Karate Champ

Karate Champ Game Cover

Karate Champ port for Amiga should run on any amiga with 2MB RAM. Reverse-engineering, transcoding from original Z80 code & amiga adaptation: jotd Graphics rip: Mark (tcdev) Music: no9 However ATM it's pretty slow on 68000 machines. It's running great on unexpanded A1200, and is even better with fastmem One or 2 CD32 joypads required, but there are some settings where you can use just 2 joysticks…

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