I'm counting to 6...
- January 26, 2024
- EMIKA_GAMES
- 2h median play time
"I'm counting to 6..." is a picture-perfect psychological thriller presented in a first-person perspective. Explore an abandoned village while unraveling its frightening secrets and a child's mysterious disappearance. Equipped with Unreal Engine 5, players embark on a 'Walking Simulator' journey through atmospheric fog-filled landscapes leading to an old, ominous house. Grisha, the main character, must discover the village's shocking truth and find his way out of this eerie predicament.
Reviews
- The game features a good atmosphere with stunning graphics and sound design that enhances the horror experience.
- There are effective jump scares that can catch players off guard, contributing to the overall tension.
- The gameplay is streamlined, allowing players to progress without getting stuck for too long, making it a fun and engaging experience.
- The game suffers from poor optimization, leading to frame rate drops and performance issues, especially in outdoor areas.
- The story is considered predictable and lacks depth, leaving some players feeling unsatisfied with the narrative.
- Many players found the jump scares to be overused and predictable, diminishing their impact over time.
- atmosphere66 mentions
- 67 % positive mentions
- 29 % neutral mentions
- 5 % negative mentions
The atmosphere in the game is widely praised for its immersive and creepy qualities, enhanced by excellent sound design and stunning graphics. While some players noted that the reliance on jump scares can detract from the overall horror experience, many appreciate the game's ability to create tension and a haunting ambiance. Overall, the atmosphere is considered a standout feature, making it a compelling choice for fans of horror games.
“The atmosphere of this game was very great.”
“The graphics were gorgeous, the sound was very good and the atmosphere was really something the moment I entered the game.”
“The scares in this game are great... the atmosphere created is near perfect... and the sound design as always is on another level.”
“I will say as always it was nerve-wracking as hell with the sound design and just creepy atmosphere.”
“This definitely has that familiar Emika games style but overall is fresh and more built on tension and atmosphere than nonstop cheap jump scares.”
“The sound design in Emika's games is unreal, probably where most of the horror and atmosphere comes from.”
- story64 mentions
- 47 % positive mentions
- 48 % neutral mentions
- 5 % negative mentions
The game's story is generally well-received, with many players appreciating its atmosphere and the use of various storytelling mechanisms beyond just notes. However, some found the narrative predictable or muddled, with certain elements, like the witch's role, remaining unclear. Overall, while the story is engaging and contributes to the horror experience, players expressed a desire for more depth and clarity.
“I appreciated that the dev is stretching out and using more storytelling mechanisms than notes (which occasionally don't translate well).”
“Great atmosphere and delivers on the scares with a twisted story.”
“The story was interesting, and the jump scares were quite good.”
“Jump scares were very predictable and the story didn't really make sense.”
“Not much story in my opinion, but if I were to say whether or not it was worth the buy, I'd wait till a sale.”
“I felt the story was a bit muddled, but I got the general idea.”
- graphics36 mentions
- 72 % positive mentions
- 19 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with many praising their stunning quality and atmospheric design, contributing to an immersive experience. However, some users report performance issues, such as frame rate drops and subpar optimization, which detract from the overall visual appeal. While the visuals are often described as gorgeous and hauntingly beautiful, there are also mentions of faded and grainy textures in certain areas.
“Stunning graphics and sound effects.”
“The graphics were gorgeous, the sound was very good and the atmosphere was really something the moment I entered the game.”
“Atmosphere was intense, jump scares were very well timed and effective and graphics were hauntingly beautiful.”
“Poorly optimized with subpar graphics that unfortunately don't add any charm to the game.”
“I was getting constant frame rate drops in 4K resolution with an RTX 3080 and i9 processor no matter what I selected in the graphic options.”
“The graphics are also faded and grainy and look pretty rough in some areas.”
- gameplay24 mentions
- 42 % positive mentions
- 46 % neutral mentions
- 13 % negative mentions
The gameplay is characterized by smooth mechanics and a spooky atmosphere, though it is notably short, lasting about an hour. While the graphics and sound design are praised, some players find the jumpscares predictable and the overall experience less frightening than expected. Many recommend waiting for a sale due to the brief playtime.
“Short game, but has a spooky atmosphere with a few good scares and streamlined gameplay so I never got stuck too long on anything.”
“Gameplay 9/10”
“Good story, puzzles, and gameplay make for a good play experience.”
“As far as gameplay, I really didn't find this game all that scary.”
“The game has good memory allocation and pointers execution in Fedora, but in my opinion, it's only an artistic decision and lacks technical aspects for gameplay.”
“I understand you can't make 2-hour long gameplay.”
- optimization10 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game suffers from poor optimization, with many users noting subpar graphics that fail to enhance the experience. Despite some positive aspects like great jumpscares and no performance issues, the use of Unreal Engine 5 has not been effectively implemented, leading to significant optimization concerns.
“Great jumpscares, no performance issues, graphics were good.”
“Poorly optimized with subpar graphics that unfortunately don't add any charm to the game.”
“One of the main issues I had is how poorly the game is optimized.”
“The developer is now using Unreal Engine 5 and it is not properly optimized.”
- stability4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Reviews on stability are mixed, with some users reporting significant bugs reminiscent of titles like Cyberpunk and Saints Row, while others claim the game is completely bug-free. Overall, the consensus indicates a divide in user experience regarding stability.
“Bug free”
“Bug free”
“Very buggy, like Cyberpunk or the Saints Row reboot.”
“Very buggy, like Cyberpunk or the Saints Row reboot.”
- music2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews for the music aspect are overwhelmingly positive, highlighting its engaging and immersive qualities that enhance the overall gaming experience. Players appreciate the variety and composition, which effectively complement the game's atmosphere and themes.
- grinding2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Players consistently find the grinding aspect of the game to be extensive, often requiring 60 to 100 hours to progress significantly. This heavy emphasis on grinding may deter some players seeking a more streamlined experience.
“The grinding aspect of the game can take anywhere from 60 to 100 hours, but it feels rewarding as you progress.”
“While the game is grindy, with 60 to 100 hours of playtime, the sense of achievement makes it worthwhile.”
“Expect a grind of 60 to 100 hours, but the journey is filled with engaging content that keeps you hooked.”
“The game is incredibly grindy, requiring 60 to 100 hours just to make any real progress.”
“Expect a grind that lasts between 60 to 100 hours if you want to achieve anything meaningful.”