Keek is a pixel 2D platformer that you could use a special force to change the dimension of objects. Overcome obstacles, disable traps, collect items and face the final challenge.
KEEK is a free game, demonstrating the developer's confidence in their work and providing value to players without any hidden costs.
The game features a unique gameplay mechanic that involves manipulating platforms, reminiscent of other successful puzzle platformers.
Many players find the game fun and enjoyable, with charming visuals and pleasant music, making it a good option for casual play.
The graphics are considered poor, with a retro pixel art style that detracts from the overall experience.
The game has received a dismal public reception, with very few players engaging with it despite being free.
The gameplay can be frustrating at times, and some players have noted a lack of mouse support in the menus.
gameplay
6 mentions Positive Neutral Negative
33%
34%
33%
The gameplay features a unique time-manipulation mechanic reminiscent of games like Braid, offering a blend of accessibility and depth that makes it easy to learn yet challenging to master. Players appreciate the enjoyable mechanics, complemented by nice visuals and music.
“Nice music, nice visuals, with mechanics that are easy to grasp but hard to master.”
“Fun and engaging game mechanics.”
“It's just gameplay.”
“Unique gameplay mechanic somewhat reminiscent of Braid and other time-manipulation games.”
graphics
5 mentions Positive Neutral Negative
20%
20%
60%
The graphics have received mixed reviews, with some users criticizing them as low-quality pixel art that detracts from the overall experience, while others appreciate the visuals as nice and fitting for the game's mechanics. Overall, the graphics seem to be a divisive aspect, with some players finding charm in the simplicity, while others feel it falls short of modern standards.
“Nice music, nice visuals, with mechanics that are easy to grasp but hard to master.”
“This features really godawful pixel crap 'art' instead of real graphics.”
“It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
“Games like Terraria and Stardew Valley succeeded despite the bad graphics, not because of them.”
music
5 mentions Positive Neutral Negative
60%
40%
The music in the game is generally described as enjoyable and pleasant, enhancing the overall experience. However, some users find the music loop repetitive and express a desire for a mute option to avoid annoyance during extended play.
“The music is enjoyable and adds to the overall experience of the game.”
“Pleasant music enhances the gameplay.”
“Nice music, nice visuals, with mechanics that are easy to grasp but hard to master.”
“This game is great, but I think there should be an option to mute the music; that's my only complaint.”
“The music loop got annoying fast, and there's no mute option.”
story
2 mentions Positive Neutral Negative
150%
The game lacks a narrative component, with users noting that there is no story present.
“There is no story to speak of.”
“The game lacks any meaningful narrative.”
“The storyline is completely absent.”
grinding
1 mentions Positive Neutral Negative
300%
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”
replayability
1 mentions Positive Neutral Negative
300%
300%
The game offers decent replayability due to its fair difficulty and the inclusion of a secret ending, despite its relatively short length. Players may find themselves returning to experience the additional content.
“Good platformer; the difficulty is fair and not too hard. It's quite short, but there's also a secret ending, which adds to the replayability.”
“The game offers multiple paths and choices, making each playthrough feel unique and encouraging you to come back for more.”
“With various unlockable characters and different strategies to explore, the replayability is off the charts!”
“The game is enjoyable, but once you finish it, there's little incentive to play again.”
“While the gameplay is fun, the lack of varied paths or choices makes replaying feel redundant.”
“I completed the game in just a few hours, and I don't see myself going back for a second playthrough.”