Jumpy Fox
- December 9, 2018
- Blake
This project was a lesson in the application of the 4-step process as applied to level design. The 4 steps to the process are introduction, development, twist, and conclusion. The mechanic that I have chosen to apply to this process is jumping. The first part of this level is made up of simple jumps that give you a safety area to learn the parameters of jumping in the game. There are some varying …