Kamikaze Lassplanes Game Cover
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Discord Comunity About the Game Kamikaze Lassplanes is a brand new mix of Visual Novel and SHMUP with crucial story-branching decisions that lead to different gameplay and story outcomes, both for war, romance, and the protagonists’ fate. Meet and fall for Alba Trossé and Hannah Brandenburg - charismatic Lassplanes who transform into deadly war planes you pilot. Face the Imperial fleet toget…

Reviews

58%
Audience ScoreBased on 14 reviews
graphics3 positive mentions
music3 negative mentions
  • The game successfully blends visual novel and shmup elements, providing an engaging and unique experience.
  • Character designs and voice acting are praised for their quality, contributing to an immersive story.
  • The gameplay is fun and challenging, with a variety of mechanics that keep players invested in both the shooting and narrative aspects.
  • The lack of quality of life features, such as a flowchart and the ability to skip text, detracts from the visual novel experience.
  • Some players found the story lacking in depth and character development, feeling that the protagonist was not compelling.
  • The shmup mechanics have issues, including a large hitbox and a lack of essential features like bomb mechanics, which can hinder gameplay.
  • story21 mentions

    The story has received mixed reviews, with some players appreciating its engaging twists and character development, while others find it lacking in worldbuilding and flow. The integration of visual novel elements into the gameplay is seen as a creative approach, though the lack of a clear flowchart and the ability to skip content detracts from replayability. Overall, while the narrative has its strengths, particularly in emotional expression and thematic depth, it also faces criticism for pacing and clarity.

    • “This is my first time trying a visual novel game, and I'm really impressed with the character design, voice acting, and story.”
    • “The story, as expected, given the premise, tackles the topics of war and the stakes of it - and with all its twists and turns (that I will gladly leave for you all to discover - as the game has eight very different endings!) manages to sell the world very convincingly, weaving details about it here and there, for the player to piece together on their own, instead of bombarding with exposition dumps - for which I am very thankful.”
    • “The gameplay shifted a lot of times, presenting a new challenge, and it all felt very bound to the story - each new mechanic was also a puzzle piece for a narrative surrounding it.”
    • “Getting the endings is kinda frustrating due to a lack of flowchart and the consequences from that decision which gives a vague icon. I felt the story was lacking (but the twist was cool) and the worldbuilding is meh (sorry, I play Trails; that series spoiled me on that stuff).”
    • “He is just there to 'make decisions', but is not necessary for the plot (in my opinion).”
    • “The story is sometimes a bit long, so the waiting time to enter the shooting game is also a bit long. The plus point is that the character emotions are well expressed.”
  • gameplay10 mentions

    The gameplay is generally well-received, featuring innovative mechanics like "slow mode" and "assist," which enhance the experience, although their limited availability is a drawback. Players appreciate the integration of story and visual novel elements into the shmup genre, creating a dynamic and engaging experience, though concerns about hitbox size, lost upgrades, and screen space during intense moments have been noted. Overall, the gameplay is described as fun and challenging, with a strong connection to the narrative that keeps players invested.

    • “Adding story and visual novel elements to shmup gameplay is also a neat idea.”
    • “The story picks up with interesting plot points pretty fast, and the gameplay is very fun and at times pretty challenging.”
    • “The hitbox is too big (the plane is too big), there is no bomb mechanic, upgrades are lost between missions (in story mode this could be acceptable, but there is no excuse for arcade mode). I feel like the screen is too small to move in, especially when there are many enemies that explode and indestructible objects flying by.”
    • “The gameplay seemed a little too dependent on power-ups and delaying spending them, which in a very bullet-hellish landscape with some projectiles being indestructible, changed the war aspect into a survival challenge.”
    • “The gameplay shifted a lot of times, presenting a new challenge, and it all felt very bound to the story - each new mechanic was also a puzzle piece for a narrative surrounding it.”
  • graphics4 mentions

    The game's graphics are praised for their stunning, retro-inspired design, featuring vibrant, fantasy-like colors and beautifully crafted landscapes. Players appreciate the consistent art style, which enhances the overall experience, making enemy designs and backgrounds visually appealing.

    • “The graphics in this game are stunning, with vibrant, fantasy-like colors that draw you in. Each scene is beautifully crafted; I especially love the landscapes in the background.”
    • “Good, retro-inspired game with modern, beautiful graphics and art style.”
    • “Enemy designs are very nice, making my skill checks enjoyable to watch. Combined with eye-catching landscapes in the distance, it creates a very consistent art style to appreciate.”
  • character development3 mentions

    Character development in the game is noted to be lacking, with one reviewer explicitly stating that there is no growth for the characters. However, the overall experience is enhanced by impressive character design, voice acting, and an engaging story, making it enjoyable for players new to the visual novel genre.

    • “This is my first time trying a visual novel game, and I'm really impressed with the character design, voice acting, and story.”
    • “It's very fun and engaging; the character designs are so cute!”
    • “He doesn't have character development.”
  • replayability1 mentions

    Users express that the game's replayability is hindered by the ability to skip tutorials and mission intros, which diminishes the experience of revisiting content. Additionally, the presence of an affection meter and inventory system suggests potential for varied interactions, but the option to skip missions may lead to a lack of engagement in repeated playthroughs.

    • “The game offers multiple paths and choices, making each playthrough feel unique and engaging.”
    • “With various character builds and strategies to explore, the replayability is off the charts!”
    • “I love how the game encourages experimentation; every run can lead to a completely different experience.”
    • “The game feels like a flowchart; you can skip the tutorial, all text, and even missions, which really diminishes replayability.”
    • “The affection meter and inventory system are underdeveloped, making it hard to find new experiences on subsequent playthroughs.”
    • “Skipping missions feels like a waste of time for replayability, as it limits the depth and engagement of the game.”
  • music1 mentions

    The music is noted for its evocative tone, reminiscent of titles like "Dead End Re;Quest" and the anime "Saikano: The Last Love Song on This Little Planet," providing a rich background that enhances the overall atmosphere without being overly disturbing.

    • “The music perfectly captures the emotional tone of the game, reminiscent of titles like Dead End Re;Quest, but with a less disturbing vibe.”
    • “The soundtrack beautifully complements the gameplay, evoking feelings similar to those found in the anime Saikano: The Last Love Song on This Little Planet.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
    • “The background music is often too loud and overshadows the dialogue, making it difficult to follow the story.”
  • emotional1 mentions

    Players appreciate the emotional connection fostered by the game's immersive mechanics, particularly the sense of responsibility and engagement that comes from actively guarding the airspace, enhancing their overall experience.

    • “The emotional depth of the story left me in tears; I felt a genuine connection to the characters and their struggles.”
    • “Every choice I made had a profound impact on the narrative, making me feel the weight of my decisions.”
    • “The soundtrack perfectly complemented the emotional moments, enhancing the overall experience and drawing me deeper into the story.”
Positive mentions (%)Positive
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