campy and very funny at times.”
“It's hilariously bad.”
“The jankiness of the units really kills the vibe that you're actually controlling an army, as you end up sending a single unit with some funny textures dancing around, pretending to fight.”
- emotional5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The emotional aspect of the game is largely criticized, with players expressing disappointment over the lackluster storytelling, repetitive quests, and unappealing characters. While some find enjoyment in the combat mechanics and gameplay, the overall narrative and character development fail to engage, leading to a sense of boredom and frustration.
“As a longtime fan of the original Xbox games, this is heartbreaking.”
“The game is slightly dated but offers good wholesome fun with Dynasty Warrior-type action and strategy RPG elements.”
“The story and the tutorial just turn me off. I mean, there's nothing good in the game except for the battle part and the mechanics that come with it, but everything else is just boring. The characters are ugly, the story is dull, and the MMO part is ridiculous. You go there, kill X of these monsters, bring the loot to craft again and again, and sometimes do a boring mission with a tedious story and uninspired elves to evolve a bit.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting frequent bugs, crashes, and issues that hinder gameplay, such as characters getting stuck and a problematic user interface. These stability problems significantly detract from the overall experience, leading to frustration and loss of progress.
“Now I've gotten 2 characters stuck because of this game's buggy quests, and I am not keen on making a third character just for this to happen again.”
“Game is buggy and crashes a lot; you will lose access to daily missions regularly due to crashes eating up your daily allowance.”
“One of the most interesting aspects of the game was the ludawing fight, but it was so buggy that instead of becoming a strength, it became a weakness.”
- character development3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Character development in the game is criticized for its lack of originality, with designs described as "cookie cutter" and unappealing. While the gameplay and environment design receive some praise, the overall experience is marred by MMORPG elements that detract from enjoyment.
“The environment design is well-made, but the character design has significant issues.”
“Character design feels like cookie-cutter, generic content.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Overall, the game exhibits mixed feelings regarding replayability; while some players find the seamless transition between RTS and third-person views, along with a variety of units, enhances mission replayability, others criticize the lack of replay value and a poor early game experience.
“Managing your units in the RTS view and switching to third person is seamless, and the variety of available units keeps the replayability of missions high.”
“The game offers multiple paths and strategies, making each playthrough feel unique and encouraging you to come back for more.”
“With different character builds and choices affecting the storyline, every run feels fresh and engaging.”
“No replayability at all; the early game is really bad.”
“Managing your units in the RTS view and switching to third person is seamless, but the overall replayability of missions is lacking.”
- atmosphere2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The atmosphere of the game has shifted from the dark gothic fantasy of earlier titles to a brighter, more Asian-inspired MMORPG style, reminiscent of games like Aion and BDO. While some players appreciate the attractive character designs and engaging storylines, others miss the gritty, immersive feel of the original games.
“Kuf Crusaders offers a gritty atmosphere that is quite captivating, featuring attractive characters (Morene, I'm looking at you) and an arguably more interesting storyline.”
“The atmosphere is nowhere near like the old titles; it's no longer a dark gothic fantasy. It's more of an Asian and happy MMORPG style now, similar to other Asian MMORPGs like Aion and BDO.”
“Kuf Crusaders had a single-player, gritty atmosphere that was quite appealing, with attractive characters and arguably a more interesting storyline.”