- May 12, 2021
- jonc
Jin Conception
Platforms
About
Eight playable characters stories intertwine when three characters enter Final Layer and two vanish without a trace. One returns back from Final Layer but claims to not remember what happened. Who do you trust? Who is telling the truth and who is lying? Who is friend and who is foe? Key Features: Strategic turn based combat involving balance. Battles happen on the same field as movement, no swi…
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- The pixel art and animation are visually appealing, reminiscent of classic JRPGs.
- The combat system shows promise with interesting mechanics focused on traps and status effects.
- The music and overall aesthetic of the game are well-received, contributing to an enjoyable atmosphere.
- The game suffers from a confusing UI and lack of settings, making it difficult to navigate and play effectively.
- The difficulty is unbalanced, with early enemies being overly challenging and leading to frustrating gameplay experiences.
- The story is incomplete and poorly developed, leaving players confused about character motivations and plot progression.
story
20 mentions Positive Neutral NegativeThe story in the game is widely criticized for being confusing and incomplete, with many players feeling that essential narrative elements are missing or poorly conveyed. Despite some interesting concepts, the lack of world-building and reliance on brief character interactions leave players unsatisfied, leading to a consensus that the game fails to deliver a compelling RPG experience. Overall, reviewers suggest that the developers should prioritize improving the story and its integration into gameplay to meet player expectations.
“The entire concept of the game and the desire to provide unexpected plot beats has merit regardless of its success.”
“Some elements of the story could only be understood by reading the 'story' summary function in the menu.”
“But this game...the controls were confusing, the story was confusing.”
“I had the benefit of speaking with the developer during my playthrough and was able to speak with him afterwards to try and clear up some misconceptions and unfortunately the conversation only proved to clarify what I feared: the story is in fact incomplete, with much of it simply not in the game.”
“There is barely any world building or exposition and the story just consists of characters talking to each other for a couple of seconds.”