Skip to main content

Infernax

Infernax Game Cover
91%Game Brain Score
story, music
grinding, stability
94% User Score Based on 1,112 reviews
Critic Score 80%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxSteam DeckWindowsPlayStation
Infernax Game Cover

About

Infernax is a single player and multiplayer arcade role playing game with fantasy, dark fantasy and violence themes. It was developed by Berzerk Studio and was released on February 14, 2022. It received mostly positive reviews from critics and very positive reviews from players.

Infernax is the adventures of a great knight who returns to his homeland only to find it plagued with unholy magic. Uncover the mysteries of the curse and face the consequences of your actions.

Skip User Reviews

94%
Audience ScoreBased on 1,112 reviews
story62 positive mentions
grinding25 negative mentions

  • Excellent retro-style metroidvania with tight controls and satisfying combat reminiscent of Castlevania II and Zelda II.
  • Engaging morality system with meaningful choices, multiple endings, and good replayability.
  • Beautiful pixel art, gore effects, and an outstanding soundtrack that enhance the immersive experience.
  • Frustrating platforming sections with instant death pits and sparse checkpoints causing excessive backtracking.
  • Difficulty balance issues: early game is challenging but bosses tend to be too easy.
  • Some mechanics like the forward dash and special moves feel awkward or clunky at times.
  • story
    203 mentions Positive Neutral Negative

    The story in this game is a nostalgic yet improved homage to classic NES titles like Castlevania II: Simon's Quest and Zelda II, featuring a medieval setting with branching paths influenced by player morality and choices. Though the narrative is relatively simple—a knight returning from crusades to confront evil—it offers deep replayability through multiple endings, meaningful side quests, and consequential decisions that affect both gameplay and story outcomes. Some players find the quest cryptic at times, but the engaging moral system, varied story branches, and retro-inspired atmosphere make the story compelling and rewarding for fans of old-school action-adventure games.

    • “The story is surprisingly flexible and responsive to player choices, and the game feels open-ended while trusting the player with lots of options to solve problems.”
    • “Rarely do games with moral choices make you feel the weight, consequence and effect of said choices on story and gameplay, but this game delivers on that with flying colors.”
    • “The story is fast paced yet interesting, and branching story paths triggered by your choices will lead Alcedor to different outcomes and different endings as well.”
    • “The light RPG elements, the dubiously useful spells, the simple quests and the unlockable additional modes do little to fix these basic problems.”
    • “The music looped until I wanted to mute it, and the story felt like it was pulled straight from the cliché handbook.”
    • “By the time you realize you accidentally made a good or evil choice where you wanted to do the other, you're locked out of ultimate good/evil playthrough because it's been 5 hours since you initiated the quest and you have a single save slot for a playthrough.”
  • music
    177 mentions Positive Neutral Negative

    The music in the game is widely praised for its outstanding chiptune and metal-inspired soundtrack that perfectly captures retro 8-bit and 16-bit vibes, enhancing the nostalgic atmosphere. Reviewers consistently highlight its catchy, memorable, and well-crafted tracks that complement the gameplay and art style, with many describing the soundtrack as a major strength and often recommending it separately. While a few find some tracks repetitive, the overall consensus is that the music is energetic, fitting, and a key element contributing to the game's appeal.

    • “The sprite work is lovingly detailed and dark, the gameplay loop is tight, the choice aspect makes repeat playthroughs varied and unique, the music is banging (my personal favorite is the default night theme), there's lots of secrets and alternate characters you can discover, it gets not very frequent but major updates (like they just added coop with brand new cutscenes and dialogue), and many endings to find.”
    • “It understands the gameplay, graphics, and music (the music alone is mind blowing) while delivering something you would never have played back in the day as well.”
    • “The soundtrack holds its own against some of the greatest hits any retro style game has come out with!”
    • “The music looped until I wanted to mute it, and the story felt like it was pulled straight from the cliché handbook.”
    • “The graphics suck, your weapon sucks, the music sucks and it's annoying to play.”
    • “But stuff like when to stop playing music, the right sound effects for the right scene.”
  • gameplay
    161 mentions Positive Neutral Negative

    The gameplay of Infernax is a polished blend of retro-inspired metroidvania, combining elements from Castlevania II, Zelda II, and classic 8-bit platformers, featuring tight combat, RPG mechanics, and varied character choices. Players appreciate its challenging yet fair difficulty, engaging morality system affecting abilities and endings, and the integration of exploration and combat, though some find the insta-death mechanics and backtracking frustrating. Overall, it offers a nostalgic yet modernized experience with smooth controls, replayability, and rewarding gameplay depth.

    • “The gameplay is modeled after Simon's Quest, with less cryptic puzzles and more combat and mechanical challenges.”
    • “There is also the option to choose different characters, each with unique gameplay traits, so there is quite a lot to do if you enjoy the gameplay style.”
    • “Rarely do games with moral choices make you feel the weight, consequence, and effect of said choices on story and gameplay, but this game delivers on that with flying colors.”
    • “There's some aspects I do like, such as the Zelda 2 inspired combat and RPG mechanics coupled with some decent looking pixel art, but I'm not a fan of the incessant backtracking and endless spawning of enemies whenever you move to different parts of the map.”
    • “It feels like they purposely strip away mechanics to make the game 'hard' when in reality it just makes it annoying and unfun.”
    • “This game is not for anyone that lacks the patience to deal with 30 year old dead tropes, like fixed jump height, insta-death pits, water and lava (in almost every area), and very, very, very repetitive gameplay.”
  • graphics
    110 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their well-executed retro pixel art style, reminiscent of 8-bit and 16-bit era classics like Castlevania and NES/SNES titles, enhanced with modern smoothness and detailed cutscenes. The aesthetic perfectly complements the dark, gritty, and gore-filled themes, delivering vibrant, cohesive visuals that appeal strongly to fans of nostalgic, old-school metroidvania games. While some minor inconsistencies in art style and pixel detail are noted, overall the graphics are considered a key strength, blending classic charm with fresh, impactful design.

    • “The music and graphics are great; I loved the gory details and the impact of the combat.”
    • “The game features a well-executed retro visual style, perfectly fitting its dark and gritty theme.”
    • “I really liked the art design; it honors the 80's-90's Nintendo (SNES) pixel aesthetic while taking it to heights never reached before.”
    • “The graphics suck, your weapon sucks, the music sucks and it's annoying to play.”
    • “It sometimes feels a little inconsistent, where most of the art looks like an NES game, but a few bits like spell icons have visibly too many colors (to the point it looks more like a SNES game) and the gore covering your character doesn't really match the rest of the character's art style.”
    • “So seeing Infernax, my first thoughts were that it was going to mimic SotN, with 8-bit graphics... in a bad way.”
  • replayability
    102 mentions Positive Neutral Negative

    Infernax offers exceptional replayability driven by multiple endings, moral choice-driven story branches, and a variety of unlockable characters and game modes. Its relatively short campaign is enhanced by meaningful decisions, hidden content, and cooperative play, encouraging multiple playthroughs to experience all the diverse paths and secrets. Overall, its combination of classic metroidvania elements with modern replay incentives makes replay value one of its strongest features.

    • “Infernax is very replayable – there are a good number of optional quests and meaningful choices which lead to multiple endings, and there are several hidden characters and modes.”
    • “After finishing the game 4 times and obtaining all endings besides redemption, I can safely say this game is a kick-ass masterpiece, decently challenging, amazing monster design that mixes Lovecraft with classic demons, satisfying old school action, and a lot of replayability, including a 2-player co-op mode.”
    • “The story choices are a really cool addition as well because they give the game a ton of replay value, and the gameplay loop is just that fun that I had no issue doing it over and over again to hunt for the 6 (and some secret!) endings.”
    • “It also attempts to have replay value with multiple endings and having a good/evil side playthrough; however, it wasn't enough to entice me to play again, notably since it's missing New Game+ options to carry over some of the grinding elements.”
    • “The last problem that platforming presents to the game is that it diminishes the replay value of those choices and different endings, as well as cool codes, because switching to casual mode doesn't remove the platforming, meaning you're not playing a better game.”
    • “I think my biggest gripe with the replay value is my favorite character to play is stuck as 2nd player, which meant I had to do the co-op singleplayer mode.”
  • humor
    36 mentions Positive Neutral Negative

    The game's humor is characterized by a clever, irreverent style with plenty of dark comedy, hilarious easter eggs, and playful references to retro gaming culture. Its exaggerated pixelated gore, funny death animations, and secret antics, especially through unlockable modes and "game wizard" codes, add to the fun and replayability. Overall, the humor is well-crafted and enhances the engaging narrative, making each playthrough a fresh, amusing experience.

    • “Also has some hilarious "game wizard" codes that change the game and a contra mode ;)”
    • “Small things like the death animations are just hilariously good.”
    • “The game has an excellent sense of humor and many easter eggs pointing back to the source material - looking at you kneeling by the cliff for 10 seconds.”
  • grinding
    25 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, with frequent backtracking and slow leveling that can detract from the overall experience. While some find the challenge fair and appreciate the metroidvania elements and multiple endings, the obligatory grinding and platforming sections may frustrate players, though cheat options exist to mitigate this. Overall, grinding is a notable pain point but can be managed or bypassed to still enjoy the core gameplay.

    • “There is a good game in here, but it's buried under all the grinding.”
    • “I'm sorry after farming for 1 hour & 30 minutes to level up twice.”
    • “This isn't necessarily bad in itself, but because the dungeons are tedious and boring, there is absolutely zero motivation for more than one playthrough.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game’s atmosphere is consistently praised for its grimdark tone, complemented by effective music, graphics, and storytelling that enhance the immersive experience. While some tracks are more memorable than others, the overall audio design and mysterious, non-linear world contribute to a compelling and well-crafted ambiance. Minor issues do not detract from the strong, atmospheric appeal that players greatly enjoy.

    • “Music, graphics, story, atmosphere, gore, everything just clicks.”
    • “I enjoyed its dark atmosphere, audio design and boss fights.”
    • “The non-linear nature, the atmosphere, and the mystery were all fantastic.”
  • emotional
    5 mentions Positive Neutral Negative

    The game delivers a heartfelt homage to classic 8-bit titles, evoking nostalgia with authentic old-school challenges that feel rewarding without being overly punishing. While it offers wholesome, nostalgic moments and a sense of accomplishment, some feel the design lacks cohesion to fully engage emotionally throughout the experience. Overall, it resonates especially well with fans of retro games and 80's nostalgia.

    • “It's a heartfelt homage to some great 8-bit classic games and a wonderful title in its own right.”
    • “Solving things feels like an accomplishment without pushing me to my absolute limits, and the knowledge I gained on my first playthrough made me feel adequately prepared to start finding things for the other endings.”
    • “The devs deserve all the support and love because this game is a wholesome experience for all us 80's kids.”
  • stability
    2 mentions Positive Neutral Negative

    The game offers a polished and smooth gameplay experience with no significant glitches or bugs reported. While some hints from NPCs may be subtle, overall stability contributes to an enjoyable experience without technical issues.

  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, consistently running at a smooth 60fps without any performance issues.

    • “Performance: 60fps with no problems”
  • character development
    1 mentions Positive Neutral Negative

    Character development is visually striking, featuring colorful designs with a morbid and body horror aesthetic that adds a unique and unsettling depth to the characters.

Skip Critic Reviews

80%Critics’ scoreBased on 1 critic reviews
Skip Game Offers

Buy Infernax

8h Median play time
11h Average play time
5-19h Spent by most gamers
*Based on 5 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Infernax
Skip FAQs

Frequently Asked Questions

Infernax is a arcade role playing game with fantasy, dark fantasy and violence themes.

Infernax is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 11 hours playing Infernax.

Infernax was released on February 14, 2022.

Infernax was developed by Berzerk Studio.

Infernax has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Infernax for its story but disliked it for its grinding.

Infernax is a single player game with multiplayer and local co-op support.

Similar games include Shovel Knight, Odallus: The Dark Call, Castle In The Darkness, Bloodstained: Curse of the Moon, Momodora: Reverie Under The Moonlight and others.