Kingdom Under Fire 2 Game Cover
Starting at $1.50Buy now

"Kingdom Under Fire 2" is a fantasy massively multiplayer online real-time strategy game featuring large-scale battles and kingdom management. Players can command huge armies, engage in strategic battles, and build and develop their own kingdoms. The game offers a variety of character classes, unique heroes, and intense PvP modes.

  • PC
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

66%
Audience ScoreBased on 2,012 reviews
story124 positive mentions
grinding100 negative mentions
  • Unique blend of MMO and RTS gameplay that offers large-scale battles and troop management.
  • Fun combat mechanics that allow players to control their hero while commanding troops on the battlefield.
  • No pay-to-win elements; all in-game currency can be earned through gameplay.
  • Boring and tedious MMO questing that feels like a chore with repetitive fetch quests.
  • Poor graphics and animations that feel outdated for a 2019 release.
  • Low player base, making it difficult to find groups for endgame content and missions.
  • story904 mentions

    The story in this game has received mixed to negative feedback, with many players finding it bland, repetitive, and poorly executed. Common criticisms include a reliance on generic fetch quests, lack of engaging dialogue, and a failure to deliver a compelling narrative, leading players to skip cutscenes and dialogue. While some appreciate the nostalgic elements and potential for epic battles, the overall consensus is that the story does not significantly enhance the gameplay experience.

    • “This game is absolutely amazing, and follows the story set from the KUF series which is outrageously captivating and what most games nowadays lack.”
    • “The story is quite interesting, the classes are unique, and getting to late game content isn't that hard because currently there is a 100% XP/money/troop XP buff constantly on.”
    • “The story has moved and the cutscenes have been surprisingly good, as in I haven't been tempted to skip them all yet.”
    • “The game has no story and is empty and thoughtless.”
    • “The story is laughable, the MMO part of the game is meh, it's a fetch quest with a press 'f' simulator, go here, go there, kill 6 of these guys, go back, and then engage in the most epic battle your eyes have ever seen in a video game as hell falls from the sky and you use your skills to show dominion over the countless waves of incoming mobs as they fall prey upon your godlike powers as huge ass beasts fight to a crawl.”
    • “The quests are literally: talk to me, talk to guy 5 feet from me, talk to me, talk to another guy 5 feet from me, repeat this 5 times, pickup this box next to me and give it to me, now talk to me outside of town, now down the road, now at the next outpost, etc.”
  • gameplay362 mentions

    The gameplay of the title is a mixed bag, with many players appreciating the unique blend of RTS and action mechanics, reminiscent of classic titles, while others criticize the MMO elements as tedious and poorly designed. Although the core combat and troop management can be engaging, the overall experience is often marred by outdated graphics, clunky controls, and a heavy reliance on grinding and pay-to-win mechanics. Many reviewers express a desire for a return to the more focused gameplay of earlier installments, suggesting that the current iteration lacks the depth and polish expected from a modern title.

    • “The blend of RTS with the combat mechanics is seamless and it’s both exhilarating and intense.”
    • “The perfect blend of RTS, action, and MMO genres is offering outstanding gameplay and lets you reveal your skills to impress your friends.”
    • “The gameplay makes up for all that with an interesting twist on RTS and real-time combat all in one place.”
    • “There were leftover Christmas events in Easter time, age-old bugs that caused too many issues to bother dealing with, as the gameplay itself, I found, wasn't really that engaging.”
    • “Most of the good content, especially the actual RTS gameplay, is locked behind 15-20 hours of badly-designed single-character MMO play, like a second-rate version of World of Warcraft or Terra Online.”
    • “The gameplay feels very slow and clunky, and while I'm sure it gets more interesting later, if the basic controls feel bad, I'm not that interested in continuing.”
  • graphics288 mentions

    The graphics of the game have received mixed reviews, with many players noting that they appear outdated, often likening them to titles from the 1990s or early 2000s. While some appreciate the art style and find the visuals acceptable for an MMO, others criticize the lack of modern fidelity and optimization, leading to performance issues during large battles. Overall, the consensus suggests that while the graphics are not terrible, they fall short of contemporary standards, especially for a game released in 2019.

    • “The graphics and the look of the units are very much styled to the previous games, which is a pleasant sight as a lot of MMO versions of games tend to depart from their established look.”
    • “Graphics are crisp and gameplay is enjoyable.”
    • “The game is a hack-and-slash RTS hybrid with beautiful graphics for how old it is.”
    • “The graphics are absolutely outdated and the performance is okay, but gets worse in bigger battles.”
    • “This game feels like it was ripped straight out of the 1990's MMO scene in terms of graphics and gameplay, and in this day and age, with all the absolute gems out there, that's nowhere near good enough.”
    • “Outdated, poorly optimized graphics, ugly unintuitive HUD, dreadful cutscene pop-ins, framerate slowdowns, garish textures and light effects that resemble PS2 titles, and just all around clunky gameplay.”
  • grinding100 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and overly time-consuming, particularly in the early stages and during endgame content. While some appreciate the grind as a necessary part of progression, others criticize it for feeling like a chore, exacerbated by a lack of player engagement and the presence of pay-to-win mechanics. Overall, the grind can detract from the enjoyment of the game's more engaging elements, such as large battles and combat.

    • “Most of the end-tier gameplay, units, and items are locked behind onerous 6-player requirements, and dozens of hours of grinding; unless of course you shell out tens or hundreds of dollars to skip that, which they very helpfully remind you of.”
    • “It is jam packed with tedious and annoying quests that make you want to just grind through them and get to the actual fun parts of the game: it feels like a chore.”
    • “These quests were so tedious that they made me stop playing for an entire month as I got burnt out on spamming my 'accept' key just to try and slog through the poorly written dialogue and uninteresting dialogue.”
  • optimization94 mentions

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, particularly during large-scale battles, leading to low framerates and crashes. While some users have experienced smooth gameplay, particularly on higher-end systems, the overall consensus indicates that the game suffers from outdated graphics and engine limitations, necessitating urgent optimization improvements. Despite these challenges, some players still find enjoyment in the gameplay, hoping for future patches to enhance performance.

    • “Runs smoothly even in large scale battles.”
    • “There is now more balancing being done to certain overpowered units as well as strides being made to improve optimization.”
    • “I've had no issues with lag or performance.”
    • “The game feels old, the graphics feel old, the performance is horrendous, and I do not understand why.”
    • “Horribly optimized, averaging 15 fps on a 1070 in major battles.”
    • “Outdated, poorly optimized graphics, ugly unintuitive HUD, dreadful cutscene pop-ins, framerate slowdowns, garish textures and light effects that resemble PS2 titles and just all around clunky gameplay.”
  • music78 mentions

    The music in the game receives mixed reviews, with many players expressing disappointment over the limited use of the iconic old tracks, which they feel should have been more prominently featured. While some praise the new compositions for their intensity and ability to enhance combat, others criticize the soundtrack for being inconsistent and not matching the on-screen action. Overall, the nostalgic elements are appreciated, but there is a strong desire for a more cohesive and fitting musical experience.

    • “The music in this game is fantastic.”
    • “With a mix between beautiful gothic-like soundtracks to heavy-metal jammin' when killing hordes of monsters.”
    • “Very nostalgic with the kicka$$ metal soundtrack back from the glory days of kuf.”
    • “The music is incredibly generic and most of it is recycled from the Xbox games.”
    • “Some of the music (like the town music, menu music, and mission complete music) sounds downright awful.”
    • “It's like I'm hearing terrible music from a crappy mobile game.”
  • monetization34 mentions

    The monetization strategy of the game has been widely criticized as a cash grab, with many players expressing frustration over the presence of microtransactions, which are often perceived as excessive or unnecessary. While some users noted that the microtransactions are primarily cosmetic and can be earned through gameplay, the overall sentiment leans towards disappointment, with many feeling that the game lacks depth and polish, ultimately failing to justify its price. The game's monetization practices have led to a perception of it being a rushed attempt to capitalize on nostalgia rather than a well-crafted sequel.

    • “Game has microtransactions that are cosmetic only and can be gained by playing the game.”
    • “You might look at the bad comments for the game about people saying that it has microtransactions and it's pay-to-play. I'll say this now: it does have micros, but it's mostly for cosmetic items or for cooler mounts. When I was playing, I never saw any pay-to-play anywhere in the game.”
    • “The monetization aspect appears to be relatively minor compared to other games, and the $30 game seems to include a decent amount of cubits for inventory slots and everything up front.”
    • “It was a simple cash grab and nothing more.”
    • “The game is riddled with microtransactions and pay-to-win content.”
    • “What a let down, waited 15 years for this half-baked attempt to cash in on nostalgia with monetization.”
  • humor16 mentions

    The humor in the game is described as unintentional and often derived from its janky mechanics and campy voice acting, leading to moments that are "hilariously bad." Players find amusement in the absurdities of unit interactions and glitches, such as the overpowered scorpion ability and the awkward animations of units. While some aspects of the game can be fun, the overall execution leaves a comedic impression that may not be entirely positive.

    • “Voice acting is campy and very funny at times.”
    • “It's hilariously bad.”
    • “The RTS part of the game is fun in some moments, but the jankiness of the units really kills the vibe that you're actually controlling an army and just sending a single unit that has some funny textures dancing around, pretending to fight, waiting for you to kill the enemy for you.”
  • emotional10 mentions

    The emotional response to the game is largely negative, with players expressing disappointment in its storytelling, character design, and repetitive gameplay mechanics. Many feel that the game fails to engage them emotionally, describing it as boring and lacking depth, despite acknowledging some enjoyment in the battle mechanics. Overall, while it may provide some entertainment, it does not resonate on an emotional level for long-time fans.

    • “As a longtime fan of the original Xbox games, this is heartbreaking.”
    • “The story and the tutorial just turn me off. I mean, there's nothing good in the game except for the battle part and the mechanics that come with it, but everything else is just boring. The characters are ugly, the story is dull, and the MMO part is ridiculous. You go there, kill X of these monsters, bring the loot to craft again and again, and sometimes do boring missions with a tedious story and uninteresting elves to evolve a bit.”
    • “Very boring fetch quests and typical 'slaughter this enemy 10 times' garbage. The game makes you run back and forth talking to NPCs multiple times with boring storytelling and long text segments that you just want to skip.”
  • stability10 mentions

    The game suffers from significant stability issues, with frequent bugs and crashes that hinder gameplay and lead to character progression problems. Players report losing access to daily missions due to these crashes, and the user interface is also problematic, further detracting from the overall experience.

    • “Now I've gotten 2 characters stuck because of this game's buggy quests, and I am not keen on making a third character just for this to happen again.”
    • “Game is buggy and crashes a lot; you will lose access to daily missions regularly due to crashes eating up your daily allowance.”
    • “One of the most interesting aspects of the game was the ludawing fight, but it was so buggy that instead of becoming a strength, it became a weakness.”
  • character development6 mentions

    Character development in the game is criticized for its lack of originality, with many describing the designs as generic and uninspired. While the gameplay is enjoyable, the MMORPG elements detract from the overall experience, making it feel tedious. The environment is praised, but the character design fails to impress, being labeled as "cookie cutter."

    • “Character design: cookie cutter weeb trash.”
    • “Environment design is well-made but character design has a problem.”
  • replayability4 mentions

    Reviews indicate a mixed perception of replayability; while some players appreciate the seamless management of units and the variety of available units that enhance mission replayability, others criticize the game for lacking overall replay value and suffering from a poor early game experience.

    • “Managing your units in the RTS view and switching to third person is seamless, and the variety of available units keeps the replayability of missions high.”
    • “No replayability at all; the early game is really bad.”
    • “No replayability at all; the early game is really bad.”
    • “Managing your units in the RTS view and switching to third person is seamless, but the variety of available units does not keep the replayability of missions high.”
  • atmosphere4 mentions

    The atmosphere of the game has shifted significantly from its dark gothic fantasy roots to a brighter, more cheerful Asian MMORPG style, reminiscent of titles like Aion and BDO. While some players appreciate the attractive character designs and engaging storylines, others miss the gritty, immersive feel of the earlier games.

    • “Kuf Crusaders offers a gritty atmosphere that is quite captivating, featuring attractive characters (Morene, I'm looking at you) and an arguably more interesting storyline.”
    • “The atmosphere is nowhere like the old titles; it's no longer a dark gothic fantasy. It's more of an Asian and happy MMORPG style now, similar to other Asian MMORPGs such as Aion and BDO.”
    • “Kuf Crusaders lacks the gritty atmosphere that made the original titles appealing, and while the characters are attractive, it feels like a departure from what fans loved.”
    • “The game has shifted away from its dark roots, adopting a brighter and more cheerful aesthetic that doesn't resonate with those who appreciated the original atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Kingdom Under Fire 2

Play time

10hMedian play time
33hAverage play time
5-50hSpent by most gamers
*Based on 48 analyzed playthroughs

Videos

Similar Games

Game News