Industry Manager: Future Technologies Game Cover
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"Industry Manager: Future Technologies" is a simulation game that allows players to manage and grow their own industrial empire in the future. Develop, research, and manufacture cutting-edge technology across various sectors, including energy, automotive, and electronics. Balance resources, budgets, and competition to become a dominant force in the industry. Note: This summary is based on general information available and may not fully represent the game's features.

  • Mac OS
  • PC
  • Windows

Reviews

48%
Audience ScoreBased on 189 reviews
gameplay8 positive mentions
monetization28 negative mentions
  • The game offers a complex and detailed supply chain management experience, appealing to fans of economic simulations.
  • Graphics and sound design are well-executed, contributing to an enjoyable atmosphere.
  • The game has potential for high replay value with various industries and products to explore.
  • The AI is poorly designed, often leading to a lack of competition and making the game too easy.
  • Micromanagement is excessive, requiring tedious clicking and calculations that detract from the overall experience.
  • The economic system is flawed, with unrealistic pricing and demand mechanics that make manufacturing less viable than simply buying from the market.
  • gameplay48 mentions

    The gameplay is centered around economic simulation, requiring players to efficiently set up production lines and navigate market competition. While the core mechanics are present, many users find the execution klunky, with flawed balancing and a lack of delegation options, leading to a need for extensive micromanagement. Overall, the game shows potential for improvement, particularly in its market simulation mechanics, but currently falls short of delivering a fully polished experience.

    • “Now to gameplay: this is really a game of wits.”
    • “Gameplay centers around getting production lines set up and selling your goods on the market.”
    • “The gameplay does mostly as advertised and requires you to be efficient in production and sales.”
    • “Very clunky, and the mechanics and balancing are flawed.”
    • “Nice visuals (if you like that sort of thing) and a rich selection of products and technologies, but there are quite a few things still in pre-release quality, reporting for one, and the need to micro-manage everything with no delegation mechanics.”
    • “The market simulation mechanics in particular need a lot of work.”
  • monetization28 mentions

    The monetization system in the game revolves around an advertising mechanic that allows players to significantly increase product prices and demand temporarily. While this system can be exploited for profit by stockpiling goods and launching large advertising campaigns, it is criticized for being unintuitive and leading to a reset of prices once the advertising ends. Overall, players find the monetization aspect engaging but note that it can be easily manipulated.

    • “Unfortunately, the way it works is that advertising just makes the AI buy your goods at absurd (double) your usual prices.”
    • “This is fine, except for the fact that the instant you end the advertisement, everything resets to pre-advertisement levels.”
    • “Now you can abuse the system super hard by stockpiling a ton of high-value goods and then starting a large advertisement campaign, which will then allow you to sell those goods for double the usual price until you sell out of goods in a month or two, upon which you just cancel the advertisement campaign and wait for more goods to stack up so you can repeat the process.”
  • graphics20 mentions

    The graphics of the game are generally well-received, with many players noting that they are visually appealing and suitable for the genre, often comparing them to titles like Cities: Skylines. While some users appreciate the sharp visuals and atmospheric design, others point out that certain elements still feel unfinished or lack depth, which can detract from the overall experience. Performance is typically stable, even on lower-end machines, contributing to a positive reception of the graphical quality.

    • “Great atmosphere, easy to play and perfect graphics.”
    • “As for the graphics: I think they are gorgeous.”
    • “Try to imagine your cities surrounded by a gazillion factories (least the graphical representation lol) but I end up thinking why do I bother when I can just buy from the port?”
    • “Graphics are fairly sharp, and I haven't experienced any major performance issues running this game on my lower-end machine.”
    • “The graphics are fine for the type of game.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be a blend of enjoyable mechanics reminiscent of Capitalism 2 and Industry Empire, but they also note that the user interface is tedious, requiring excessive clicking to navigate between related sections.

    • “- Tedious UI, a lot of clicking to get to related sections.”
    • “- The grinding feels excessive and detracts from the overall enjoyment of the game.”
    • “- Progression is painfully slow, making the grind feel more like a chore than a challenge.”
  • music2 mentions

    The music in the game is generally considered acceptable, though it may not stand out as particularly memorable or impactful.

  • atmosphere2 mentions

    The atmosphere of the game is consistently praised for its immersive quality, complemented by easy gameplay and impressive graphics. Reviewers highlight how these elements work together to create an engaging experience.

    • “Great atmosphere, easy to play, and perfect graphics.”
  • optimization2 mentions

    The game is well-optimized, delivering sharp graphics without significant performance issues, even on lower-end machines.

    • “Graphics are fairly sharp, and I haven't experienced any major performance issues running this game on my lower-end machine.”
  • humor2 mentions

    The humor in the game is centered around the absurdity of how basic products can lead to unexpectedly high profits, often eliciting laughter through its exaggerated portrayal of business success.

    • “The most basic products are hilariously profitable, especially if you scale up.”
  • replayability2 mentions

    The game is noted for its high replay value, indicating that players find it engaging enough to return to multiple times.

    • “High replay value.”
    • “High replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

32hMedian play time
25hAverage play time
9-40hSpent by most gamers
*Based on 4 analyzed playthroughs

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