- October 19, 2021
- Daniel Mullins Games
- 12h median play time
Inscryption
The creepiest hand of cards you'll ever play, and one of the best pieces of interactive fiction I've seen in years.
Platforms
About
Inscryption is a single-player horror action game with an intriguing story, fabulous gameplay, and dense atmosphere. The game features deckbuilding, escape-room puzzles, and psychological horror as you acquire creature cards, unlock secrets, and embark on a disturbing odyssey. Although there is lots of grinding, annoying ads, bugs, and a fantastic visual and ingenious soundtrack, the game is highly emotional and very replayable.
story
26,174 mentions Positive Neutral NegativeThe story of "Inscryption" is widely praised for its depth, creativity, and unexpected twists, captivating players with a unique blend of horror and mystery. Many reviewers highlight the game's ability to intertwine engaging gameplay with a compelling narrative, often recommending players to experience it without prior knowledge to fully appreciate its surprises. While some players found the latter acts less satisfying compared to the gripping first act, the overall storytelling and atmosphere have left a lasting impression, making it a standout title in the indie game scene.
“Inscryption, at its core, is a story-based roguelike deckbuilder, and what I would consider my favorite game of all time.”
“The story is captivating, so I strongly recommend avoiding any spoilers before experiencing it yourself.”
“The storytelling, ambience, and game mechanics are absolutely stunning!”
“The story mode is a slog, rules exposed piecemeal and painfully slowly, failure built into the gameplay loop to expose you to new mechanics as opposed to letting you explore and learn through trial and error.”
“The story is difficult to follow and undercuts the player's effort in learning the game by ending in a sort of 'creepy-pasta' style ending that leaves you feeling like 'things sure happened' at the end of the game.”
“The story is not very well fleshed out and had much more potential to go deeper.”