- December 22, 2018
- Miskatonic Studio
Intrepid
46%Game Brain Score
graphics, atmosphere
story, gameplay
50% User Score 174 reviews
Platforms
LinuxPCMac OSWindows
About
"Intrepid" is a sci-fi escape room game where players wake up in a damaged spaceship with dead crew members. The objective is to escape the exploding ship by finding security codes and using any available items. Players must rely on their wits to navigate through the ship and leave it alive.


Audience ScoreBased on 174 reviews
graphics8 positive mentions
story4 negative mentions
- The game features decent graphics and an interesting sci-fi atmosphere.
- It's a free-to-play game, making it accessible for anyone to try without financial risk.
- Some puzzles are engaging and can provide a sense of accomplishment once solved.
- The game suffers from poor UI design, making it difficult to identify interactive elements and leading to frustrating pixel hunting.
- Puzzles often lack logical coherence, making it hard for players to understand how to progress without external help.
- The game is very short, with many players able to complete it in under 10 minutes, which may leave them feeling unsatisfied.
- graphics32 mentions Positive Neutral Negative
The graphics in the game are generally described as polished and engaging, contributing positively to the overall atmosphere. However, players noted a lack of customization options and some inconsistencies in the connection between visuals and gameplay elements. While many appreciated the quality of the artwork, there were calls for even more impressive graphics to enhance the experience further.
“The graphics are very polished for a minimal effort - movement and game interactions are solid.”
“I really enjoyed the atmosphere and quality of the artwork; it creates an engaging atmosphere well fitting for a game of this style.”
“There's no graphics options either to change or improve the resolution.”
“The people who did the graphics for this game, well, I hope they go on to bigger and better things.”
“Now it's true that escape rooms are often a bit like that, but since so much effort was put into the visuals, one expects a bit more to the story connecting the puzzles.”