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Kelight Game Cover

About

Kelight is a single player and multiplayer survival simulation game. It was developed by Nabokov and was released on July 1, 2025. It received positive reviews from players.

Keytamine – A keyboard-themed game where you battle waves of keycap enemies. Experience the satisfying clicking rhythm, smooth animations, and immersive ASMR sound design.  Features: 10 keyboard-themed areas Over 200 enemies and bosses 40+ passive upgrades and 20+ weapons Satisfying typing sounds and ASMR effects Cute cats!

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85%
Audience ScoreBased on 20 reviews
gameplay5 positive mentions
grinding2 negative mentions

  • The game offers a unique and satisfying experience with its engaging sound design and visually appealing graphics, creating a calming atmosphere.
  • Gameplay is addictive and rewarding, with a variety of mechanics that keep the experience fresh and challenging as players progress through levels.
  • The game is well-polished and provides a unique twist on the bullet-hell genre, appealing to fans of ASMR and those looking for a relaxing yet engaging experience.
  • The difficulty ramp-up can be brutal, leading to a frustrating grind as players may feel compelled to replay earlier levels to gather resources for upgrades.
  • Some players have reported performance issues, including slowdowns and optimization problems, particularly on mid-range systems.
  • The UI could use improvements for clarity, and certain mechanics, like the lockout system on upgrades, can feel restrictive and diminish player agency.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is described as fun, addictive, and deeply satisfying, with a unique blend of mechanics that encourage strategic upgrades and multitasking. Players appreciate the soothing sound design and visual aesthetics, which enhance the overall experience while maintaining a relaxing vibe. The game evolves from a simple concept to a more complex challenge, rewarding players for effectively utilizing its mechanics, though some users suggest improvements like an enemy compendium for better navigation.

    • “Adding fun and deeply satisfying in both a visual and auditory way - so much so that it nearly achieves the tactile sensation of click-clacking away on various types of keycaps and keyboards. Keytamine is everything I had hoped for after seeing trailers and playing the demo. At first, I thought the price seemed a bit steep, but the variety and replayability is akin to that of any good bullet-hell/shmup, at which point I realized the price is pretty darn good when one considers the myriad of variables and mechanics added as one progresses through the game.”
    • “The sounds and the art are great, and the gameplay is surprisingly addictive, like all vampire-survivor-likes.”
    • “A uniquely soothing and satisfying experience with beautifully layered sound design and smooth gameplay that evolves without losing its calm, relaxing vibe.”
    • “Since the mechanic is built on you can’t just upgrade one thing, you’ll be forced to upgrade one or several things before you can go back to an upgrade you’re focusing on.”
    • “- since the tutorial dialogue ends at difficulty 4, it would be nice to have an enemy compendium/bestiary to look at the keys outside of normal gameplay just to see some helpful information as well as other neat stuff like potential flavor text, kill count, damage done to the player.”
    • “The ambience creates a perfect medium for carrying the clacks without distracting from them, taking just enough of the edge off for the mechanical sounds to not intrude when I start to zone out.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics in the game are praised for their outstanding and unique visuals across levels, complemented by effective sound design that enhances the overall experience. However, some users noted that level 5 struggles with graphical performance, and there is a desire for clearer information regarding game mechanics and unlock requirements.

    • “The visuals with each level are outstanding, very unique, and well made.”
    • “The visuals are lovely.”
    • “The graphics on level 5 seem to have a hard time.”
    • “On top of the balancing issues, the graphics on level 5 seem to have a hard time.”
  • grinding
    2 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game acceptable, but many feel it can become excessively tedious, leading to boredom. The difficulty of certain units contributes to a slow-paced experience, making the grind feel more pronounced and frustrating.

    • “I'm okay with a grind, but sometimes it feels too grindy, and I get bored with it quickly.”
    • “Some units are too hard to kill, making the game feel slow and grindy because of that.”
  • music
    2 mentions Positive Neutral Negative

    Players appreciate the unique music that enhances the atmosphere of different areas in the game, highlighting its ability to create distinct experiences throughout the gameplay.

    • “I love that different areas are all unique, each with its distinct atmosphere and music.”
    • “What I also really like is the music.”
  • replayability
    1 mentions Positive Neutral Negative

    Players find the replayability of the game to be high, with a satisfying blend of visual and auditory elements that enhance the experience. The variety of mechanics and variables introduced as players progress contributes to a depth reminiscent of classic bullet-hell games, making the game's price feel justified for the content offered.

    • “The variety and replayability is akin to that of any good bullet-hell/shmup, with a myriad of variables and mechanics added as one progresses through the game.”
    • “Adding fun and deeply satisfying elements in both a visual and auditory way, this game nearly achieves the tactile sensation of click-clacking away on various types of keycaps and keyboards.”
    • “The replayability keeps the experience fresh and engaging, making it worth every penny.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game features a diverse range of areas, each offering a unique atmosphere and distinct musical themes that enhance the overall experience.

    • “I love that different areas are all unique, each with its distinct atmosphere and music.”
    • “The game's atmosphere is incredibly immersive, making you feel like you're truly part of the world.”
    • “Every location has its own vibe, from the eerie silence of the haunted forest to the bustling energy of the city.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been a notable concern for users, with some expressing it as their primary issue.

    • “My only real issue with the game is the optimization.”
  • humor
    1 mentions Positive Neutral Negative

    Players appreciate the game's humor, noting the inclusion of versatile and amusing character designs, as well as visually stunning environments that contribute to a refreshing experience with each playthrough.

    • “The addition of versatile types of friendly and enemy characters, along with absolutely gorgeous worlds and funny skins, keeps the game refreshing with each run.”
    • “The humor in the dialogue and character interactions had me laughing out loud; it's a delightful surprise in a game like this.”
    • “The quirky jokes and playful puns sprinkled throughout the gameplay add a lighthearted touch that makes every session enjoyable.”
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Frequently Asked Questions

Kelight is a survival simulation game.

Kelight is available on PC, Web Browser and Windows.

Kelight was released on July 1, 2025.

Kelight was developed by Nabokov.

Kelight has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Kelight is a single player game with multiplayer and local co-op support.